move some common mpeg audio tables from mpegaudiodectab.h to mpegaudiodata.c

Originally committed as revision 9060 to svn://svn.ffmpeg.org/ffmpeg/trunk
pull/126/head
Aurelien Jacobs 18 years ago
parent 63ab52b7ec
commit 4991c0516d
  1. 6
      libavcodec/Makefile
  2. 1
      libavcodec/bitstream_filter.c
  3. 1
      libavcodec/mpegaudio.c
  4. 9
      libavcodec/mpegaudio.h
  5. 225
      libavcodec/mpegaudiodata.c
  6. 40
      libavcodec/mpegaudiodata.h
  7. 1
      libavcodec/mpegaudiodec.c
  8. 197
      libavcodec/mpegaudiodectab.h

@ -19,7 +19,7 @@ OBJS= bitstream.o \
motion_est.o \
imgconvert.o \
mpeg12.o \
mpegaudiodec.o \
mpegaudiodec.o mpegaudiodata.o \
simple_idct.o \
ratecontrol.o \
eval.o \
@ -107,7 +107,7 @@ OBJS-$(CONFIG_MJPEG_DECODER) += mjpegdec.o mjpeg.o jpeglsdec.o jpegls.
OBJS-$(CONFIG_MJPEG_ENCODER) += mjpegenc.o mjpeg.o mpegvideo.o
OBJS-$(CONFIG_MJPEGB_DECODER) += mjpegdec.o mjpeg.o jpeglsdec.o jpegls.o
OBJS-$(CONFIG_MMVIDEO_DECODER) += mmvideo.o
OBJS-$(CONFIG_MP2_ENCODER) += mpegaudio.o
OBJS-$(CONFIG_MP2_ENCODER) += mpegaudio.o mpegaudiodata.o
OBJS-$(CONFIG_MPC7_DECODER) += mpc.o
OBJS-$(CONFIG_MSMPEG4V1_DECODER) += msmpeg4.o msmpeg4data.o
OBJS-$(CONFIG_MSMPEG4V1_ENCODER) += msmpeg4.o msmpeg4data.o
@ -308,7 +308,7 @@ OBJS-$(CONFIG_DUMP_EXTRADATA_BSF) += bitstream_filter.o
OBJS-$(CONFIG_REMOVE_EXTRADATA_BSF) += bitstream_filter.o
OBJS-$(CONFIG_NOISE_BSF) += bitstream_filter.o
OBJS-$(CONFIG_MP3_HEADER_COMPRESS_BSF) += bitstream_filter.o
OBJS-$(CONFIG_MP3_HEADER_DECOMPRESS_BSF) += bitstream_filter.o
OBJS-$(CONFIG_MP3_HEADER_DECOMPRESS_BSF) += bitstream_filter.o mpegaudiodata.o
OBJS-$(CONFIG_MJPEGA_DUMP_HEADER_BSF) += mjpegdec.o mjpeg.o jpeglsdec.o jpegls.o
OBJS-$(CONFIG_IMX_DUMP_HEADER_BSF) += mpeg12.o

@ -20,6 +20,7 @@
#include "avcodec.h"
#include "mpegaudio.h"
#include "mpegaudiodata.h"
AVBitStreamFilter *first_bitstream_filter= NULL;

@ -59,6 +59,7 @@ typedef struct MpegAudioContext {
/* define it to use floats in quantization (I don't like floats !) */
//#define USE_FLOATS
#include "mpegaudiodata.h"
#include "mpegaudiotab.h"
static int MPA_encode_init(AVCodecContext *avctx)

@ -79,15 +79,6 @@ void ff_mpa_synth_filter(MPA_INT *synth_buf_ptr, int *synth_buf_offset,
OUT_INT *samples, int incr,
int32_t sb_samples[SBLIMIT]);
extern const uint16_t mpa_bitrate_tab[2][3][15];
extern const uint16_t mpa_freq_tab[3];
extern const unsigned char *alloc_tables[5];
extern const double enwindow[512];
extern const int sblimit_table[5];
extern const int quant_steps[17];
extern const int quant_bits[17];
extern const int32_t mpa_enwindow[257];
/* fast header check for resync */
static inline int ff_mpa_check_header(uint32_t header){
/* header */

