From 712ad6b66109051f74981a3ceb2888f0e88531c4 Mon Sep 17 00:00:00 2001 From: "addr-see-the-website@aetey.se" Date: Sun, 29 Jan 2017 16:40:27 +0100 Subject: [PATCH] libavcodec/cinepakenc.c: comments cleanup (contents) Change the encoding of the original developer name from ISO-8859-1 to UTF-8. Remove the stale/completed TODO list. Fix two small typos. Signed-off-by: Michael Niedermayer --- libavcodec/cinepakenc.c | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/libavcodec/cinepakenc.c b/libavcodec/cinepakenc.c index 3670157dfc..a28f669070 100644 --- a/libavcodec/cinepakenc.c +++ b/libavcodec/cinepakenc.c @@ -1,5 +1,5 @@ /* - * Cinepak encoder (c) 2011 Tomas Härdin + * Cinepak encoder (c) 2011 Tomas Härdin * http://titan.codemill.se/~tomhar/cinepakenc.patch * * Fixes and improvements, vintage decoders compatibility @@ -23,9 +23,6 @@ OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * TODO: - * - optimize: color space conversion, ... - * - implement options to set the min/max number of strips? * MAYBE: * - "optimally" split the frame into several non-regular areas * using a separate codebook pair for each area and approximating @@ -92,7 +89,7 @@ OTHER DEALINGS IN THE SOFTWARE. #define MAX_STRIPS 32 //Note: having fewer choices regarding the number of strips speeds up encoding (obviously) #define MIN_STRIPS 1 //Note: having more strips speeds up encoding the frame (this is less obvious) // MAX_STRIPS limits the maximum quality you can reach -// when you want hight quality on high resolutions, +// when you want high quality on high resolutions, // MIN_STRIPS limits the minimum efficiently encodable bit rate // on low resolutions // the numbers are only used for brute force optimization for the first frame, @@ -119,7 +116,7 @@ typedef enum { typedef struct { int v1_vector; //index into v1 codebook int v1_error; //error when using V1 encoding - int v4_vector[4]; //indices into v4 codebooks + int v4_vector[4]; //indices into v4 codebook int v4_error; //error when using V4 encoding int skip_error; //error when block is skipped (aka copied from last frame) mb_encoding best_encoding; //last result from calculate_mode_score()