@ -3628,11 +3628,17 @@ attribute_deprecated int avcodec_decode_audio3(AVCodecContext *avctx, int16_t *s
*
* @ param avctx the codec context
* @ param [ out ] frame The AVFrame in which to store decoded audio samples .
* Decoders request a buffer of a particular size by setting
* AVFrame . nb_samples prior to calling get_buffer ( ) . The
* decoder may , however , only utilize part of the buffer by
* setting AVFrame . nb_samples to a smaller value in the
* output frame .
* The decoder will allocate a buffer for the decoded frame by
* calling the AVCodecContext . get_buffer2 ( ) callback .
* When AVCodecContext . refcounted_frames is set to 1 , the frame is
* reference counted and the returned reference belongs to the
* caller . The caller must release the frame using av_frame_unref ( )
* when the frame is no longer needed . The caller may safely write
* to the frame if av_frame_is_writable ( ) returns 1.
* When AVCodecContext . refcounted_frames is set to 0 , the returned
* reference belongs to the decoder and is valid only until the
* next call to this function or until closing the decoder .
* The caller may not write to it .
* @ param [ out ] got_frame_ptr Zero if no frame could be decoded , otherwise it is
* non - zero .
* @ param [ in ] avpkt The input AVPacket containing the input buffer .
@ -3670,12 +3676,18 @@ int avcodec_decode_audio4(AVCodecContext *avctx, AVFrame *frame,
*
* @ param avctx the codec context
* @ param [ out ] picture The AVFrame in which the decoded video frame will be stored .
* Use avcodec_alloc_frame to get an AVFrame , the codec will
* allocate memory for the actual bitmap .
* with default get / release_buffer ( ) , the decoder frees / reuses the bitmap as it sees fit .
* with overridden get / release_buffer ( ) ( needs CODEC_CAP_DR1 ) the user decides into what buffer the decoder
* decodes and the decoder tells the user once it does not need the data anymore ,
* the user app can at this point free / reuse / keep the memory as it sees fit .
* Use av_frame_alloc ( ) to get an AVFrame . The codec will
* allocate memory for the actual bitmap by calling the
* AVCodecContext . get_buffer2 ( ) callback .
* When AVCodecContext . refcounted_frames is set to 1 , the frame is
* reference counted and the returned reference belongs to the
* caller . The caller must release the frame using av_frame_unref ( )
* when the frame is no longer needed . The caller may safely write
* to the frame if av_frame_is_writable ( ) returns 1.
* When AVCodecContext . refcounted_frames is set to 0 , the returned
* reference belongs to the decoder and is valid only until the
* next call to this function or until closing the decoder . The
* caller may not write to it .
*
* @ param [ in ] avpkt The input AVpacket containing the input buffer .
* You can create such packet with av_init_packet ( ) and by then setting