@ -0,0 +1,225 @@
/*
* MPEG Audio common tables
* copyright (c) 2002 Fabrice Bellard
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file mpegaudiodata.c
* mpeg audio layer common tables.
*/
#include "mpegaudiodata.h"
const uint16_t mpa_bitrate_tab[2][3][15] = {
{ {0, 32, 64, 96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416, 448 },
{0, 32, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 384 },
{0, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320 } },
{ {0, 32, 48, 56, 64, 80, 96, 112, 128, 144, 160, 176, 192, 224, 256},
{0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160},
{0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160}
}
};
const uint16_t mpa_freq_tab[3] = { 44100, 48000, 32000 };
/*******************************************************/
/* half mpeg encoding window (full precision) */
const int32_t mpa_enwindow[257] = {
0, -1, -1, -1, -1, -1, -1, -2,
-2, -2, -2, -3, -3, -4, -4, -5,
-5, -6, -7, -7, -8, -9, -10, -11,
-13, -14, -16, -17, -19, -21, -24, -26,
-29, -31, -35, -38, -41, -45, -49, -53,
-58, -63, -68, -73, -79, -85, -91, -97,
-104, -111, -117, -125, -132, -139, -147, -154,
-161, -169, -176, -183, -190, -196, -202, -208,
213, 218, 222, 225, 227, 228, 228, 227,
224, 221, 215, 208, 200, 189, 177, 163,
146, 127, 106, 83, 57, 29, -2, -36,
-72, -111, -153, -197, -244, -294, -347, -401,
-459, -519, -581, -645, -711, -779, -848, -919,
-991, -1064, -1137, -1210, -1283, -1356, -1428, -1498,
-1567, -1634, -1698, -1759, -1817, -1870, -1919, -1962,
-2001, -2032, -2057, -2075, -2085, -2087, -2080, -2063,
2037, 2000, 1952, 1893, 1822, 1739, 1644, 1535,
1414, 1280, 1131, 970, 794, 605, 402, 185,
-45, -288, -545, -814, -1095, -1388, -1692, -2006,
-2330, -2663, -3004, -3351, -3705, -4063, -4425, -4788,
-5153, -5517, -5879, -6237, -6589, -6935, -7271, -7597,
-7910, -8209, -8491, -8755, -8998, -9219, -9416, -9585,
-9727, -9838, -9916, -9959, -9966, -9935, -9863, -9750,
-9592, -9389, -9139, -8840, -8492, -8092, -7640, -7134,
6574, 5959, 5288, 4561, 3776, 2935, 2037, 1082,
70, -998, -2122, -3300, -4533, -5818, -7154, -8540,
-9975,-11455,-12980,-14548,-16155,-17799,-19478,-21189,
-22929,-24694,-26482,-28289,-30112,-31947,-33791,-35640,
-37489,-39336,-41176,-43006,-44821,-46617,-48390,-50137,
-51853,-53534,-55178,-56778,-58333,-59838,-61289,-62684,
-64019,-65290,-66494,-67629,-68692,-69679,-70590,-71420,
-72169,-72835,-73415,-73908,-74313,-74630,-74856,-74992,
75038,
};
/*******************************************************/
/* layer 2 tables */
const int sblimit_table[5] = { 27 , 30 , 8, 12 , 30 };
const int quant_steps[17] = {
3, 5, 7, 9, 15,
31, 63, 127, 255, 511,
1023, 2047, 4095, 8191, 16383,
32767, 65535
};
/* we use a negative value if grouped */
const int quant_bits[17] = {
-5, -7, 3, -10, 4,
5, 6, 7, 8, 9,
10, 11, 12, 13, 14,
15, 16
};
/* encoding tables which give the quantization index. Note how it is
possible to store them efficiently ! */
static const unsigned char alloc_table_0[] = {
4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
2, 0, 1, 16,
2, 0, 1, 16,
2, 0, 1, 16,
2, 0, 1, 16,
};
static const unsigned char alloc_table_1[] = {
4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
2, 0, 1, 16,
2, 0, 1, 16,
2, 0, 1, 16,
2, 0, 1, 16,
2, 0, 1, 16,
2, 0, 1, 16,
2, 0, 1, 16,
};
static const unsigned char alloc_table_2[] = {
4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
};
static const unsigned char alloc_table_3[] = {
4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
};
static const unsigned char alloc_table_4[] = {
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
};
const unsigned char *alloc_tables[5] =
{ alloc_table_0, alloc_table_1, alloc_table_2, alloc_table_3, alloc_table_4, };

@ -0,0 +1,40 @@
/*
* MPEG Audio common tables
* copyright (c) 2002 Fabrice Bellard
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file mpegaudiodata.h
* mpeg audio layer common tables.
*/
#ifndef MPEGAUDIODATA_H
#define MPEGAUDIODATA_H
#include "common.h"
extern const uint16_t mpa_bitrate_tab[2][3][15];
extern const uint16_t mpa_freq_tab[3];
extern const int32_t mpa_enwindow[257];
extern const int sblimit_table[5];
extern const int quant_steps[17];
extern const int quant_bits[17];
extern const unsigned char *alloc_tables[5];
#endif /* MPEGAUDIODATA_H */

