vmdaudio: set channel layout

pull/6/merge
Justin Ruggles 12 years ago
parent b5f628e227
commit 50a65e7a54
  1. 4
      libavcodec/vmdav.c

@ -43,6 +43,7 @@
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include "libavutil/audioconvert.h"
#include "libavutil/common.h" #include "libavutil/common.h"
#include "libavutil/intreadwrite.h" #include "libavutil/intreadwrite.h"
#include "avcodec.h" #include "avcodec.h"
@ -508,6 +509,9 @@ static av_cold int vmdaudio_decode_init(AVCodecContext *avctx)
return AVERROR(EINVAL); return AVERROR(EINVAL);
} }
avctx->channel_layout = avctx->channels == 1 ? AV_CH_LAYOUT_MONO :
AV_CH_LAYOUT_STEREO;
if (avctx->bits_per_coded_sample == 16) if (avctx->bits_per_coded_sample == 16)
avctx->sample_fmt = AV_SAMPLE_FMT_S16; avctx->sample_fmt = AV_SAMPLE_FMT_S16;
else else

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