Originally committed as revision 2196 to svn://svn.ffmpeg.org/ffmpeg/trunk
pull/126/head
Mike Melanson 22 years ago
parent 3ef8be2bfc
commit 4d3b1f8da7
  1. 2
      CREDITS
  2. 19
      doc/ffmpeg-doc.texi

@ -3,12 +3,14 @@ ffmpeg. The names are sorted alphabetically.
Fabrice Bellard Fabrice Bellard
Alex Beregszaszi Alex Beregszaszi
Tim Ferguson
Brian Foley Brian Foley
Arpad Gereoffy Arpad Gereoffy
Philip Gladstone Philip Gladstone
Falk Hueffner Falk Hueffner
Zdenek Kabelac Zdenek Kabelac
Nick Kurshev Nick Kurshev
Mike Melanson
Michael Niedermayer Michael Niedermayer
François Revol François Revol
Dieter Shirley Dieter Shirley

@ -621,6 +621,11 @@ library:
@item DV @tab @tab X @item DV @tab @tab X
@item 4xm @tab @tab X @item 4xm @tab @tab X
@tab 4X Technologies format, used in some games @tab 4X Technologies format, used in some games
@item Playstation STR @tab @tab X
@item Id RoQ @tab @tab X
@tab used in Quake III, Jedi Knight 2, other computer games
@item Interplay MVE @tab @tab X
@tab format used in various Interplay computer games
@end multitable @end multitable
@code{X} means that the encoding (resp. decoding) is supported. @code{X} means that the encoding (resp. decoding) is supported.
@ -660,6 +665,7 @@ following image formats are supported:
@item DV @tab @tab X @item DV @tab @tab X
@item Huff YUV @tab X @tab X @item Huff YUV @tab X @tab X
@item Asus v1 @tab X @tab X @tab fourcc: ASV1 @item Asus v1 @tab X @tab X @tab fourcc: ASV1
@item Asus v2 @tab X @tab X @tab fourcc: ASV2
@item Creative YUV @tab @tab X @tab fourcc: CYUV @item Creative YUV @tab @tab X @tab fourcc: CYUV
@item H.264 @tab @tab X @item H.264 @tab @tab X
@item Sorenson Video 1 @tab @tab X @tab fourcc: SVQ1 @item Sorenson Video 1 @tab @tab X @tab fourcc: SVQ1
@ -667,6 +673,11 @@ following image formats are supported:
@item On2 VP3 @tab @tab X @tab still experimental @item On2 VP3 @tab @tab X @tab still experimental
@item Intel Indeo 3 @tab @tab X @tab only works on i386 right now @item Intel Indeo 3 @tab @tab X @tab only works on i386 right now
@item FLV @tab X @tab X @tab Flash H263 variant @item FLV @tab X @tab X @tab Flash H263 variant
@item ATI VCR1 @tab @tab X @tab fourcc: VCR1
@item Cirrus Logic AccuPak @tab @tab X @tab fourcc: CLJR
@item 4X Video @tab @tab X @tab used in certain computer games
@item Sony Playstation MDEC @tab @tab X
@item Id RoQ @tab @tab X @tab used in Quake III, Jedi Knight 2, other computer games
@end multitable @end multitable
@code{X} means that the encoding (resp. decoding) is supported. @code{X} means that the encoding (resp. decoding) is supported.
@ -688,7 +699,9 @@ solutions.
@tab supported through the external library libvorbis @tab supported through the external library libvorbis
@item WMA V1/V2 @tab @tab X @item WMA V1/V2 @tab @tab X
@item Microsoft ADPCM @tab X @tab X @item Microsoft ADPCM @tab X @tab X
@item IMA ADPCM @tab X @tab X @item MS IMA ADPCM @tab X @tab X
@item QT IMA ADPCM @tab @tab X
@item 4X IMA ADPCM @tab @tab X
@item RA144 @tab @tab X @item RA144 @tab @tab X
@tab Real 14400 bit/s codec @tab Real 14400 bit/s codec
@item RA288 @tab @tab X @item RA288 @tab @tab X
@ -696,6 +709,10 @@ solutions.
@item AMR-NB @tab X @tab X @item AMR-NB @tab X @tab X
@tab supported through an external library @tab supported through an external library
@item DV audio @tab @tab X @item DV audio @tab @tab X
@item Id RoQ DPCM @tab @tab X
@tab used in Quake III, Jedi Knight 2, other computer games
@item Interplay MVE DPCM @tab @tab X
@tab used in various Interplay computer games
@end multitable @end multitable
@code{X} means that the encoding (resp. decoding) is supported. @code{X} means that the encoding (resp. decoding) is supported.

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