avfilter/vf_colorchannelmixer: add extended preserve color support

pull/369/head
Paul B Mahol 3 years ago
parent e4327f97b1
commit 53f8a03123
  1. 23
      doc/filters.texi
  2. 155
      libavfilter/vf_colorchannelmixer.c

@ -8379,8 +8379,27 @@ Default is @code{1} for @var{aa}, and @code{0} for @var{ar}, @var{ag} and @var{a
Allowed ranges for options are @code{[-2.0, 2.0]}.
@item pl
Preserve lightness when changing colors. Allowed range is from @code{[0.0, 1.0]}.
@item pc
Set preserve color mode. The accepted values are:
@table @samp
@item none
Disable color preserving, this is default.
@item lum
Preserve luminance.
@item max
Preserve max value of RGB triplet.
@item avg
Preserve average value of RGB triplet.
@item sum
Preserve sum value of RGB triplet.
@item nrm
Preserve normalized value of RGB triplet.
@item pwr
Preserve power value of RGB triplet.
@end table
@item pa
Set the preserve color amount when changing colors. Allowed range is from @code{[0.0, 1.0]}.
Default is @code{0.0}, thus disabled.
@end table

@ -27,6 +27,7 @@
#include "formats.h"
#include "internal.h"
#include "video.h"
#include "preserve_color.h"
#define R 0
#define G 1
@ -43,8 +44,8 @@ typedef struct ColorChannelMixerContext {
double gr, gg, gb, ga;
double br, bg, bb, ba;
double ar, ag, ab, aa;
double sr, sg, sb;
double preserve_lightness;
double preserve_amount;
int preserve_color;
int *lut[4][4];
@ -75,7 +76,15 @@ static const AVOption colorchannelmixer_options[] = {
{ "ag", "set the green gain for the alpha channel", OFFSET(ag), AV_OPT_TYPE_DOUBLE, {.dbl=0}, -2, 2, FLAGS },
{ "ab", "set the blue gain for the alpha channel", OFFSET(ab), AV_OPT_TYPE_DOUBLE, {.dbl=0}, -2, 2, FLAGS },
{ "aa", "set the alpha gain for the alpha channel", OFFSET(aa), AV_OPT_TYPE_DOUBLE, {.dbl=1}, -2, 2, FLAGS },
{ "pl", "preserve lightness", OFFSET(preserve_lightness), AV_OPT_TYPE_DOUBLE, {.dbl=0}, 0, 1, FLAGS },
{ "pc", "set the preserve color mode", OFFSET(preserve_color), AV_OPT_TYPE_INT, {.i64=0}, 0, NB_PRESERVE-1, FLAGS, "preserve" },
{ "none", "disabled", 0, AV_OPT_TYPE_CONST, {.i64=P_NONE}, 0, 0, FLAGS, "preserve" },
{ "lum", "luminance", 0, AV_OPT_TYPE_CONST, {.i64=P_LUM}, 0, 0, FLAGS, "preserve" },
{ "max", "max", 0, AV_OPT_TYPE_CONST, {.i64=P_MAX}, 0, 0, FLAGS, "preserve" },
{ "avg", "average", 0, AV_OPT_TYPE_CONST, {.i64=P_AVG}, 0, 0, FLAGS, "preserve" },
{ "sum", "sum", 0, AV_OPT_TYPE_CONST, {.i64=P_SUM}, 0, 0, FLAGS, "preserve" },
{ "nrm", "norm", 0, AV_OPT_TYPE_CONST, {.i64=P_NRM}, 0, 0, FLAGS, "preserve" },
{ "pwr", "power", 0, AV_OPT_TYPE_CONST, {.i64=P_PWR}, 0, 0, FLAGS, "preserve" },
{ "pa", "set the preserve color amount", OFFSET(preserve_amount), AV_OPT_TYPE_DOUBLE, {.dbl=0}, 0, 1, FLAGS },
{ NULL }
};
@ -108,24 +117,23 @@ static float lerpf(float v0, float v1, float f)
return v0 + (v1 - v0) * f;
}
static void preservel(float *r, float *g, float *b, float lin, float lout)
static void preservel(float *r, float *g, float *b, float lin, float lout, float max)
{
*r *= lout / lin;
*g *= lout / lin;
*b *= lout / lin;
if (lout <= 0.f)
lout = 1.f / (max * 2.f);
*r *= lin / lout;
*g *= lin / lout;
*b *= lin / lout;
}
static av_always_inline int filter_slice_rgba_planar(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs,
int have_alpha, int pl)
int have_alpha, int pc)
{
ColorChannelMixerContext *s = ctx->priv;
ThreadData *td = arg;
AVFrame *in = td->in;
AVFrame *out = td->out;
const float l = s->preserve_lightness;
const float sr = s->sr;
const float sg = s->sg;
const float sb = s->sb;
const float pa = s->preserve_amount;
const int slice_start = (out->height * jobnr) / nb_jobs;
const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
