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@ -29,6 +29,7 @@ |
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#define R 0 |
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#define G 1 |
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#define B 2 |
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#define A 3 |
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typedef struct VibranceContext { |
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const AVClass *class; |
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@ -51,10 +52,16 @@ static inline float lerpf(float v0, float v1, float f) |
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return v0 + (v1 - v0) * f; |
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} |
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typedef struct ThreadData { |
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AVFrame *out, *in; |
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} ThreadData; |
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static int vibrance_slice8(AVFilterContext *avctx, void *arg, int jobnr, int nb_jobs) |
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{ |
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VibranceContext *s = avctx->priv; |
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AVFrame *frame = arg; |
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ThreadData *td = arg; |
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AVFrame *frame = td->out; |
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AVFrame *in = td->in; |
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const int width = frame->width; |
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const int height = frame->height; |
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const float scale = 1.f / 255.f; |
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@ -74,15 +81,25 @@ static int vibrance_slice8(AVFilterContext *avctx, void *arg, int jobnr, int nb_ |
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const int glinesize = frame->linesize[0]; |
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const int blinesize = frame->linesize[1]; |
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const int rlinesize = frame->linesize[2]; |
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const int alinesize = frame->linesize[3]; |
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const int gslinesize = in->linesize[0]; |
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const int bslinesize = in->linesize[1]; |
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const int rslinesize = in->linesize[2]; |
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const int aslinesize = in->linesize[3]; |
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const uint8_t *gsrc = in->data[0] + slice_start * glinesize; |
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const uint8_t *bsrc = in->data[1] + slice_start * blinesize; |
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const uint8_t *rsrc = in->data[2] + slice_start * rlinesize; |
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uint8_t *gptr = frame->data[0] + slice_start * glinesize; |
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uint8_t *bptr = frame->data[1] + slice_start * blinesize; |
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uint8_t *rptr = frame->data[2] + slice_start * rlinesize; |
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const uint8_t *asrc = in->data[3]; |
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uint8_t *aptr = frame->data[3]; |
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for (int y = slice_start; y < slice_end; y++) { |
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for (int x = 0; x < width; x++) { |
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float g = gptr[x] * scale; |
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float b = bptr[x] * scale; |
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float r = rptr[x] * scale; |
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float g = gsrc[x] * scale; |
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float b = bsrc[x] * scale; |
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float r = rsrc[x] * scale; |
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float max_color = FFMAX3(r, g, b); |
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float min_color = FFMIN3(r, g, b); |
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float color_saturation = max_color - min_color; |
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@ -100,6 +117,12 @@ static int vibrance_slice8(AVFilterContext *avctx, void *arg, int jobnr, int nb_ |
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rptr[x] = av_clip_uint8(r * 255.f); |
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} |
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if (aptr && alinesize && frame != in) |
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memcpy(aptr + alinesize * y, asrc + aslinesize * y, width); |
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gsrc += gslinesize; |
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bsrc += bslinesize; |
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rsrc += rslinesize; |
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gptr += glinesize; |
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bptr += blinesize; |
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rptr += rlinesize; |
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@ -111,7 +134,9 @@ static int vibrance_slice8(AVFilterContext *avctx, void *arg, int jobnr, int nb_ |
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static int vibrance_slice16(AVFilterContext *avctx, void *arg, int jobnr, int nb_jobs) |
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{ |
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VibranceContext *s = avctx->priv; |
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AVFrame *frame = arg; |
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ThreadData *td = arg; |
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AVFrame *frame = td->out; |
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AVFrame *in = td->in; |
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const int depth = s->depth; |
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const float max = (1 << depth) - 1; |
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const float scale = 1.f / max; |
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@ -130,18 +155,28 @@ static int vibrance_slice16(AVFilterContext *avctx, void *arg, int jobnr, int nb |
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const float srintensity = alternate * FFSIGN(rintensity); |
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const int slice_start = (height * jobnr) / nb_jobs; |
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const int slice_end = (height * (jobnr + 1)) / nb_jobs; |
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const int gslinesize = in->linesize[0] / 2; |
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const int bslinesize = in->linesize[1] / 2; |
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const int rslinesize = in->linesize[2] / 2; |
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const int aslinesize = in->linesize[3] / 2; |
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const int glinesize = frame->linesize[0] / 2; |
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const int blinesize = frame->linesize[1] / 2; |
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const int rlinesize = frame->linesize[2] / 2; |
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const int alinesize = frame->linesize[3] / 2; |
