ppc: dsputil: do unaligned block accesses correctly

To load unaligned vector data in the usual way, explicit vec_ld()
should be used rather than dereferencing a pointer to a vector type.
When the VSX extension is enabled, gcc may compile vector pointer
dereferences using the VSX lxvw4x instruction instead of the lvx
instruction typically used with Altivec/VMX.  As the behaviour of
these instructions with unaligned addresses differs, it is important
that only lvx is used here.

Signed-off-by: Mans Rullgard <mans@mansr.com>
pull/30/merge
Mans Rullgard 13 years ago
parent c75eca9d37
commit 4c387c7070
  1. 174
      libavcodec/ppc/dsputil_altivec.c
  2. 24
      libavcodec/ppc/int_altivec.c

@ -34,7 +34,9 @@ static int sad16_x2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size
int i;
int s;
const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
vector unsigned char *tv;
vector unsigned char perm1 = vec_lvsl(0, pix2);
vector unsigned char perm2 = vec_add(perm1, vec_splat_u8(1));
vector unsigned char pix2l, pix2r;
vector unsigned char pix1v, pix2v, pix2iv, avgv, t5;
vector unsigned int sad;
vector signed int sumdiffs;
@ -45,14 +47,11 @@ static int sad16_x2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size
/* Read unaligned pixels into our vectors. The vectors are as follows:
pix1v: pix1[0]-pix1[15]
pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16] */
tv = (vector unsigned char *) pix1;
pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
tv = (vector unsigned char *) &pix2[0];
pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
tv = (vector unsigned char *) &pix2[1];
pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1]));
pix1v = vec_ld( 0, pix1);
pix2l = vec_ld( 0, pix2);
pix2r = vec_ld(16, pix2);
pix2v = vec_perm(pix2l, pix2r, perm1);
pix2iv = vec_perm(pix2l, pix2r, perm2);
/* Calculate the average vector */
avgv = vec_avg(pix2v, pix2iv);
@ -79,7 +78,8 @@ static int sad16_y2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size
int i;
int s;
const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
vector unsigned char *tv;
vector unsigned char perm = vec_lvsl(0, pix2);
vector unsigned char pix2l, pix2r;
vector unsigned char pix1v, pix2v, pix3v, avgv, t5;
vector unsigned int sad;
vector signed int sumdiffs;
@ -95,18 +95,19 @@ static int sad16_y2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size
Read unaligned pixels into our vectors. The vectors are as follows:
pix2v: pix2[0]-pix2[15]
Split the pixel vectors into shorts */
tv = (vector unsigned char *) &pix2[0];
pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
pix2l = vec_ld( 0, pix2);
pix2r = vec_ld(15, pix2);
pix2v = vec_perm(pix2l, pix2r, perm);
for (i = 0; i < h; i++) {
/* Read unaligned pixels into our vectors. The vectors are as follows:
pix1v: pix1[0]-pix1[15]
pix3v: pix3[0]-pix3[15] */
tv = (vector unsigned char *) pix1;
pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
pix1v = vec_ld(0, pix1);
tv = (vector unsigned char *) &pix3[0];
pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0]));
pix2l = vec_ld( 0, pix3);
pix2r = vec_ld(15, pix3);
pix3v = vec_perm(pix2l, pix2r, perm);
/* Calculate the average vector */
avgv = vec_avg(pix2v, pix3v);
@ -137,7 +138,10 @@ static int sad16_xy2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_siz
uint8_t *pix3 = pix2 + line_size;
const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
const vector unsigned short two = (const vector unsigned short)vec_splat_u16(2);
vector unsigned char *tv, avgv, t5;
vector unsigned char avgv, t5;
vector unsigned char perm1 = vec_lvsl(0, pix2);
vector unsigned char perm2 = vec_add(perm1, vec_splat_u8(1));
vector unsigned char pix2l, pix2r;
vector unsigned char pix1v, pix2v, pix3v, pix2iv, pix3iv;
vector unsigned short pix2lv, pix2hv, pix2ilv, pix2ihv;
vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv;
@ -157,11 +161,10 @@ static int sad16_xy2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_siz
Read unaligned pixels into our vectors. The vectors are as follows:
pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16]
Split the pixel vectors into shorts */
tv = (vector unsigned char *) &pix2[0];
pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
tv = (vector unsigned char *) &pix2[1];
pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1]));
pix2l = vec_ld( 0, pix2);
pix2r = vec_ld(16, pix2);
pix2v = vec_perm(pix2l, pix2r, perm1);
pix2iv = vec_perm(pix2l, pix2r, perm2);
pix2hv = (vector unsigned short) vec_mergeh(zero, pix2v);
pix2lv = (vector unsigned short) vec_mergel(zero, pix2v);
@ -174,14 +177,12 @@ static int sad16_xy2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_siz
/* Read unaligned pixels into our vectors. The vectors are as follows:
pix1v: pix1[0]-pix1[15]
pix3v: pix3[0]-pix3[15] pix3iv: pix3[1]-pix3[16] */
tv = (vector unsigned char *) pix1;
pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
tv = (vector unsigned char *) &pix3[0];
pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0]));
pix1v = vec_ld(0, pix1);
tv = (vector unsigned char *) &pix3[1];
pix3iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[1]));
pix2l = vec_ld( 0, pix3);
pix2r = vec_ld(16, pix3);
pix3v = vec_perm(pix2l, pix2r, perm1);
pix3iv = vec_perm(pix2l, pix2r, perm2);
/* Note that AltiVec does have vec_avg, but this works on vector pairs
and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding
@ -230,7 +231,7 @@ static int sad16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, i
int i;
int s;
const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
vector unsigned char perm1, perm2, pix1v_low, pix1v_high, pix2v_low, pix2v_high;
vector unsigned char perm = vec_lvsl(0, pix2);
vector unsigned char t1, t2, t3,t4, t5;
vector unsigned int sad;
vector signed int sumdiffs;
@ -240,14 +241,10 @@ static int sad16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, i
for (i = 0; i < h; i++) {
/* Read potentially unaligned pixels into t1 and t2 */
perm1 = vec_lvsl(0, pix1);
pix1v_high = vec_ld( 0, pix1);
pix1v_low = vec_ld(15, pix1);
perm2 = vec_lvsl(0, pix2);
pix2v_high = vec_ld( 0, pix2);
pix2v_low = vec_ld(15, pix2);
t1 = vec_perm(pix1v_high, pix1v_low, perm1);
t2 = vec_perm(pix2v_high, pix2v_low, perm2);
vector unsigned char pix2l = vec_ld( 0, pix2);
vector unsigned char pix2r = vec_ld(15, pix2);
t1 = vec_ld(0, pix1);
t2 = vec_perm(pix2l, pix2r, perm);
/* Calculate a sum of abs differences vector */
t3 = vec_max(t1, t2);
@ -274,25 +271,25 @@ static int sad8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, in
int i;
int s;
const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v;
const vector unsigned char permclear = (vector unsigned char){255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0};
vector unsigned char perm1 = vec_lvsl(0, pix1);
vector unsigned char perm2 = vec_lvsl(0, pix2);
vector unsigned char t1, t2, t3,t4, t5;
vector unsigned int sad;
vector signed int sumdiffs;
sad = (vector unsigned int)vec_splat_u32(0);
permclear = (vector unsigned char){255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0};
for (i = 0; i < h; i++) {
/* Read potentially unaligned pixels into t1 and t2
Since we're reading 16 pixels, and actually only want 8,
mask out the last 8 pixels. The 0s don't change the sum. */
perm1 = vec_lvsl(0, pix1);
pix1v = (vector unsigned char *) pix1;
perm2 = vec_lvsl(0, pix2);
pix2v = (vector unsigned char *) pix2;
t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear);
t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear);
vector unsigned char pix1l = vec_ld( 0, pix1);
vector unsigned char pix1r = vec_ld(15, pix1);
vector unsigned char pix2l = vec_ld( 0, pix2);
vector unsigned char pix2r = vec_ld(15, pix2);
t1 = vec_and(vec_perm(pix1l, pix1r, perm1), permclear);
t2 = vec_and(vec_perm(pix2l, pix2r, perm2), permclear);
/* Calculate a sum of abs differences vector */
t3 = vec_max(t1, t2);
@ -319,7 +316,7 @@ static int pix_norm1_altivec(uint8_t *pix, int line_size)
int i;
int s;
const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
vector unsigned char *tv;
vector unsigned char perm = vec_lvsl(0, pix);
vector unsigned char pixv;
vector unsigned int sv;
vector signed int sum;
@ -329,8 +326,9 @@ static int pix_norm1_altivec(uint8_t *pix, int line_size)
s = 0;
for (i = 0; i < 16; i++) {
