From 6c618a263d9f6daa3d836dcc2c3896698de64941 Mon Sep 17 00:00:00 2001 From: Bret Hughes Date: Sun, 17 Apr 2005 21:41:16 +0000 Subject: [PATCH] gcc 4 compilation fix patch by Bret Hughes Originally committed as revision 4134 to svn://svn.ffmpeg.org/ffmpeg/trunk --- libavcodec/ppc/fdct_altivec.c | 114 +++++++++++++++++----------------- 1 file changed, 57 insertions(+), 57 deletions(-) diff --git a/libavcodec/ppc/fdct_altivec.c b/libavcodec/ppc/fdct_altivec.c index 99df5ced34..97333432f5 100644 --- a/libavcodec/ppc/fdct_altivec.c +++ b/libavcodec/ppc/fdct_altivec.c @@ -214,8 +214,8 @@ POWERPC_PERF_STOP_COUNT(altivec_fdct, 1); /* setup constants {{{ */ /* mzero = -0.0 */ - vu32(mzero) = vec_splat_u32(-1); - vu32(mzero) = vec_sl(vu32(mzero), vu32(mzero)); + mzero = ((vector float)vec_splat_u32(-1)); + mzero = ((vector float)vec_sl(vu32(mzero), vu32(mzero))); cp = fdctconsts; cnsts0 = vec_ld(0, cp); cp++; cnsts1 = vec_ld(0, cp); cp++; @@ -227,43 +227,43 @@ POWERPC_PERF_STOP_COUNT(altivec_fdct, 1); #define MERGE_S16(hl,a,b) vec_merge##hl(vs16(a), vs16(b)) bp = (vector signed short*)block; - vs16(b00) = vec_ld(0, bp); - vs16(b40) = vec_ld(16*4, bp); - vs16(b01) = MERGE_S16(h, b00, b40); - vs16(b11) = MERGE_S16(l, b00, b40); + b00 = ((vector float)vec_ld(0, bp)); + b40 = ((vector float)vec_ld(16*4, bp)); + b01 = ((vector float)MERGE_S16(h, b00, b40)); + b11 = ((vector float)MERGE_S16(l, b00, b40)); bp++; - vs16(b10) = vec_ld(0, bp); - vs16(b50) = vec_ld(16*4, bp); - vs16(b21) = MERGE_S16(h, b10, b50); - vs16(b31) = MERGE_S16(l, b10, b50); + b10 = ((vector float)vec_ld(0, bp)); + b50 = ((vector float)vec_ld(16*4, bp)); + b21 = ((vector float)MERGE_S16(h, b10, b50)); + b31 = ((vector float)MERGE_S16(l, b10, b50)); bp++; - vs16(b20) = vec_ld(0, bp); - vs16(b60) = vec_ld(16*4, bp); - vs16(b41) = MERGE_S16(h, b20, b60); - vs16(b51) = MERGE_S16(l, b20, b60); + b20 = ((vector float)vec_ld(0, bp)); + b60 = ((vector float)vec_ld(16*4, bp)); + b41 = ((vector float)MERGE_S16(h, b20, b60)); + b51 = ((vector float)MERGE_S16(l, b20, b60)); bp++; - vs16(b30) = vec_ld(0, bp); - vs16(b70) = vec_ld(16*4, bp); - vs16(b61) = MERGE_S16(h, b30, b70); - vs16(b71) = MERGE_S16(l, b30, b70); - - vs16(x0) = MERGE_S16(h, b01, b41); - vs16(x1) = MERGE_S16(l, b01, b41); - vs16(x2) = MERGE_S16(h, b11, b51); - vs16(x3) = MERGE_S16(l, b11, b51); - vs16(x4) = MERGE_S16(h, b21, b61); - vs16(x5) = MERGE_S16(l, b21, b61); - vs16(x6) = MERGE_S16(h, b31, b71); - vs16(x7) = MERGE_S16(l, b31, b71); - - vs16(b00) = MERGE_S16(h, x0, x4); - vs16(b10) = MERGE_S16(l, x0, x4); - vs16(b20) = MERGE_S16(h, x1, x5); - vs16(b30) = MERGE_S16(l, x1, x5); - vs16(b40) = MERGE_S16(h, x2, x6); - vs16(b50) = MERGE_S16(l, x2, x6); - vs16(b60) = MERGE_S16(h, x3, x7); - vs16(b70) = MERGE_S16(l, x3, x7); + b30 = ((vector float)vec_ld(0, bp)); + b70 = ((vector float)vec_ld(16*4, bp)); + b61 = ((vector float)MERGE_S16(h, b30, b70)); + b71 = ((vector float)MERGE_S16(l, b30, b70)); + + x0 = ((vector float)MERGE_S16(h, b01, b41)); + x1 = ((vector float)MERGE_S16(l, b01, b41)); + x2 = ((vector float)MERGE_S16(h, b11, b51)); + x3 = ((vector float)MERGE_S16(l, b11, b51)); + x4 = ((vector float)MERGE_S16(h, b21, b61)); + x5 = ((vector float)MERGE_S16(l, b21, b61)); + x6 = ((vector float)MERGE_S16(h, b31, b71)); + x7 = ((vector float)MERGE_S16(l, b31, b71)); + + b00 = ((vector float)MERGE_S16(h, x0, x4)); + b10 = ((vector float)MERGE_S16(l, x0, x4)); + b20 = ((vector float)MERGE_S16(h, x1, x5)); + b30 = ((vector float)MERGE_S16(l, x1, x5)); + b40 = ((vector float)MERGE_S16(h, x2, x6)); + b50 = ((vector float)MERGE_S16(l, x2, x6)); + b60 = ((vector float)MERGE_S16(h, x3, x7)); + b70 = ((vector float)MERGE_S16(l, x3, x7)); #undef MERGE_S16 /* }}} */ @@ -275,32 +275,32 @@ POWERPC_PERF_STOP_COUNT(altivec_fdct, 1); */ #if 1 /* fdct rows {{{ */ - vs16(x0) = vec_add(vs16(b00), vs16(b70)); - vs16(x7) = vec_sub(vs16(b00), vs16(b70)); - vs16(x1) = vec_add(vs16(b10), vs16(b60)); - vs16(x6) = vec_sub(vs16(b10), vs16(b60)); - vs16(x2) = vec_add(vs16(b20), vs16(b50)); - vs16(x5) = vec_sub(vs16(b20), vs16(b50)); - vs16(x3) = vec_add(vs16(b30), vs16(b40)); - vs16(x4) = vec_sub(vs16(b30), vs16(b40)); + x0 = ((vector float)vec_add(vs16(b00), vs16(b70))); + x7 = ((vector float)vec_sub(vs16(b00), vs16(b70))); + x1 = ((vector float)vec_add(vs16(b10), vs16(b60))); + x6 = ((vector float)vec_sub(vs16(b10), vs16(b60))); + x2 = ((vector float)vec_add(vs16(b20), vs16(b50))); + x5 = ((vector float)vec_sub(vs16(b20), vs16(b50))); + x3 = ((vector float)vec_add(vs16(b30), vs16(b40))); + x4 = ((vector float)vec_sub(vs16(b30), vs16(b40))); - vs16(b70) = vec_add(vs16(x0), vs16(x3)); - vs16(b10) = vec_add(vs16(x1), vs16(x2)); + b70 = ((vector float)vec_add(vs16(x0), vs16(x3))); + b10 = ((vector float)vec_add(vs16(x1), vs16(x2))); - vs16(b00) = vec_add(vs16(b70), vs16(b10)); - vs16(b40) = vec_sub(vs16(b70), vs16(b10)); + b00 = ((vector float)vec_add(vs16(b70), vs16(b10))); + b40 = ((vector float)vec_sub(vs16(b70), vs16(b10))); #define CTF0(n) \ - vs32(b##n##1) = vec_unpackl(vs16(b##n##0)); \ - vs32(b##n##0) = vec_unpackh(vs16(b##n##0)); \ + b##n##1 = ((vector float)vec_unpackl(vs16(b##n##0))); \ + b##n##0 = ((vector float)vec_unpackh(vs16(b##n##0))); \ b##n##1 = vec_ctf(vs32(b##n##1), 0); \ b##n##0 = vec_ctf(vs32(b##n##0), 0); CTF0(0); CTF0(4); - vs16(b20) = vec_sub(vs16(x0), vs16(x3)); - vs16(b60) = vec_sub(vs16(x1), vs16(x2)); + b20 = ((vector float)vec_sub(vs16(x0), vs16(x3))); + b60 = ((vector float)vec_sub(vs16(x1), vs16(x2))); CTF0(2); CTF0(6); @@ -321,8 +321,8 @@ POWERPC_PERF_STOP_COUNT(altivec_fdct, 1); b61 = vec_madd(cnst, b61, x1); #define CTFX(x,b) \ - vs32(b##0) = vec_unpackh(vs16(x)); \ - vs32(b##1) = vec_unpackl(vs16(x)); \ + b##0 = ((vector float)vec_unpackh(vs16(x))); \ + b##1 = ((vector float)vec_unpackl(vs16(x))); \ b##0 = vec_ctf(vs32(b##0), 0); \ b##1 = vec_ctf(vs32(b##1), 0); \ @@ -473,9 +473,9 @@ POWERPC_PERF_STOP_COUNT(altivec_fdct, 1); #define CTS(n) \ b##n##0 = vec_round(b##n##0); \ b##n##1 = vec_round(b##n##1); \ - vs32(b##n##0) = vec_cts(b##n##0, 0); \ - vs32(b##n##1) = vec_cts(b##n##1, 0); \ - vs16(b##n##0) = vec_pack(vs32(b##n##0), vs32(b##n##1)); \ + b##n##0 = ((vector float)vec_cts(b##n##0, 0)); \ + b##n##1 = ((vector float)vec_cts(b##n##1, 0)); \ + b##n##0 = ((vector float)vec_pack(vs32(b##n##0), vs32(b##n##1))); \ vec_st(vs16(b##n##0), 0, bp); bp = (vector signed short*)block;