const uint8_t *srcg = in->data[0] + slice_start * in->linesize[0];
@ -159,18 +167,19 @@ static av_always_inline int filter_slice_rgba_planar(AVFilterContext *ctx, void
s->lut[B][B][bin] +
(have_alpha == 1 ? s->lut[B][A][ain] : 0);
if (pl) {
float lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
float frout = rout / sr;
float fgout = gout / sg;
float fbout = bout / sb;
float lout = FFMAX3(frout, fgout, fbout) + FFMIN3(frout, fgout, fbout);
if (pc) {
float frout = av_clipf(rout, 0.f, 255.f);
float fgout = av_clipf(gout, 0.f, 255.f);
float fbout = av_clipf(bout, 0.f, 255.f);
float lin, lout;
preservel(&frout, &fgout, &fbout, lin, lout);
preserve_color(s->preserve_color, rin, gin, bin,
rout, gout, bout, 255.f, &lin, &lout);
preservel(&frout, &fgout, &fbout, lin, lout, 255.f);
rout = lrintf(lerpf(rout, frout, l));
gout = lrintf(lerpf(gout, fgout, l));
bout = lrintf(lerpf(bout, fbout, l));
rout = lrintf(lerpf(rout, frout, pa));
gout = lrintf(lerpf(gout, fgout, pa));
bout = lrintf(lerpf(bout, fbout, pa));
}
dstr[j] = av_clip_uint8(rout);
@ -199,16 +208,14 @@ static av_always_inline int filter_slice_rgba_planar(AVFilterContext *ctx, void
}
static av_always_inline int filter_slice_rgba16_planar(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs,
int have_alpha, int depth, int pl)
int have_alpha, int depth, int pc)
{
ColorChannelMixerContext *s = ctx->priv;
ThreadData *td = arg;
AVFrame *in = td->in;
AVFrame *out = td->out;
const float l = s->preserve_lightness;
const float sr = s->sr;
const float sg = s->sg;
const float sb = s->sb;
const float pa = s->preserve_amount;
const float max = (1 << depth) - 1;
const int slice_start = (out->height * jobnr) / nb_jobs;
const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
const uint16_t *srcg = (const uint16_t *)(in->data[0] + slice_start * in->linesize[0]);
@ -242,18 +249,19 @@ static av_always_inline int filter_slice_rgba16_planar(AVFilterContext *ctx, voi
s->lut[B][B][bin] +
(have_alpha == 1 ? s->lut[B][A][ain] : 0);
if (pl) {
float lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
float frout = rout / sr;
float fgout = gout / sg;
float fbout = bout / sb;
float lout = FFMAX3(frout, fgout, fbout) + FFMIN3(frout, fgout, fbout);
if (pc) {
float frout = av_clipf(rout, 0.f, max);
float fgout = av_clipf(gout, 0.f, max);
float fbout = av_clipf(bout, 0.f, max);
float lin, lout;
preservel(&frout, &fgout, &fbout, lin, lout);
preserve_color(s->preserve_color, rin, gin, bin,
rout, gout, bout, max, &lin, &lout);
preservel(&frout, &fgout, &fbout, lin, lout, max);
rout = lrintf(lerpf(rout, frout, l));
gout = lrintf(lerpf(gout, fgout, l));
bout = lrintf(lerpf(bout, fbout, l));
rout = lrintf(lerpf(rout, frout, pa));
gout = lrintf(lerpf(gout, fgout, pa));
bout = lrintf(lerpf(bout, fbout, pa));
}
dstr[j] = av_clip_uintp2(rout, depth);
@ -382,16 +390,13 @@ static int filter_slice_gbrap16_pl(AVFilterContext *ctx, void *arg, int jobnr, i
}
static av_always_inline int filter_slice_rgba_packed(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs,
int have_alpha, int step, int pl)
int have_alpha, int step, int pc)
{
ColorChannelMixerContext *s = ctx->priv;
ThreadData *td = arg;
AVFrame *in = td->in;
AVFrame *out = td->out;
const float l = s->preserve_lightness;
const float sr = s->sr;
const float sg = s->sg;
const float sb = s->sb;
const float pa = s->preserve_amount;
const int slice_start = (out->height * jobnr) / nb_jobs;
const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
const uint8_t roffset = s->rgba_map[R];
@ -426,18 +431,19 @@ static av_always_inline int filter_slice_rgba_packed(AVFilterContext *ctx, void
s->lut[B][B][bin] +