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const uint16_t *gsrc = (const uint16_t *)in->data[0] + slice_start * gslinesize; |
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const uint16_t *bsrc = (const uint16_t *)in->data[1] + slice_start * bslinesize; |
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const uint16_t *rsrc = (const uint16_t *)in->data[2] + slice_start * rslinesize; |
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uint16_t *gptr = (uint16_t *)frame->data[0] + slice_start * glinesize; |
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uint16_t *bptr = (uint16_t *)frame->data[1] + slice_start * blinesize; |
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uint16_t *rptr = (uint16_t *)frame->data[2] + slice_start * rlinesize; |
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const uint16_t *asrc = (const uint16_t *)in->data[3]; |
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uint16_t *aptr = (uint16_t *)frame->data[3]; |
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for (int y = slice_start; y < slice_end; y++) { |
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for (int x = 0; x < width; x++) { |
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float g = gptr[x] * scale; |
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float b = bptr[x] * scale; |
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float r = rptr[x] * scale; |
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float g = gsrc[x] * scale; |
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float b = bsrc[x] * scale; |
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float r = rsrc[x] * scale; |
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float max_color = FFMAX3(r, g, b); |
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float min_color = FFMIN3(r, g, b); |
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float color_saturation = max_color - min_color; |
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@ -159,6 +194,12 @@ static int vibrance_slice16(AVFilterContext *avctx, void *arg, int jobnr, int nb |
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rptr[x] = av_clip_uintp2_c(r * max, depth); |
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} |
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if (aptr && alinesize && frame != in) |
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memcpy(aptr + alinesize * y, asrc + aslinesize * y, width * 2); |
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gsrc += gslinesize; |
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bsrc += bslinesize; |
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rsrc += rslinesize; |
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gptr += glinesize; |
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bptr += blinesize; |
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rptr += rlinesize; |
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@ -170,7 +211,9 @@ static int vibrance_slice16(AVFilterContext *avctx, void *arg, int jobnr, int nb |
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static int vibrance_slice8p(AVFilterContext *avctx, void *arg, int jobnr, int nb_jobs) |
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{ |
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VibranceContext *s = avctx->priv; |
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AVFrame *frame = arg; |
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ThreadData *td = arg; |
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AVFrame *frame = td->out; |
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AVFrame *in = td->in; |
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const int step = s->step; |
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const int width = frame->width; |
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const int height = frame->height; |
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@ -181,6 +224,7 @@ static int vibrance_slice8p(AVFilterContext *avctx, void *arg, int jobnr, int nb |
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const uint8_t roffset = s->rgba_map[R]; |
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const uint8_t goffset = s->rgba_map[G]; |
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const uint8_t boffset = s->rgba_map[B]; |
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const uint8_t aoffset = s->rgba_map[A]; |
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const float intensity = s->intensity; |
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const float alternate = s->alternate ? 1.f : -1.f; |
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const float gintensity = intensity * s->balance[0]; |
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@ -192,13 +236,15 @@ static int vibrance_slice8p(AVFilterContext *avctx, void *arg, int jobnr, int nb |
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const int slice_start = (height * jobnr) / nb_jobs; |
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const int slice_end = (height * (jobnr + 1)) / nb_jobs; |
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const int linesize = frame->linesize[0]; |
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const int slinesize = in->linesize[0]; |
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const uint8_t *src = in->data[0] + slice_start * slinesize; |
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uint8_t *ptr = frame->data[0] + slice_start * linesize; |
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for (int y = slice_start; y < slice_end; y++) { |
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for (int x = 0; x < width; x++) { |
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float g = ptr[x * step + goffset] * scale; |
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float b = ptr[x * step + boffset] * scale; |
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float r = ptr[x * step + roffset] * scale; |
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float g = src[x * step + goffset] * scale; |
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float b = src[x * step + boffset] * scale; |
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float r = src[x * step + roffset] * scale; |
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float max_color = FFMAX3(r, g, b); |
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float min_color = FFMIN3(r, g, b); |
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float color_saturation = max_color - min_color; |
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@ -214,9 +260,13 @@ static int vibrance_slice8p(AVFilterContext *avctx, void *arg, int jobnr, int nb |
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ptr[x * step + goffset] = av_clip_uint8(g * 255.f); |
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ptr[x * step + boffset] = av_clip_uint8(b * 255.f); |
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ptr[x * step + roffset] = av_clip_uint8(r * 255.f); |
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if (frame != in) |
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ptr[x * step + aoffset] = src[x * step + aoffset]; |
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} |
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ptr += linesize; |
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src += slinesize; |
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} |
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return 0; |
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@ -225,7 +275,9 @@ static int vibrance_slice8p(AVFilterContext *avctx, void *arg, int jobnr, int nb |
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static int vibrance_slice16p(AVFilterContext *avctx, void *arg, int jobnr, int nb_jobs) |
