From 633d9def9d53de2ccc1116936f6b1d250b8fd055 Mon Sep 17 00:00:00 2001 From: Loren Merritt Date: Tue, 15 Jul 2008 23:04:28 +0000 Subject: [PATCH] vorbis: reduce memory by reusing buffers Originally committed as revision 14251 to svn://svn.ffmpeg.org/ffmpeg/trunk --- libavcodec/vorbis_dec.c | 24 +++++++++--------------- 1 file changed, 9 insertions(+), 15 deletions(-) diff --git a/libavcodec/vorbis_dec.c b/libavcodec/vorbis_dec.c index 2143db76e5..a338141b92 100644 --- a/libavcodec/vorbis_dec.c +++ b/libavcodec/vorbis_dec.c @@ -153,9 +153,6 @@ typedef struct vorbis_context_s { float *channel_residues; float *channel_floors; float *saved; - float *ret; - float *buf; - float *buf_tmp; uint_fast32_t add_bias; // for float->int conversion uint_fast32_t exp_bias; } vorbis_context; @@ -181,9 +178,6 @@ static void vorbis_free(vorbis_context *vc) { av_freep(&vc->channel_residues); av_freep(&vc->channel_floors); av_freep(&vc->saved); - av_freep(&vc->ret); - av_freep(&vc->buf); - av_freep(&vc->buf_tmp); av_freep(&vc->residues); av_freep(&vc->modes); @@ -900,9 +894,6 @@ static int vorbis_parse_id_hdr(vorbis_context *vc){ vc->channel_residues= av_malloc((vc->blocksize[1]/2)*vc->audio_channels * sizeof(float)); vc->channel_floors = av_malloc((vc->blocksize[1]/2)*vc->audio_channels * sizeof(float)); vc->saved = av_mallocz((vc->blocksize[1]/4)*vc->audio_channels * sizeof(float)); - vc->ret = av_malloc((vc->blocksize[1]/2)*vc->audio_channels * sizeof(float)); - vc->buf = av_malloc( vc->blocksize[1]/2 * sizeof(float)); - vc->buf_tmp = av_malloc( vc->blocksize[1]/2 * sizeof(float)); vc->previous_window=0; ff_mdct_init(&vc->mdct[0], bl0, 1); @@ -1423,7 +1414,7 @@ static int vorbis_parse_audio_packet(vorbis_context *vc) { uint_fast8_t mode_number; uint_fast8_t blockflag; uint_fast16_t blocksize; - int_fast32_t i,j; + int_fast32_t i,j,dir; uint_fast8_t no_residue[vc->audio_channels]; uint_fast8_t do_not_decode[vc->audio_channels]; vorbis_mapping *mapping; @@ -1525,15 +1516,18 @@ static int vorbis_parse_audio_packet(vorbis_context *vc) { // MDCT, overlap/add, save data for next overlapping FPMATH retlen = (blocksize + vc->blocksize[previous_window])/4; - for(j=0;jaudio_channels;++j) { + dir = retlen <= blocksize/2; // pick an order so that ret[] can reuse residues[] without stepping on any data we need + for(j=dir?0:vc->audio_channels-1; (unsigned)jaudio_channels; j+=dir*2-1) { uint_fast16_t bs0=vc->blocksize[0]; uint_fast16_t bs1=vc->blocksize[1]; + float *residue=vc->channel_residues+res_chan[j]*blocksize/2; + float *floor=vc->channel_floors+j*blocksize/2; float *saved=vc->saved+j*bs1/4; - float *ret=vc->ret+j*retlen; - float *buf=vc->buf; + float *ret=vc->channel_residues+j*retlen; + float *buf=floor; const float *win=vc->win[blockflag&previous_window]; - vc->mdct[0].fft.imdct_half(&vc->mdct[blockflag], buf, vc->channel_floors+j*blocksize/2, vc->buf_tmp); + vc->mdct[0].fft.imdct_half(&vc->mdct[blockflag], buf, floor, residue); if(blockflag == previous_window) { vc->dsp.vector_fmul_window(ret, saved, buf, win, fadd_bias, blocksize/4); @@ -1585,7 +1579,7 @@ static int vorbis_decode_frame(AVCodecContext *avccontext, AV_DEBUG("parsed %d bytes %d bits, returned %d samples (*ch*bits) \n", get_bits_count(gb)/8, get_bits_count(gb)%8, len); - vc->dsp.float_to_int16_interleave(data, vc->ret, len, vc->audio_channels); + vc->dsp.float_to_int16_interleave(data, vc->channel_residues, len, vc->audio_channels); *data_size=len*2*vc->audio_channels; return buf_size ;