Extract into its own function the code to compute frame delay.

Patch by Tomer Barletz gmail_address(last_name)

Originally committed as revision 17431 to svn://svn.ffmpeg.org/ffmpeg/trunk
pull/126/head
Tomer Barletz 16 years ago committed by Benoit Fouet
parent 1447aac4be
commit 49410784de
  1. 85
      ffplay.c

@ -1005,12 +1005,56 @@ static void stream_pause(VideoState *is)
}
}
static double compute_frame_delay(double frame_current_pts, VideoState *is)
{
double actual_delay, delay, sync_threshold, ref_clock, diff;
/* compute nominal delay */
delay = frame_current_pts - is->frame_last_pts;
if (delay <= 0 || delay >= 10.0) {
/* if incorrect delay, use previous one */
delay = is->frame_last_delay;
}
is->frame_last_delay = delay;
is->frame_last_pts = frame_current_pts;
/* update delay to follow master synchronisation source */
if (((is->av_sync_type == AV_SYNC_AUDIO_MASTER && is->audio_st) ||
is->av_sync_type == AV_SYNC_EXTERNAL_CLOCK)) {
/* if video is slave, we try to correct big delays by
duplicating or deleting a frame */
ref_clock = get_master_clock(is);
diff = frame_current_pts - ref_clock;
/* skip or repeat frame. We take into account the
delay to compute the threshold. I still don't know
if it is the best guess */
sync_threshold = FFMAX(AV_SYNC_THRESHOLD, delay);
if (fabs(diff) < AV_NOSYNC_THRESHOLD) {
if (diff <= -sync_threshold)
delay = 0;
else if (diff >= sync_threshold)
delay = 2 * delay;
}
}
is->frame_timer += delay;
/* compute the REAL delay (we need to do that to avoid
long term errors */
actual_delay = is->frame_timer - (av_gettime() / 1000000.0);
if (actual_delay < 0.010) {
/* XXX: should skip picture */
actual_delay = 0.010;
}
return actual_delay;
}
/* called to display each frame */
static void video_refresh_timer(void *opaque)
{
VideoState *is = opaque;
VideoPicture *vp;
double actual_delay, delay, sync_threshold, ref_clock, diff;
SubPicture *sp, *sp2;
@ -1026,45 +1070,8 @@ static void video_refresh_timer(void *opaque)
is->video_current_pts = vp->pts;
is->video_current_pts_time = av_gettime();
/* compute nominal delay */
delay = vp->pts - is->frame_last_pts;
if (delay <= 0 || delay >= 10.0) {
/* if incorrect delay, use previous one */
delay = is->frame_last_delay;
}
is->frame_last_delay = delay;
is->frame_last_pts = vp->pts;
/* update delay to follow master synchronisation source */
if (((is->av_sync_type == AV_SYNC_AUDIO_MASTER && is->audio_st) ||
is->av_sync_type == AV_SYNC_EXTERNAL_CLOCK)) {
/* if video is slave, we try to correct big delays by
duplicating or deleting a frame */
ref_clock = get_master_clock(is);
diff = vp->pts - ref_clock;
/* skip or repeat frame. We take into account the
delay to compute the threshold. I still don't know
if it is the best guess */
sync_threshold = FFMAX(AV_SYNC_THRESHOLD, delay);
if (fabs(diff) < AV_NOSYNC_THRESHOLD) {
if (diff <= -sync_threshold)
delay = 0;
else if (diff >= sync_threshold)
delay = 2 * delay;
}
}
is->frame_timer += delay;
/* compute the REAL delay (we need to do that to avoid
long term errors */
actual_delay = is->frame_timer - (av_gettime() / 1000000.0);
if (actual_delay < 0.010) {
/* XXX: should skip picture */
actual_delay = 0.010;
}
/* launch timer for next picture */
schedule_refresh(is, (int)(actual_delay * 1000 + 0.5));
schedule_refresh(is, (int)(compute_frame_delay(vp->pts, is) * 1000 + 0.5));
#if defined(DEBUG_SYNC)
printf("video: delay=%0.3f actual_delay=%0.3f pts=%0.3f A-V=%f\n",

Loading…
Cancel
Save