|
|
|
@ -1363,12 +1363,17 @@ typedef struct AVCodecContext { |
|
|
|
|
* encoded input. |
|
|
|
|
* |
|
|
|
|
* Audio: |
|
|
|
|
* For encoding, this is the number of "priming" samples added to the |
|
|
|
|
* beginning of the stream. The decoded output will be delayed by this |
|
|
|
|
* many samples relative to the input to the encoder. Note that this |
|
|
|
|
* field is purely informational and does not directly affect the pts |
|
|
|
|
* output by the encoder, which should always be based on the actual |
|
|
|
|
* presentation time, including any delay. |
|
|
|
|
* For encoding, this is the number of "priming" samples added by the |
|
|
|
|
* encoder to the beginning of the stream. The decoded output will be |
|
|
|
|
* delayed by this many samples relative to the input to the encoder (or |
|
|
|
|
* more, if the decoder adds its own padding). |
|
|
|
|
* The timestamps on the output packets are adjusted by the encoder so |
|
|
|
|
* that they always refer to the first sample of the data actually |
|
|
|
|
* contained in the packet, including any added padding. |
|
|
|
|
* E.g. if the timebase is 1/samplerate and the timestamp of the first |
|
|
|
|
* input sample is 0, the timestamp of the first output packet will be |
|
|
|
|
* -delay. |
|
|
|
|
* |
|
|
|
|
* For decoding, this is the number of samples the decoder needs to |
|
|
|
|
* output before the decoder's output is valid. When seeking, you should |
|
|
|
|
* start decoding this many samples prior to your desired seek point. |
|
|
|
|