/* Read in the potentially unaligned pixels */
tv = (vector unsigned char *) pix;
pixv = vec_perm(tv[0], tv[1], vec_lvsl(0, pix));
vector unsigned char pixl = vec_ld( 0, pix);
vector unsigned char pixr = vec_ld(15, pix);
pixv = vec_perm(pixl, pixr, perm);
/* Square the values, and add them to our sum */
sv = vec_msum(pixv, pixv, sv);
@ -355,26 +353,25 @@ static int sse8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, in
int i;
int s;
const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v;
const vector unsigned char permclear = (vector unsigned char){255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0};
vector unsigned char perm1 = vec_lvsl(0, pix1);
vector unsigned char perm2 = vec_lvsl(0, pix2);
vector unsigned char t1, t2, t3,t4, t5;
vector unsigned int sum;
vector signed int sumsqr;
sum = (vector unsigned int)vec_splat_u32(0);
permclear = (vector unsigned char){255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0};
for (i = 0; i < h; i++) {
/* Read potentially unaligned pixels into t1 and t2
Since we're reading 16 pixels, and actually only want 8,
mask out the last 8 pixels. The 0s don't change the sum. */
perm1 = vec_lvsl(0, pix1);
pix1v = (vector unsigned char *) pix1;
perm2 = vec_lvsl(0, pix2);
pix2v = (vector unsigned char *) pix2;
t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear);
t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear);
vector unsigned char pix1l = vec_ld( 0, pix1);
vector unsigned char pix1r = vec_ld(15, pix1);
vector unsigned char pix2l = vec_ld( 0, pix2);
vector unsigned char pix2r = vec_ld(15, pix2);
t1 = vec_and(vec_perm(pix1l, pix1r, perm1), permclear);
t2 = vec_and(vec_perm(pix2l, pix2r, perm2), permclear);
/* Since we want to use unsigned chars, we can take advantage
of the fact that abs(a-b)^2 = (a-b)^2. */
@ -409,7 +406,7 @@ static int sse16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, i
int i;
int s;
const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
vector unsigned char perm1, perm2, *pix1v, *pix2v;
vector unsigned char perm = vec_lvsl(0, pix2);
vector unsigned char t1, t2, t3,t4, t5;
vector unsigned int sum;
vector signed int sumsqr;
@ -418,12 +415,10 @@ static int sse16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, i
for (i = 0; i < h; i++) {
/* Read potentially unaligned pixels into t1 and t2 */
perm1 = vec_lvsl(0, pix1);
pix1v = (vector unsigned char *) pix1;
perm2 = vec_lvsl(0, pix2);
pix2v = (vector unsigned char *) pix2;
t1 = vec_perm(pix1v[0], pix1v[1], perm1);
t2 = vec_perm(pix2v[0], pix2v[1], perm2);
vector unsigned char pix2l = vec_ld( 0, pix2);
vector unsigned char pix2r = vec_ld(15, pix2);
t1 = vec_ld(0, pix1);
t2 = vec_perm(pix2l, pix2r, perm);
/* Since we want to use unsigned chars, we can take advantage
of the fact that abs(a-b)^2 = (a-b)^2. */
@ -451,7 +446,7 @@ static int sse16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, i
static int pix_sum_altivec(uint8_t * pix, int line_size)
{
const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
vector unsigned char perm, *pixv;
vector unsigned char perm = vec_lvsl(0, pix);
vector unsigned char t1;
vector unsigned int sad;
vector signed int sumdiffs;
@ -463,9 +458,9 @@ static int pix_sum_altivec(uint8_t * pix, int line_size)
for (i = 0; i < 16; i++) {
/* Read the potentially unaligned 16 pixels into t1 */
perm = vec_lvsl(0, pix);
pixv = (vector unsigned char *) pix;
t1 = vec_perm(pixv[0], pixv[1], perm);
vector unsigned char pixl = vec_ld( 0, pix);
vector unsigned char pixr = vec_ld(15, pix);
t1 = vec_perm(pixl, pixr, perm);
/* Add each 4 pixel group together and put 4 results into sad */
sad = vec_sum4s(t1, sad);
@ -484,7 +479,8 @@ static int pix_sum_altivec(uint8_t * pix, int line_size)
static void get_pixels_altivec(DCTELEM *restrict block, const uint8_t *pixels, int line_size)
{
int i;
vector unsigned char perm, bytes, *pixv;
vector unsigned char perm = vec_lvsl(0, pixels);
vector unsigned char bytes;
const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
vector signed short shorts;
@ -492,9 +488,9 @@ static void get_pixels_altivec(DCTELEM *restrict block, const uint8_t *pixels, i
// Read potentially unaligned pixels.