(have_alpha == 1 ? s->lut[B][A][ain] : 0);
if (pl) {
float lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
float frout = rout / sr;
float fgout = gout / sg;
float fbout = bout / sb;
float lout = FFMAX3(frout, fgout, fbout) + FFMIN3(frout, fgout, fbout);
if (pc) {
float frout = av_clipf(rout, 0.f, 255.f);
float fgout = av_clipf(gout, 0.f, 255.f);
float fbout = av_clipf(bout, 0.f, 255.f);
float lin, lout;
preservel(&frout, &fgout, &fbout, lin, lout);
preserve_color(s->preserve_color, rin, gin, bin,
rout, gout, bout, 255.f, &lin, &lout);
preservel(&frout, &fgout, &fbout, lin, lout, 255.f);
rout = lrintf(lerpf(rout, frout, l));
gout = lrintf(lerpf(gout, fgout, l));
bout = lrintf(lerpf(bout, fbout, l));
rout = lrintf(lerpf(rout, frout, pa));
gout = lrintf(lerpf(gout, fgout, pa));
bout = lrintf(lerpf(bout, fbout, pa));
}
dst[j + roffset] = av_clip_uint8(rout);
@ -461,16 +467,13 @@ static av_always_inline int filter_slice_rgba_packed(AVFilterContext *ctx, void
}
static av_always_inline int filter_slice_rgba16_packed(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs,
int have_alpha, int step, int pl)
int have_alpha, int step, int pc)
{
ColorChannelMixerContext *s = ctx->priv;
ThreadData *td = arg;
AVFrame *in = td->in;
AVFrame *out = td->out;
const float l = s->preserve_lightness;
const float sr = s->sr;
const float sg = s->sg;
const float sb = s->sb;
const float pa = s->preserve_amount;
const int slice_start = (out->height * jobnr) / nb_jobs;
const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
const uint8_t roffset = s->rgba_map[R];
@ -505,18 +508,19 @@ static av_always_inline int filter_slice_rgba16_packed(AVFilterContext *ctx, voi
s->lut[B][B][bin] +
(have_alpha == 1 ? s->lut[B][A][ain] : 0);
if (pl) {
float lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
float frout = rout / sr;
float fgout = gout / sg;
float fbout = bout / sb;
float lout = FFMAX3(frout, fgout, fbout) + FFMIN3(frout, fgout, fbout);
if (pc) {
float frout = av_clipf(rout, 0.f, 65535.f);
float fgout = av_clipf(gout, 0.f, 65535.f);
float fbout = av_clipf(bout, 0.f, 65535.f);
float lin, lout;
preservel(&frout, &fgout, &fbout, lin, lout);
preserve_color(s->preserve_color, rin, gin, bin,
rout, gout, bout, 65535.f, &lin, &lout);
preservel(&frout, &fgout, &fbout, lin, lout, 65535.f);
rout = lrintf(lerpf(rout, frout, l));
gout = lrintf(lerpf(gout, fgout, l));
bout = lrintf(lerpf(bout, fbout, l));
rout = lrintf(lerpf(rout, frout, pa));
gout = lrintf(lerpf(gout, fgout, pa));
bout = lrintf(lerpf(bout, fbout, pa));
}
dst[j + roffset] = av_clip_uint16(rout);
@ -609,19 +613,6 @@ static int config_output(AVFilterLink *outlink)
s->lut[i][j] = buffer;
}
s->sr = s->rr + s->rg + s->rb + s->ra;
s->sg = s->gr + s->gg + s->gb + s->ga;
s->sb = s->br + s->bg + s->bb + s->ba;
if (fabs(s->sr) <= DBL_EPSILON)
s->sr = 1.;
if (fabs(s->sg) <= DBL_EPSILON)
s->sg = 1.;
if (fabs(s->sb) <= DBL_EPSILON)
s->sb = 1.;
for (i = 0; i < size; i++) {
s->lut[R][R][i] = lrint(i * s->rr);
s->lut[R][G][i] = lrint(i * s->rg);
@ -724,7 +715,7 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
AVFilterContext *ctx = inlink->dst;
ColorChannelMixerContext *s = ctx->priv;
AVFilterLink *outlink = ctx->outputs[0];
const int pl = s->preserve_lightness > 0.;
const int pc = s->preserve_color > 0;
ThreadData td;
AVFrame *out;
@ -741,7 +732,7 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
td.in = in;
td.out = out;
ff_filter_execute(ctx, s->filter_slice[pl], &td, NULL,
ff_filter_execute(ctx, s->filter_slice[pc], &td, NULL,
FFMIN(outlink->h, ff_filter_get_nb_threads(ctx)));
if (in != out)

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