@ -132,6 +132,7 @@ typedef struct HuffTable {
const uint16_t *codes;
} HuffTable;
#include "mpegaudiodata.h"
#include "mpegaudiodectab.h"
static void compute_antialias_integer(MPADecodeContext *s, GranuleDef *g);

@ -24,203 +24,6 @@
* mpeg audio layer decoder tables.
*/
const uint16_t mpa_bitrate_tab[2][3][15] = {
{ {0, 32, 64, 96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416, 448 },
{0, 32, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 384 },
{0, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320 } },
{ {0, 32, 48, 56, 64, 80, 96, 112, 128, 144, 160, 176, 192, 224, 256},
{0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160},
{0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160}
}
};
const uint16_t mpa_freq_tab[3] = { 44100, 48000, 32000 };
/*******************************************************/
/* half mpeg encoding window (full precision) */
const int32_t mpa_enwindow[257] = {
0, -1, -1, -1, -1, -1, -1, -2,
-2, -2, -2, -3, -3, -4, -4, -5,
-5, -6, -7, -7, -8, -9, -10, -11,
-13, -14, -16, -17, -19, -21, -24, -26,
-29, -31, -35, -38, -41, -45, -49, -53,
-58, -63, -68, -73, -79, -85, -91, -97,
-104, -111, -117, -125, -132, -139, -147, -154,
-161, -169, -176, -183, -190, -196, -202, -208,
213, 218, 222, 225, 227, 228, 228, 227,
224, 221, 215, 208, 200, 189, 177, 163,
146, 127, 106, 83, 57, 29, -2, -36,
-72, -111, -153, -197, -244, -294, -347, -401,
-459, -519, -581, -645, -711, -779, -848, -919,
-991, -1064, -1137, -1210, -1283, -1356, -1428, -1498,
-1567, -1634, -1698, -1759, -1817, -1870, -1919, -1962,
-2001, -2032, -2057, -2075, -2085, -2087, -2080, -2063,
2037, 2000, 1952, 1893, 1822, 1739, 1644, 1535,
1414, 1280, 1131, 970, 794, 605, 402, 185,
-45, -288, -545, -814, -1095, -1388, -1692, -2006,
-2330, -2663, -3004, -3351, -3705, -4063, -4425, -4788,
-5153, -5517, -5879, -6237, -6589, -6935, -7271, -7597,
-7910, -8209, -8491, -8755, -8998, -9219, -9416, -9585,
-9727, -9838, -9916, -9959, -9966, -9935, -9863, -9750,
-9592, -9389, -9139, -8840, -8492, -8092, -7640, -7134,
6574, 5959, 5288, 4561, 3776, 2935, 2037, 1082,
70, -998, -2122, -3300, -4533, -5818, -7154, -8540,
-9975,-11455,-12980,-14548,-16155,-17799,-19478,-21189,
-22929,-24694,-26482,-28289,-30112,-31947,-33791,-35640,
-37489,-39336,-41176,-43006,-44821,-46617,-48390,-50137,
-51853,-53534,-55178,-56778,-58333,-59838,-61289,-62684,
-64019,-65290,-66494,-67629,-68692,-69679,-70590,-71420,
-72169,-72835,-73415,-73908,-74313,-74630,-74856,-74992,
75038,
};
/*******************************************************/
/* layer 2 tables */
const int sblimit_table[5] = { 27 , 30 , 8, 12 , 30 };
const int quant_steps[17] = {
3, 5, 7, 9, 15,
31, 63, 127, 255, 511,
1023, 2047, 4095, 8191, 16383,
32767, 65535
};
/* we use a negative value if grouped */
const int quant_bits[17] = {
-5, -7, 3, -10, 4,
5, 6, 7, 8, 9,
10, 11, 12, 13, 14,
15, 16
};
/* encoding tables which give the quantization index. Note how it is
possible to store them efficiently ! */
static const unsigned char alloc_table_0[] = {
4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
2, 0, 1, 16,
2, 0, 1, 16,
2, 0, 1, 16,
2, 0, 1, 16,
};
static const unsigned char alloc_table_1[] = {
4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
3, 0, 1, 2, 3, 4, 5, 16,
2, 0, 1, 16,
2, 0, 1, 16,
2, 0, 1, 16,
2, 0, 1, 16,
2, 0, 1, 16,
2, 0, 1, 16,
2, 0, 1, 16,
};
static const unsigned char alloc_table_2[] = {
4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
};
static const unsigned char alloc_table_3[] = {
4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
};
static const unsigned char alloc_table_4[] = {
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
3, 0, 1, 3, 4, 5, 6, 7,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
2, 0, 1, 3,
};
const unsigned char *alloc_tables[5] =
{ alloc_table_0, alloc_table_1, alloc_table_2, alloc_table_3, alloc_table_4, };
/*******************************************************/
/* layer 3 tables */

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