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{ |
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VibranceContext *s = avctx->priv; |
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AVFrame *frame = arg; |
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ThreadData *td = arg; |
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AVFrame *frame = td->out; |
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AVFrame *in = td->in; |
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const int step = s->step; |
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const int depth = s->depth; |
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const float max = (1 << depth) - 1; |
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@ -236,6 +288,7 @@ static int vibrance_slice16p(AVFilterContext *avctx, void *arg, int jobnr, int n |
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const uint8_t roffset = s->rgba_map[R]; |
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const uint8_t goffset = s->rgba_map[G]; |
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const uint8_t boffset = s->rgba_map[B]; |
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const uint8_t aoffset = s->rgba_map[A]; |
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const int width = frame->width; |
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const int height = frame->height; |
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const float intensity = s->intensity; |
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@ -249,13 +302,15 @@ static int vibrance_slice16p(AVFilterContext *avctx, void *arg, int jobnr, int n |
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const int slice_start = (height * jobnr) / nb_jobs; |
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const int slice_end = (height * (jobnr + 1)) / nb_jobs; |
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const int linesize = frame->linesize[0] / 2; |
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const int slinesize = in->linesize[0] / 2; |
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const uint16_t *src = (const uint16_t *)in->data[0] + slice_start * slinesize; |
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uint16_t *ptr = (uint16_t *)frame->data[0] + slice_start * linesize; |
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for (int y = slice_start; y < slice_end; y++) { |
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for (int x = 0; x < width; x++) { |
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float g = ptr[x * step + goffset] * scale; |
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float b = ptr[x * step + boffset] * scale; |
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float r = ptr[x * step + roffset] * scale; |
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float g = src[x * step + goffset] * scale; |
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float b = src[x * step + boffset] * scale; |
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float r = src[x * step + roffset] * scale; |
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float max_color = FFMAX3(r, g, b); |
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float min_color = FFMIN3(r, g, b); |
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float color_saturation = max_color - min_color; |
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@ -271,25 +326,46 @@ static int vibrance_slice16p(AVFilterContext *avctx, void *arg, int jobnr, int n |
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ptr[x * step + goffset] = av_clip_uintp2_c(g * max, depth); |
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ptr[x * step + boffset] = av_clip_uintp2_c(b * max, depth); |
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ptr[x * step + roffset] = av_clip_uintp2_c(r * max, depth); |
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if (frame != in) |
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ptr[x * step + aoffset] = src[x * step + aoffset]; |
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} |
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ptr += linesize; |
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src += slinesize; |
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} |
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return 0; |
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} |
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static int filter_frame(AVFilterLink *link, AVFrame *frame) |
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static int filter_frame(AVFilterLink *link, AVFrame *in) |
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{ |
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AVFilterContext *avctx = link->dst; |
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AVFilterLink *outlink = avctx->outputs[0]; |
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VibranceContext *s = avctx->priv; |
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ThreadData td; |
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AVFrame *out; |
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int res; |
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if (res = ff_filter_execute(avctx, s->do_slice, frame, NULL, |
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FFMIN(frame->height, ff_filter_get_nb_threads(avctx)))) |
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if (av_frame_is_writable(in)) { |
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out = in; |
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} else { |
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out = ff_get_video_buffer(outlink, outlink->w, outlink->h); |
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if (!out) { |
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av_frame_free(&in); |
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return AVERROR(ENOMEM); |
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} |
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av_frame_copy_props(out, in); |
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} |
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td.out = out; |
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td.in = in; |
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if (res = ff_filter_execute(avctx, s->do_slice, &td, NULL, |
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FFMIN(out->height, ff_filter_get_nb_threads(avctx)))) |
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return res; |
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return ff_filter_frame(avctx->outputs[0], frame); |
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if (out != in) |
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av_frame_free(&in); |
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return ff_filter_frame(outlink, out); |
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} |
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static const enum AVPixelFormat pixel_fmts[] = { |
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@ -335,7 +411,6 @@ static const AVFilterPad vibrance_inputs[] = { |
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{ |
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.name = "default", |
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.type = AVMEDIA_TYPE_VIDEO, |
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.flags = AVFILTERPAD_FLAG_NEEDS_WRITABLE, |
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.filter_frame = filter_frame, |
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.config_props = config_input, |
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}, |
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