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@ -76,9 +76,13 @@ static const AVOption gradients_options[] = { |
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{"nb_colors", "set the number of colors", OFFSET(nb_colors), AV_OPT_TYPE_INT, {.i64=2}, 2, 8, FLAGS }, |
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{"n", "set the number of colors", OFFSET(nb_colors), AV_OPT_TYPE_INT, {.i64=2}, 2, 8, FLAGS }, |
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{"seed", "set the seed", OFFSET(seed), AV_OPT_TYPE_INT64, {.i64=-1}, -1, UINT32_MAX, FLAGS }, |
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{"duration", "set video duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=-1}, -1, INT64_MAX, FLAGS },\
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{"d", "set video duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=-1}, -1, INT64_MAX, FLAGS },\
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{"speed", "set gradients rotation speed", OFFSET(speed), AV_OPT_TYPE_FLOAT,{.dbl=0.01}, 0.00001, 1, FLAGS },\
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{"duration", "set video duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=-1}, -1, INT64_MAX, FLAGS }, |
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{"d", "set video duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=-1}, -1, INT64_MAX, FLAGS }, |
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{"speed", "set gradients rotation speed", OFFSET(speed), AV_OPT_TYPE_FLOAT,{.dbl=0.01}, 0.00001, 1, FLAGS }, |
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{"type", "set gradient type", OFFSET(type), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, "type" }, |
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{"t", "set gradient type", OFFSET(type), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, "type" }, |
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{"linear", "set gradient type", 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, FLAGS, "type" }, |
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{"radial", "set gradient type", 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, FLAGS, "type" }, |
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{NULL}, |
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}; |
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@ -180,19 +184,19 @@ static void lerp_colors32(float arr[3][4], int nb_colors, float step, |
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static float project(float origin_x, float origin_y, |
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float dest_x, float dest_y, |
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int point_x, int point_y) |
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int point_x, int point_y, int type) |
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{ |
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// Rise and run of line.
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float od_x = dest_x - origin_x; |
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float od_y = dest_y - origin_y; |
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// Distance-squared of line.
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float od_s_q = od_x * od_x + od_y * od_y; |
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float od_s_q = type ? sqrtf(od_x * od_x + od_y * od_y) : od_x * od_x + od_y * od_y; |
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// Rise and run of projection.
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float op_x = point_x - origin_x; |
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float op_y = point_y - origin_y; |
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float op_x_od = op_x * od_x + op_y * od_y; |
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float op_x_od = type ? sqrtf(op_x * op_x + op_y * op_y) : op_x * od_x + op_y * od_y; |
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// Normalize and clamp range.
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return av_clipf(op_x_od / od_s_q, 0.f, 1.f); |
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@ -211,7 +215,7 @@ static int draw_gradients_slice(AVFilterContext *ctx, void *arg, int job, int nb |
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for (int y = start; y < end; y++) { |
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for (int x = 0; x < width; x++) { |
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float factor = project(s->fx0, s->fy0, s->fx1, s->fy1, x, y); |
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float factor = project(s->fx0, s->fy0, s->fx1, s->fy1, x, y, s->type); |
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dst[x] = lerp_colors(s->color_rgba, s->nb_colors, factor); |
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} |
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@ -234,7 +238,7 @@ static int draw_gradients_slice16(AVFilterContext *ctx, void *arg, int job, int |
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for (int y = start; y < end; y++) { |
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for (int x = 0; x < width; x++) { |
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float factor = project(s->fx0, s->fy0, s->fx1, s->fy1, x, y); |
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float factor = project(s->fx0, s->fy0, s->fx1, s->fy1, x, y, s->type); |
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dst[x] = lerp_colors16(s->color_rgba, s->nb_colors, factor); |
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} |
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@ -263,7 +267,7 @@ static int draw_gradients_slice32_planar(AVFilterContext *ctx, void *arg, int jo |
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for (int y = start; y < end; y++) { |
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for (int x = 0; x < width; x++) { |
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float factor = project(s->fx0, s->fy0, s->fx1, s->fy1, x, y); |
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float factor = project(s->fx0, s->fy0, s->fx1, s->fy1, x, y, s->type); |
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lerp_colors32(s->color_rgbaf, s->nb_colors, factor, |
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&dst_r[x], &dst_g[x], &dst_b[x], &dst_a[x]); |
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} |
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