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This could happen when there was a frame number gap and frame threading was used. Debugging-by: Ronald S. Bultje <rsbultje@gmail.com> Debugging-by: Justin Ruggles <justin.ruggles@gmail.com> Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com> CC:libav-stable@libav.org Signed-off-by: Anton Khirnov <anton@khirnov.net>pull/254/merge
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