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@ -176,10 +176,19 @@ if((x) >= xmin && 2*(x) + (dx) <= 2*xmax && (y) >= ymin && 2*(y) + (dy) <= 2*yma |
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}else{\
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int fx = s->me.direct_basis_mv[0][0] + hx;\
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int fy = s->me.direct_basis_mv[0][1] + hy;\
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int bx = hx ? fx - s->me.co_located_mv[0][0] : s->me.co_located_mv[0][0]*(time_pb - time_pp)/time_pp;\
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int by = hy ? fy - s->me.co_located_mv[0][1] : s->me.co_located_mv[0][1]*(time_pb - time_pp)/time_pp;\
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int bx = hx ? fx - s->me.co_located_mv[0][0] : (s->me.co_located_mv[0][0]*(time_pb - time_pp)/time_pp);\
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int by = hy ? fy - s->me.co_located_mv[0][1] : (s->me.co_located_mv[0][1]*(time_pb - time_pp)/time_pp);\
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int fxy= (fx&1) + 2*(fy&1);\
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int bxy= (bx&1) + 2*(by&1);\
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\
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assert((fx>>1) + 16*s->mb_x >= -16);\
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assert((fy>>1) + 16*s->mb_y >= -16);\
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assert((fx>>1) + 16*s->mb_x <= s->width);\
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assert((fy>>1) + 16*s->mb_y <= s->height);\
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assert((bx>>1) + 16*s->mb_x >= -16);\
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assert((by>>1) + 16*s->mb_y >= -16);\
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assert((bx>>1) + 16*s->mb_x <= s->width);\
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assert((by>>1) + 16*s->mb_y <= s->height);\
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\
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hpel_put[0][fxy](s->me.scratchpad, (ref_y ) + (fx>>1) + (fy>>1)*(stride), stride, 16);\
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hpel_avg[0][bxy](s->me.scratchpad, (ref2_y) + (bx>>1) + (by>>1)*(stride), stride, 16);\
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@ -1406,15 +1415,15 @@ static inline int direct_search(MpegEncContext * s, |
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max= FFMAX(s->me.direct_basis_mv[i][0], s->me.direct_basis_mv[i][0] - s->me.co_located_mv[i][0])>>shift; |
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min= FFMIN(s->me.direct_basis_mv[i][0], s->me.direct_basis_mv[i][0] - s->me.co_located_mv[i][0])>>shift; |
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max+= (2*mb_x + (i& 1))*8 - 1; // +-1 is for the simpler rounding
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min+= (2*mb_x + (i& 1))*8 + 1; |
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max+= (2*mb_x + (i& 1))*8 + 1; // +-1 is for the simpler rounding
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min+= (2*mb_x + (i& 1))*8 - 1; |
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xmax= FFMIN(xmax, s->width - max); |
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xmin= FFMAX(xmin, - 16 - min); |
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max= FFMAX(s->me.direct_basis_mv[i][1], s->me.direct_basis_mv[i][1] - s->me.co_located_mv[i][1])>>shift; |
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min= FFMIN(s->me.direct_basis_mv[i][1], s->me.direct_basis_mv[i][1] - s->me.co_located_mv[i][1])>>shift; |
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max+= (2*mb_y + (i>>1))*8 - 1; // +-1 is for the simpler rounding
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min+= (2*mb_y + (i>>1))*8 + 1; |
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max+= (2*mb_y + (i>>1))*8 + 1; // +-1 is for the simpler rounding
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min+= (2*mb_y + (i>>1))*8 - 1; |
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ymax= FFMIN(ymax, s->height - max); |
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ymin= FFMAX(ymin, - 16 - min); |
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