Merge commit '4a7af92cc80ced8498626401ed21f25ffe6740c8'

* commit '4a7af92cc80ced8498626401ed21f25ffe6740c8':
  sbrdsp: Unroll and use integer operations
  sbrdsp: Unroll sbr_autocorrelate_c
  x86: sbrdsp: Implement SSE2 qmf_deint_bfly

Conflicts:
	libavcodec/sbrdsp.c
	libavcodec/x86/sbrdsp.asm
	libavcodec/x86/sbrdsp_init.c

Merged-by: Michael Niedermayer <michaelni@gmx.at>
pull/16/head
Michael Niedermayer 12 years ago
commit 711c8ee71d
  1. 12
      libavcodec/sbrdsp.c

@ -54,8 +54,7 @@ static void sbr_neg_odd_64_c(float *x)
{ {
union av_intfloat32 *xi = (union av_intfloat32*) x; union av_intfloat32 *xi = (union av_intfloat32*) x;
int i; int i;
for (i = 1; i < 64; i += 4) for (i = 1; i < 64; i += 4) {
{
xi[i + 0].i ^= 1U << 31; xi[i + 0].i ^= 1U << 31;
xi[i + 2].i ^= 1U << 31; xi[i + 2].i ^= 1U << 31;
} }
@ -73,6 +72,7 @@ static void sbr_qmf_pre_shuffle_c(float *z)
zi[64 + 2 * k + 2].i = zi[63 - k].i ^ (1U << 31); zi[64 + 2 * k + 2].i = zi[63 - k].i ^ (1U << 31);
zi[64 + 2 * k + 3].i = zi[ k + 2].i; zi[64 + 2 * k + 3].i = zi[ k + 2].i;
} }
zi[64 + 2 * 31 + 0].i = zi[64 - 31].i ^ (1U << 31); zi[64 + 2 * 31 + 0].i = zi[64 - 31].i ^ (1U << 31);
zi[64 + 2 * 31 + 1].i = zi[31 + 1].i; zi[64 + 2 * 31 + 1].i = zi[31 + 1].i;
} }
@ -139,16 +139,16 @@ static av_always_inline void autocorrelate(const float x[40][2],
static void sbr_autocorrelate_c(const float x[40][2], float phi[3][2][2]) static void sbr_autocorrelate_c(const float x[40][2], float phi[3][2][2])
{ {
#if 0 #if 0
// This code is slower because it multiplies memory accesses. /* This code is slower because it multiplies memory accesses.
// It is left as eucational purpose and because it may offer * It is left for educational purposes and because it may offer
// a better reference for writing arch-specific dsp functions. * a better reference for writing arch-specific DSP functions. */
autocorrelate(x, phi, 0); autocorrelate(x, phi, 0);
autocorrelate(x, phi, 1); autocorrelate(x, phi, 1);
autocorrelate(x, phi, 2); autocorrelate(x, phi, 2);
#else #else
float real_sum2 = x[0][0] * x[2][0] + x[0][1] * x[2][1]; float real_sum2 = x[0][0] * x[2][0] + x[0][1] * x[2][1];
float imag_sum2 = x[0][0] * x[2][1] - x[0][1] * x[2][0]; float imag_sum2 = x[0][0] * x[2][1] - x[0][1] * x[2][0];
float real_sum1 = 0.f, imag_sum1 = 0.f, real_sum0 = 0.0f; float real_sum1 = 0.0f, imag_sum1 = 0.0f, real_sum0 = 0.0f;
int i; int i;
for (i = 1; i < 38; i++) { for (i = 1; i < 38; i++) {
real_sum0 += x[i][0] * x[i ][0] + x[i][1] * x[i ][1]; real_sum0 += x[i][0] * x[i ][0] + x[i][1] * x[i ][1];

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