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@ -794,15 +794,24 @@ It accepts a single audio stream. |
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@anchor{avi} |
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@section avi |
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Audio Video Interleaved muxer. |
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@subsection Options |
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AVI is a proprietary format developed by Microsoft, and later formally specified |
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through the Open DML specification. |
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It accepts the following options: |
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Because of differences in players implementations, it might be required to set |
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some options to make sure that the generated output can be correctly played by |
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the target player. |
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@subsection Options |
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@table @option |
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@item reserve_index_space |
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@item flipped_raw_rgb @var{bool} |
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If set to @code{true}, store positive height for raw RGB bitmaps, which |
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indicates bitmap is stored bottom-up. Note that this option does not flip the |
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bitmap which has to be done manually beforehand, e.g. by using the @samp{vflip} |
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filter. Default is @code{false} and indicates bitmap is stored top down. |
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@item reserve_index_space @var{size} |
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Reserve the specified amount of bytes for the OpenDML master index of each |
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stream within the file header. By default additional master indexes are |
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embedded within the data packets if there is no space left in the first master |
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@ -815,20 +824,15 @@ The required index space depends on the output file size and should be about 16 |
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bytes per gigabyte. When this option is omitted or set to zero the necessary |
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index space is guessed. |
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@item write_channel_mask |
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Default value is @code{0}. |
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@item write_channel_mask @var{bool} |
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Write the channel layout mask into the audio stream header. |
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This option is enabled by default. Disabling the channel mask can be useful in |
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specific scenarios, e.g. when merging multiple audio streams into one for |
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compatibility with software that only supports a single audio stream in AVI |
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(see @ref{amerge,,the "amerge" section in the ffmpeg-filters manual,ffmpeg-filters}). |
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@item flipped_raw_rgb |
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If set to true, store positive height for raw RGB bitmaps, which indicates |
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bitmap is stored bottom-up. Note that this option does not flip the bitmap |
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which has to be done manually beforehand, e.g. by using the vflip filter. |
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Default is @var{false} and indicates bitmap is stored top down. |
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@end table |
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@anchor{chromaprint} |
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