The number of audio channels is stored after the magic number identifying the audio format. Prior to this patch the code has been reading it earlier, causing files with only one audio channel to be handled incorrectly. Reviewed-by: Peter Ross <pross@xvid.org>pull/375/head
parent
b94db16bf5
commit
4a90c039e7
1 changed files with 7 additions and 3 deletions
Loading…
Reference in new issue