// We're reading 16 pixels, and actually only want 8,
// but we simply ignore the extras.
perm = vec_lvsl(0, pixels);
pixv = (vector unsigned char *) pixels;
bytes = vec_perm(pixv[0], pixv[1], perm);
vector unsigned char pixl = vec_ld( 0, pixels);
vector unsigned char pixr = vec_ld(15, pixels);
bytes = vec_perm(pixl, pixr, perm);
// convert the bytes into shorts
shorts = (vector signed short)vec_mergeh(zero, bytes);
@ -510,7 +506,9 @@ static void diff_pixels_altivec(DCTELEM *restrict block, const uint8_t *s1,
const uint8_t *s2, int stride)
{
int i;
vector unsigned char perm, bytes, *pixv;
vector unsigned char perm1 = vec_lvsl(0, s1);
vector unsigned char perm2 = vec_lvsl(0, s2);
vector unsigned char bytes, pixl, pixr;
const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
vector signed short shorts1, shorts2;
@ -518,17 +516,17 @@ static void diff_pixels_altivec(DCTELEM *restrict block, const uint8_t *s1,
// Read potentially unaligned pixels
// We're reading 16 pixels, and actually only want 8,
// but we simply ignore the extras.
perm = vec_lvsl(0, s1);
pixv = (vector unsigned char *) s1;
bytes = vec_perm(pixv[0], pixv[1], perm);
pixl = vec_ld( 0, s1);
pixr = vec_ld(15, s1);
bytes = vec_perm(pixl, pixr, perm1);
// convert the bytes into shorts
shorts1 = (vector signed short)vec_mergeh(zero, bytes);
// Do the same for the second block of pixels
perm = vec_lvsl(0, s2);
pixv = (vector unsigned char *) s2;
bytes = vec_perm(pixv[0], pixv[1], perm);
pixl = vec_ld( 0, s2);
pixr = vec_ld(15, s2);
bytes = vec_perm(pixl, pixr, perm2);
// convert the bytes into shorts
shorts2 = (vector signed short)vec_mergeh(zero, bytes);
@ -550,17 +548,17 @@ static void diff_pixels_altivec(DCTELEM *restrict block, const uint8_t *s1,
// Read potentially unaligned pixels
// We're reading 16 pixels, and actually only want 8,
// but we simply ignore the extras.
perm = vec_lvsl(0, s1);
pixv = (vector unsigned char *) s1;
bytes = vec_perm(pixv[0], pixv[1], perm);
pixl = vec_ld( 0, s1);
pixr = vec_ld(15, s1);
bytes = vec_perm(pixl, pixr, perm1);
// convert the bytes into shorts
shorts1 = (vector signed short)vec_mergeh(zero, bytes);
// Do the same for the second block of pixels
perm = vec_lvsl(0, s2);
pixv = (vector unsigned char *) s2;
bytes = vec_perm(pixv[0], pixv[1], perm);
pixl = vec_ld( 0, s2);
pixr = vec_ld(15, s2);
bytes = vec_perm(pixl, pixr, perm2);
// convert the bytes into shorts
shorts2 = (vector signed short)vec_mergeh(zero, bytes);

@ -114,31 +114,31 @@ static int32_t scalarproduct_and_madd_int16_altivec(int16_t *v1, const int16_t *
{
LOAD_ZERO;
vec_s16 *pv1 = (vec_s16*)v1;
vec_s16 *pv2 = (vec_s16*)v2;
vec_s16 *pv3 = (vec_s16*)v3;
register vec_s16 muls = {mul,mul,mul,mul,mul,mul,mul,mul};
register vec_s16 t0, t1, i0, i1;
register vec_s16 i2 = pv2[0], i3 = pv3[0];
register vec_s16 t0, t1, i0, i1, i4;
register vec_s16 i2 = vec_ld(0, v2), i3 = vec_ld(0, v3);
register vec_s32 res = zero_s32v;
register vec_u8 align = vec_lvsl(0, v2);
int32_t ires;
order >>= 4;
do {
t0 = vec_perm(i2, pv2[1], align);
i2 = pv2[2];
t1 = vec_perm(pv2[1], i2, align);
i1 = vec_ld(16, v2);
t0 = vec_perm(i2, i1, align);
i2 = vec_ld(32, v2);
t1 = vec_perm(i1, i2, align);
i0 = pv1[0];
i1 = pv1[1];
res = vec_msum(t0, i0, res);
res = vec_msum(t1, i1, res);
t0 = vec_perm(i3, pv3[1], align);
i3 = pv3[2];
t1 = vec_perm(pv3[1], i3, align);
i4 = vec_ld(16, v3);
t0 = vec_perm(i3, i4, align);
i3 = vec_ld(32, v3);
t1 = vec_perm(i4, i3, align);
pv1[0] = vec_mladd(t0, muls, i0);
pv1[1] = vec_mladd(t1, muls, i1);
pv1 += 2;
pv2 += 2;
pv3 += 2;
v2 += 8;
v3 += 8;
} while(--order);
res = vec_splat(vec_sums(res, zero_s32v), 3);
vec_ste(res, 0, &ires);

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