avformat/dump: Print all possible Stereo3D info

Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
release/7.1
Derek Buitenhuis 6 months ago
parent 0c0be4b99e
commit 620f6f7d5b
  1. 11
      libavformat/dump.c

@ -259,7 +259,16 @@ static void dump_stereo3d(void *ctx, const AVPacketSideData *sd, int log_level)
stereo = (const AVStereo3D *)sd->data;
av_log(ctx, log_level, "%s", av_stereo3d_type_name(stereo->type));
av_log(ctx, log_level, "%s, view: %s, primary eye: %s",
av_stereo3d_type_name(stereo->type), av_stereo3d_view_name(stereo->view),
av_stereo3d_primary_eye_name(stereo->primary_eye));
if (stereo->baseline)
av_log(ctx, log_level, ", baseline: %"PRIu32"", stereo->baseline);
if (stereo->horizontal_disparity_adjustment.num && stereo->horizontal_disparity_adjustment.den)
av_log(ctx, log_level, ", horizontal_disparity_adjustment: %d/%d",
stereo->horizontal_disparity_adjustment.num, stereo->horizontal_disparity_adjustment.den);
if (stereo->horizontal_field_of_view)
av_log(ctx, log_level, ", horizontal_field_of_view: %"PRIu32"", stereo->horizontal_field_of_view);
if (stereo->flags & AV_STEREO3D_FLAG_INVERT)
av_log(ctx, log_level, " (inverted)");

Loading…
Cancel
Save