lavc/tiff: Convert DNGs to sRGB color space

Signed-off-by: Nick Renieris <velocityra@gmail.com>
pull/321/head^2
Nick Renieris 5 years ago committed by Paul B Mahol
parent c31c708929
commit 4c8c4f2d43
  1. 34
      libavcodec/tiff.c

@ -731,14 +731,23 @@ static int tiff_unpack_strip(TiffContext *s, AVFrame *p, uint8_t *dst, int strid
return 0;
}
static float av_always_inline linear_to_srgb(float value) {
if (value <= 0.0031308f)
return value * 12.92f;
else
return powf(value * 1.055f, 1.0f / 2.4f) - 0.055f;
}
/**
* Map stored raw sensor values into linear reference values.
* See: DNG Specification - Chapter 5
* Map stored raw sensor values into linear reference values (see: DNG Specification - Chapter 5)
* Then convert to sRGB color space.
*/
static uint16_t av_always_inline dng_raw_to_linear16(uint16_t value,
const uint16_t *lut,
uint16_t black_level,
float scale_factor) {
static uint16_t av_always_inline dng_process_color16(uint16_t value,
const uint16_t *lut,
uint16_t black_level,
float scale_factor) {
float value_norm;
// Lookup table lookup
if (lut)
value = lut[value];
@ -747,16 +756,19 @@ static uint16_t av_always_inline dng_raw_to_linear16(uint16_t value,
value = av_clip_uint16_c((unsigned)value - black_level);
// Color scaling
value = av_clip_uint16_c((unsigned)(((float)value * scale_factor) * 0xFFFF));
value_norm = (float)value * scale_factor;
// Color space conversion (sRGB)
value = av_clip_uint16_c((uint16_t)(linear_to_srgb(value_norm) * 0xFFFF));
return value;
}
static uint16_t av_always_inline dng_raw_to_linear8(uint16_t value,
static uint16_t av_always_inline dng_process_color8(uint16_t value,
const uint16_t *lut,
uint16_t black_level,
float scale_factor) {
return dng_raw_to_linear16(value, lut, black_level, scale_factor) >> 8;
return dng_process_color16(value, lut, black_level, scale_factor) >> 8;
}
static void dng_blit(TiffContext *s, uint8_t *dst, int dst_stride,
@ -774,7 +786,7 @@ static void dng_blit(TiffContext *s, uint8_t *dst, int dst_stride,
uint16_t *src_u16 = (uint16_t *)src;
for (col = 0; col < width; col++)
*dst_u16++ = dng_raw_to_linear16(*src_u16++, s->dng_lut, s->black_level, scale_factor);
*dst_u16++ = dng_process_color16(*src_u16++, s->dng_lut, s->black_level, scale_factor);
dst += dst_stride * sizeof(uint16_t);
src += src_stride * sizeof(uint16_t);
@ -782,7 +794,7 @@ static void dng_blit(TiffContext *s, uint8_t *dst, int dst_stride,
} else {
for (line = 0; line < height; line++) {
for (col = 0; col < width; col++)
*dst++ = dng_raw_to_linear8(*src++, s->dng_lut, s->black_level, scale_factor);
*dst++ = dng_process_color8(*src++, s->dng_lut, s->black_level, scale_factor);
dst += dst_stride;
src += src_stride;

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