avfilter/uspp: misc style fixes

pull/101/head
Clément Bœsch 10 years ago
parent 100fc395b6
commit 73d88109c0
  1. 12
      libavfilter/vf_uspp.c

@ -54,7 +54,6 @@ typedef struct {
uint8_t *non_b_qp_table;
int non_b_qp_alloc_size;
int use_bframe_qp;
} USPPContext;
#define OFFSET(x) offsetof(USPPContext, x)
@ -74,7 +73,6 @@ static const AVClass uspp_class = {
.category = AV_CLASS_CATEGORY_FILTER,
};
//===========================================================================//
DECLARE_ALIGNED(8, static const uint8_t, dither)[8][8] = {
{ 0*4, 48*4, 12*4, 60*4, 3*4, 51*4, 15*4, 63*4, },
{ 32*4, 16*4, 44*4, 28*4, 35*4, 19*4, 47*4, 31*4, },
@ -170,7 +168,7 @@ static void store_slice_c(uint8_t *dst, int16_t *src,
temp = ((src[x + y * src_stride + pos] << log2_scale) + d[pos]) >> 8; \
if (temp & 0x100) temp = ~(temp >> 31); \
dst[x + y * dst_stride + pos] = temp; \
} while (0);
} while (0)
for (y = 0; y < height; y++) {
const uint8_t *d = dither[y&7];
@ -205,6 +203,7 @@ static void filter(USPPContext *p, uint8_t *dst[3], uint8_t *src[3],
{
int x, y, i, j;
const int count = 1<<p->log2_count;
for (i = 0; i < 3; i++) {
int is_chroma = !!i;
int w = width >> is_chroma;
@ -216,6 +215,7 @@ static void filter(USPPContext *p, uint8_t *dst[3], uint8_t *src[3],
continue;
for (y = 0; y < h; y++) {
int index = block + block * stride + y * stride;
memcpy(p->src[i] + index, src[i] + y * src_stride[i], w );
for (x = 0; x < block; x++) {
p->src[i][index - x - 1] = p->src[i][index + x ];
@ -307,8 +307,7 @@ static int config_input(AVFilterLink *inlink)
int i;
AVCodec *enc = avcodec_find_encoder(AV_CODEC_ID_SNOW);
if(!enc)
{
if (!enc) {
av_log(ctx, AV_LOG_ERROR, "SNOW encoder not found.\n");
return AVERROR(EINVAL);
}
@ -425,7 +424,8 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
out->height = in->height;
}
filter(uspp , out->data , in->data , out->linesize , in->linesize , inlink->w , inlink->h , qp_table , qp_stride);
filter(uspp, out->data, in->data, out->linesize, in->linesize,
inlink->w, inlink->h, qp_table, qp_stride);
}
}

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