@ -982,14 +982,14 @@ static const AVOption options[] = {
{ NULL }
{ NULL }
} ;
} ;
static const AVClass adpcm_encoder_class = {
. class_name = " ADPCM encoder " ,
. item_name = av_default_item_name ,
. option = options ,
. version = LIBAVUTIL_VERSION_INT ,
} ;
# define ADPCM_ENCODER(id_, name_, sample_fmts_, capabilities_, long_name_) \
# define ADPCM_ENCODER(id_, name_, sample_fmts_, capabilities_, long_name_) \
static const AVClass name_ # # _encoder_class = { \
. class_name = # name_ , \
. item_name = av_default_item_name , \
. option = options , \
. version = LIBAVUTIL_VERSION_INT , \
} ; \
\
const AVCodec ff_ # # name_ # # _encoder = { \
const AVCodec ff_ # # name_ # # _encoder = { \
. name = # name_ , \
. name = # name_ , \
. long_name = NULL_IF_CONFIG_SMALL ( long_name_ ) , \
. long_name = NULL_IF_CONFIG_SMALL ( long_name_ ) , \
@ -1002,7 +1002,7 @@ const AVCodec ff_ ## name_ ## _encoder = { \
. sample_fmts = sample_fmts_ , \
. sample_fmts = sample_fmts_ , \
. capabilities = capabilities_ | AV_CODEC_CAP_DR1 , \
. capabilities = capabilities_ | AV_CODEC_CAP_DR1 , \
. caps_internal = FF_CODEC_CAP_INIT_CLEANUP | FF_CODEC_CAP_INIT_THREADSAFE , \
. caps_internal = FF_CODEC_CAP_INIT_CLEANUP | FF_CODEC_CAP_INIT_THREADSAFE , \
. priv_class = & name_ # # _encoder_class , \
. priv_class = & adpcm_encoder_class , \
}
}
ADPCM_ENCODER ( AV_CODEC_ID_ADPCM_ARGO , adpcm_argo , sample_fmts_p , 0 , " ADPCM Argonaut Games " ) ;
ADPCM_ENCODER ( AV_CODEC_ID_ADPCM_ARGO , adpcm_argo , sample_fmts_p , 0 , " ADPCM Argonaut Games " ) ;