@ -578,7 +578,7 @@ static inline int h263_mv4_search(MpegEncContext *s, int mx, int my, int shift)
int dmin_sum = 0 , mx4_sum = 0 , my4_sum = 0 , i ;
int same = 1 ;
const int stride = c - > stride ;
uint8_t * mv_penalty = c - > current_mv_penalty ;
const uint8_t * mv_penalty = c - > current_mv_penalty ;
int safety_clipping = s - > unrestricted_mv & & ( s - > width & 15 ) & & ( s - > height & 15 ) ;
init_mv4_ref ( c ) ;
@ -743,7 +743,7 @@ static int interlaced_search(MpegEncContext *s, int ref_index,
const int h = 8 ;
int block ;
int P [ 10 ] [ 2 ] ;
uint8_t * const mv_penalty = c - > current_mv_penalty ;
const uint8_t * const mv_penalty = c - > current_mv_penalty ;
int same = 1 ;
const int stride = 2 * s - > linesize ;
int dmin_sum = 0 ;
@ -1120,7 +1120,7 @@ static int estimate_motion_b(MpegEncContext *s, int mb_x, int mb_y,
const int shift = 1 + s - > quarter_sample ;
const int mot_stride = s - > mb_stride ;
const int mot_xy = mb_y * mot_stride + mb_x ;
uint8_t * const mv_penalty = c - > mv_penalty [ f_code ] + MAX_DMV ;
const uint8_t * const mv_penalty = c - > mv_penalty [ f_code ] + MAX_DMV ;
int mv_scale ;
c - > penalty_factor = get_penalty_factor ( s - > lambda , s - > lambda2 , c - > avctx - > me_cmp ) ;
@ -1184,8 +1184,8 @@ static inline int check_bidir_mv(MpegEncContext * s,
//FIXME better f_code prediction (max mv & distance)
//FIXME pointers
MotionEstContext * const c = & s - > me ;
uint8_t * const mv_penalty_f = c - > mv_penalty [ s - > f_code ] + MAX_DMV ; // f_code of the prev frame
uint8_t * const mv_penalty_b = c - > mv_penalty [ s - > b_code ] + MAX_DMV ; // f_code of the prev frame
const uint8_t * const mv_penalty_f = c - > mv_penalty [ s - > f_code ] + MAX_DMV ; // f_code of the prev frame
const uint8_t * const mv_penalty_b = c - > mv_penalty [ s - > b_code ] + MAX_DMV ; // f_code of the prev frame
int stride = c - > stride ;
uint8_t * dest_y = c - > scratchpad ;
uint8_t * ptr ;
@ -1600,7 +1600,7 @@ int ff_get_best_fcode(MpegEncContext * s, int16_t (*mv_table)[2], int type)
if ( s - > motion_est ! = FF_ME_ZERO ) {
int score [ 8 ] ;
int i , y , range = s - > avctx - > me_range ? s - > avctx - > me_range : ( INT_MAX / 2 ) ;
uint8_t * fcode_tab = s - > fcode_tab ;
const uint8_t * fcode_tab = s - > fcode_tab ;
int best_fcode = - 1 ;
int best_score = - 10000000 ;