avutil/channel_layout: rename 7.1(top) channel layout to 5.1.2

This layout maps to ITU-R BS.2051-3 "Sound System C" and ITU-R BS.1196-8 "Channel
Configuration 14", and it being the first layout with top layer channels, it's
best to use a different scheme to properly convey the presence and amount of said
channels.
The new name will also be a better fit for the additions in the following commits.

Signed-off-by: James Almer <jamrial@gmail.com>
pull/390/head
James Almer 1 year ago
parent 36eb774ad4
commit 4b8404815d
  1. 2
      doc/utils.texi
  2. 2
      libavutil/channel_layout.c
  3. 8
      libavutil/channel_layout.h
  4. 2
      tests/ref/fate/channel_layout

@ -713,7 +713,7 @@ FL+FR+FC+LFE+BL+BR+SL+SR
FL+FR+FC+LFE+BL+BR+FLC+FRC
@item 7.1(wide-side)
FL+FR+FC+LFE+FLC+FRC+SL+SR
@item 7.1(top)
@item 5.1.2
FL+FR+FC+LFE+BL+BR+TFL+TFR
@item octagonal
FL+FR+FC+BL+BR+BC+SL+SR

@ -200,7 +200,7 @@ static const struct channel_layout_name channel_layout_map[] = {
{ "7.1", AV_CHANNEL_LAYOUT_7POINT1 },
{ "7.1(wide)", AV_CHANNEL_LAYOUT_7POINT1_WIDE_BACK },
{ "7.1(wide-side)", AV_CHANNEL_LAYOUT_7POINT1_WIDE },
{ "7.1(top)", AV_CHANNEL_LAYOUT_7POINT1_TOP_BACK },
{ "5.1.2", AV_CHANNEL_LAYOUT_5POINT1POINT2_BACK },
{ "octagonal", AV_CHANNEL_LAYOUT_OCTAGONAL },
{ "cube", AV_CHANNEL_LAYOUT_CUBE },
{ "hexadecagonal", AV_CHANNEL_LAYOUT_HEXADECAGONAL },

@ -232,13 +232,15 @@ enum AVChannelOrder {
#define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
#define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
#define AV_CH_LAYOUT_7POINT1_TOP_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT)
#define AV_CH_LAYOUT_5POINT1POINT2_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT)
#define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_CUBE (AV_CH_LAYOUT_QUAD|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT)
#define AV_CH_LAYOUT_HEXADECAGONAL (AV_CH_LAYOUT_OCTAGONAL|AV_CH_WIDE_LEFT|AV_CH_WIDE_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT)
#define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
#define AV_CH_LAYOUT_22POINT2 (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER|AV_CH_BACK_CENTER|AV_CH_LOW_FREQUENCY_2|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_CENTER|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_SIDE_LEFT|AV_CH_TOP_SIDE_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_BOTTOM_FRONT_CENTER|AV_CH_BOTTOM_FRONT_LEFT|AV_CH_BOTTOM_FRONT_RIGHT)
#define AV_CH_LAYOUT_7POINT1_TOP_BACK AV_CH_LAYOUT_5POINT1POINT2_BACK
enum AVMatrixEncoding {
AV_MATRIX_ENCODING_NONE,
AV_MATRIX_ENCODING_DOLBY,
@ -398,13 +400,15 @@ typedef struct AVChannelLayout {
#define AV_CHANNEL_LAYOUT_7POINT1 AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1)
#define AV_CHANNEL_LAYOUT_7POINT1_WIDE AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1_WIDE)
#define AV_CHANNEL_LAYOUT_7POINT1_WIDE_BACK AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1_WIDE_BACK)
#define AV_CHANNEL_LAYOUT_7POINT1_TOP_BACK AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1_TOP_BACK)
#define AV_CHANNEL_LAYOUT_5POINT1POINT2_BACK AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_5POINT1POINT2_BACK)
#define AV_CHANNEL_LAYOUT_OCTAGONAL AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_OCTAGONAL)
#define AV_CHANNEL_LAYOUT_CUBE AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_CUBE)
#define AV_CHANNEL_LAYOUT_HEXADECAGONAL AV_CHANNEL_LAYOUT_MASK(16, AV_CH_LAYOUT_HEXADECAGONAL)
#define AV_CHANNEL_LAYOUT_STEREO_DOWNMIX AV_CHANNEL_LAYOUT_MASK(2, AV_CH_LAYOUT_STEREO_DOWNMIX)
#define AV_CHANNEL_LAYOUT_22POINT2 AV_CHANNEL_LAYOUT_MASK(24, AV_CH_LAYOUT_22POINT2)
#define AV_CHANNEL_LAYOUT_7POINT1_TOP_BACK AV_CHANNEL_LAYOUT_5POINT1POINT2_BACK
#define AV_CHANNEL_LAYOUT_AMBISONIC_FIRST_ORDER \
{ /* .order */ AV_CHANNEL_ORDER_AMBISONIC, \
/* .nb_channels */ 4, \

@ -24,7 +24,7 @@ hexagonal FL+FR+FC+BL+BR+BC
7.1 FL+FR+FC+LFE+BL+BR+SL+SR
7.1(wide) FL+FR+FC+LFE+BL+BR+FLC+FRC
7.1(wide-side) FL+FR+FC+LFE+FLC+FRC+SL+SR
7.1(top) FL+FR+FC+LFE+BL+BR+TFL+TFR
5.1.2 FL+FR+FC+LFE+BL+BR+TFL+TFR
octagonal FL+FR+FC+BL+BR+BC+SL+SR
cube FL+FR+BL+BR+TFL+TFR+TBL+TBR
hexadecagonal FL+FR+FC+BL+BR+BC+SL+SR+TFL+TFC+TFR+TBL+TBC+TBR+WL+WR

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