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@ -6,6 +6,7 @@ |
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* Software YUV to RGB convertor |
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* Software YUV to RGB convertor |
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* Written by Nick Kurshev. |
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* Written by Nick Kurshev. |
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* palette & yuv & runtime cpu stuff by Michael (michaelni@gmx.at) (under GPL) |
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* palette & yuv & runtime cpu stuff by Michael (michaelni@gmx.at) (under GPL) |
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* lot of big-endian byteorder fixes by Alex Beregszaszi |
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*/ |
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*/ |
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#include <stddef.h> |
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#include <stddef.h> |
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@ -102,10 +103,17 @@ static inline void RENAME(rgb24to32)(const uint8_t *src,uint8_t *dst,unsigned sr |
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#endif |
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#endif |
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while(s < end) |
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while(s < end) |
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{ |
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{ |
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#ifdef WORDS_BIGENDIAN |
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*dest++ = 0; |
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*dest++ = *s++; |
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*dest++ = *s++; |
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*dest++ = *s++; |
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#else |
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*dest++ = *s++; |
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*dest++ = *s++; |
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*dest++ = *s++; |
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*dest++ = *s++; |
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*dest++ = *s++; |
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*dest++ = *s++; |
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*dest++ = 0; |
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*dest++ = 0; |
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#endif |
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} |
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} |
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} |
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} |
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@ -179,10 +187,17 @@ static inline void RENAME(rgb32to24)(const uint8_t *src,uint8_t *dst,unsigned sr |
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#endif |
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#endif |
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while(s < end) |
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while(s < end) |
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{ |
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{ |
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#ifdef WORDS_BIGENDIAN |
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s++; |
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*dest++ = *s++; |
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*dest++ = *s++; |
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*dest++ = *s++; |
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#else |
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*dest++ = *s++; |
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*dest++ = *s++; |
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*dest++ = *s++; |
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*dest++ = *s++; |
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*dest++ = *s++; |
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*dest++ = *s++; |
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s++; |
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s++; |
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#endif |
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} |
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} |
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} |
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} |
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@ -388,6 +403,7 @@ static inline void RENAME(rgb32to16)(const uint8_t *src, uint8_t *dst, unsigned |
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#endif |
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#endif |
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while(s < end) |
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while(s < end) |
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{ |
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{ |
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// FIXME on bigendian
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const int src= *s; s += 4; |
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const int src= *s; s += 4; |
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*d++ = ((src&0xFF)>>3) + ((src&0xFC00)>>5) + ((src&0xF80000)>>8); |
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*d++ = ((src&0xFF)>>3) + ((src&0xFC00)>>5) + ((src&0xF80000)>>8); |
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// *d++ = ((src>>3)&0x1F) + ((src>>5)&0x7E0) + ((src>>8)&0xF800);
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// *d++ = ((src>>3)&0x1F) + ((src>>5)&0x7E0) + ((src>>8)&0xF800);
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@ -450,6 +466,7 @@ static inline void RENAME(rgb32tobgr16)(const uint8_t *src, uint8_t *dst, unsign |
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#endif |
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#endif |
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while(s < end) |
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while(s < end) |
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{ |
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{ |
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// FIXME on bigendian
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const int src= *s; s += 4; |
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const int src= *s; s += 4; |
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*d++ = ((src&0xF8)<<8) + ((src&0xFC00)>>5) + ((src&0xF80000)>>19); |
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*d++ = ((src&0xF8)<<8) + ((src&0xFC00)>>5) + ((src&0xF80000)>>19); |
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} |
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} |
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@ -546,6 +563,7 @@ static inline void RENAME(rgb32to15)(const uint8_t *src, uint8_t *dst, unsigned |
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#endif |
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#endif |
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while(s < end) |
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while(s < end) |
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{ |
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{ |
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// FIXME on bigendian
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const int src= *s; s += 4; |
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const int src= *s; s += 4; |
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*d++ = ((src&0xFF)>>3) + ((src&0xF800)>>6) + ((src&0xF80000)>>9); |
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*d++ = ((src&0xFF)>>3) + ((src&0xF800)>>6) + ((src&0xF80000)>>9); |
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} |
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} |
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@ -607,6 +625,7 @@ static inline void RENAME(rgb32tobgr15)(const uint8_t *src, uint8_t *dst, unsign |
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#endif |
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#endif |
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while(s < end) |
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while(s < end) |
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{ |
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{ |
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// FIXME on bigendian
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const int src= *s; s += 4; |
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const int src= *s; s += 4; |
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*d++ = ((src&0xF8)<<7) + ((src&0xF800)>>6) + ((src&0xF80000)>>19); |
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*d++ = ((src&0xF8)<<7) + ((src&0xF800)>>6) + ((src&0xF80000)>>19); |
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} |
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} |
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@ -1233,10 +1252,18 @@ static inline void RENAME(rgb15to32)(const uint8_t *src, uint8_t *dst, unsigned |
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//FIXME this is very likely wrong for bigendian (and the following converters too)
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//FIXME this is very likely wrong for bigendian (and the following converters too)
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register uint16_t bgr; |
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register uint16_t bgr; |
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bgr = *s++; |
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bgr = *s++; |
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#ifdef WORDS_BIGENDIAN |
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*d++ = 0; |
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*d++ = (bgr&0x1F)<<3; |
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*d++ = (bgr&0x3E0)>>2; |
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*d++ = (bgr&0x7C00)>>7; |
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#else |
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*d++ = (bgr&0x1F)<<3; |
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*d++ = (bgr&0x1F)<<3; |
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*d++ = (bgr&0x3E0)>>2; |
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*d++ = (bgr&0x3E0)>>2; |
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*d++ = (bgr&0x7C00)>>7; |
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*d++ = (bgr&0x7C00)>>7; |
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*d++ = 0; |
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*d++ = 0; |
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#endif |
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#endif |
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#endif |
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} |
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} |
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} |
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} |
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@ -1299,10 +1326,17 @@ static inline void RENAME(rgb16to32)(const uint8_t *src, uint8_t *dst, unsigned |
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{ |
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{ |
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register uint16_t bgr; |
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register uint16_t bgr; |
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bgr = *s++; |
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bgr = *s++; |
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#ifdef WORDS_BIGENDIAN |
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*d++ = 0; |
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*d++ = (bgr&0x1F)<<3; |
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*d++ = (bgr&0x7E0)>>3; |
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*d++ = (bgr&0xF800)>>8; |
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#else |
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*d++ = (bgr&0x1F)<<3; |
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*d++ = (bgr&0x1F)<<3; |
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*d++ = (bgr&0x7E0)>>3; |
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*d++ = (bgr&0x7E0)>>3; |
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*d++ = (bgr&0xF800)>>8; |
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*d++ = (bgr&0xF800)>>8; |
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*d++ = 0; |
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*d++ = 0; |
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#endif |
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} |
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} |
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} |
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} |
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