audiodsp: reorder arguments for vector_clipf

This will make the x86 asm simpler.

ARM conversion by Martin Storsjö <martin@martin.st> and Janne Grunau
<janne-libav@jannau.net>
pull/244/merge
Anton Khirnov 9 years ago
parent bf58545aac
commit 683da86aab
  1. 2
      libavcodec/ac3enc_float.c
  2. 3
      libavcodec/arm/audiodsp_init_neon.c
  3. 5
      libavcodec/arm/audiodsp_neon.S
  4. 4
      libavcodec/audiodsp.c
  5. 3
      libavcodec/audiodsp.h
  6. 2
      libavcodec/cook.c
  7. 2
      libavcodec/x86/audiodsp.h
  8. 2
      libavcodec/x86/audiodsp_mmx.c
  9. 8
      tests/checkasm/audiodsp.c

@ -111,7 +111,7 @@ static void scale_coefficients(AC3EncodeContext *s)
static void clip_coefficients(AudioDSPContext *adsp, float *coef,
unsigned int len)
{
adsp->vector_clipf(coef, coef, COEF_MIN, COEF_MAX, len);
adsp->vector_clipf(coef, coef, len, COEF_MIN, COEF_MAX);
}

@ -25,8 +25,7 @@
#include "libavcodec/audiodsp.h"
#include "audiodsp_arm.h"
void ff_vector_clipf_neon(float *dst, const float *src, float min, float max,
int len);
void ff_vector_clipf_neon(float *dst, const float *src, int len, float min, float max);
void ff_vector_clip_int32_neon(int32_t *dst, const int32_t *src, int32_t min,
int32_t max, unsigned int len);

@ -24,9 +24,8 @@
function ff_vector_clipf_neon, export=1
VFP vdup.32 q1, d0[1]
VFP vdup.32 q0, d0[0]
NOVFP vdup.32 q0, r2
NOVFP vdup.32 q1, r3
NOVFP ldr r2, [sp]
NOVFP vdup.32 q0, r3
NOVFP vld1.32 {d2[],d3[]}, [sp]
vld1.f32 {q2},[r1,:128]!
vmin.f32 q10, q2, q1
vld1.f32 {q3},[r1,:128]!

@ -55,8 +55,8 @@ static void vector_clipf_c_opposite_sign(float *dst, const float *src,
}
}
static void vector_clipf_c(float *dst, const float *src,
float min, float max, int len)
static void vector_clipf_c(float *dst, const float *src, int len,
float min, float max)
{
int i;

@ -48,7 +48,8 @@ typedef struct AudioDSPContext {
/* assume len is a multiple of 16, and arrays are 16-byte aligned */
void (*vector_clipf)(float *dst /* align 16 */,
const float *src /* align 16 */,
float min, float max, int len /* align 16 */);
int len /* align 16 */,
float min, float max);
} AudioDSPContext;
void ff_audiodsp_init(AudioDSPContext *c);

@ -867,7 +867,7 @@ static inline void decode_bytes_and_gain(COOKContext *q, COOKSubpacket *p,
static void saturate_output_float(COOKContext *q, float *out)
{
q->adsp.vector_clipf(out, q->mono_mdct_output + q->samples_per_channel,
-1.0f, 1.0f, FFALIGN(q->samples_per_channel, 8));
FFALIGN(q->samples_per_channel, 8), -1.0f, 1.0f);
}

@ -20,6 +20,6 @@
#define AVCODEC_X86_AUDIODSP_H
void ff_vector_clipf_sse(float *dst, const float *src,
float min, float max, int len);
int len, float min, float max);
#endif /* AVCODEC_X86_AUDIODSP_H */

@ -23,7 +23,7 @@
#if HAVE_INLINE_ASM
void ff_vector_clipf_sse(float *dst, const float *src,
float min, float max, int len)
int len, float min, float max)
{
x86_reg i = (len - 16) * 4;
__asm__ volatile (

@ -120,7 +120,7 @@ void checkasm_check_audiodsp(void)
int i, len;
declare_func_emms(AV_CPU_FLAG_MMX, void, float *dst, const float *src,
float min, float max, unsigned int len);
int len, float min, float max);
val1 = (float)rnd() / (UINT_MAX >> 1) - 1.0f;
val2 = (float)rnd() / (UINT_MAX >> 1) - 1.0f;
@ -133,13 +133,13 @@ void checkasm_check_audiodsp(void)
len = rnd() % 128;
len = 16 * FFMAX(len, 1);
call_ref(dst0, src, min, max, len);
call_new(dst1, src, min, max, len);
call_ref(dst0, src, len, min, max);
call_new(dst1, src, len, min, max);
for (i = 0; i < len; i++) {
if (!float_near_ulp_array(dst0, dst1, 3, len))
fail();
}
bench_new(dst1, src, min, max, MAX_SIZE);
bench_new(dst1, src, MAX_SIZE, min, max);
}
report("audiodsp");

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