avformat/argo_asf: split functionality into a header

For future use by the argo_brp demuxer.

Adds:
  - void ff_argo_asf_parse_file_header(ArgoASFFileHeader *hdr, const uint8_t *buf);
  - int  ff_argo_asf_validate_file_header(AVFormatContext *s, const ArgoASFFileHeader *hdr);
  - void ff_argo_asf_parse_chunk_header(ArgoASFChunkHeader *hdr, const uint8_t *buf);
  - int  ff_argo_asf_fill_stream(AVStream *st, const ArgoASFChunkHeader *ckhdr);

Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
pull/350/head
Zane van Iperen 4 years ago
parent 0476b6ee1e
commit 442249ef28
No known key found for this signature in database
GPG Key ID: 68616B2D8AC4DCC5
  1. 204
      libavformat/argo_asf.c
  2. 67
      libavformat/argo_asf.h

@ -24,39 +24,7 @@
#include "libavutil/intreadwrite.h"
#include "libavutil/avassert.h"
#include "libavutil/opt.h"
#define ASF_TAG MKTAG('A', 'S', 'F', '\0')
#define ASF_FILE_HEADER_SIZE 24
#define ASF_CHUNK_HEADER_SIZE 20
#define ASF_SAMPLE_COUNT 32
typedef struct ArgoASFFileHeader {
uint32_t magic; /*< Magic Number, {'A', 'S', 'F', '\0'} */
uint16_t version_major; /*< File Major Version. */
uint16_t version_minor; /*< File Minor Version. */
uint32_t num_chunks; /*< No. chunks in the file. */
uint32_t chunk_offset; /*< Offset to the first chunk from the start of the file. */
int8_t name[8]; /*< Name. */
} ArgoASFFileHeader;
typedef struct ArgoASFChunkHeader {
uint32_t num_blocks; /*< No. blocks in the chunk. */
uint32_t num_samples; /*< No. samples per channel in a block. Always 32. */
uint32_t unk1; /*< Unknown */
uint16_t sample_rate; /*< Sample rate. */
uint16_t unk2; /*< Unknown. */
uint32_t flags; /*< Stream flags. */
} ArgoASFChunkHeader;
enum {
ASF_CF_BITS_PER_SAMPLE = (1 << 0), /*< 16-bit if set, 8 otherwise. */
ASF_CF_STEREO = (1 << 1), /*< Stereo if set, mono otherwise. */
ASF_CF_ALWAYS1_1 = (1 << 2), /*< Unknown, always seems to be set. */
ASF_CF_ALWAYS1_2 = (1 << 3), /*< Unknown, always seems to be set. */
ASF_CF_ALWAYS1 = ASF_CF_ALWAYS1_1 | ASF_CF_ALWAYS1_2,
ASF_CF_ALWAYS0 = ~(ASF_CF_BITS_PER_SAMPLE | ASF_CF_STEREO | ASF_CF_ALWAYS1)
};
#include "argo_asf.h"
typedef struct ArgoASFDemuxContext {
ArgoASFFileHeader fhdr;
@ -71,8 +39,7 @@ typedef struct ArgoASFMuxContext {
const char *name;
} ArgoASFMuxContext;
#if CONFIG_ARGO_ASF_DEMUXER
static void argo_asf_parse_file_header(ArgoASFFileHeader *hdr, const uint8_t *buf)
void ff_argo_asf_parse_file_header(ArgoASFFileHeader *hdr, const uint8_t *buf)
{
hdr->magic = AV_RL32(buf + 0);
hdr->version_major = AV_RL16(buf + 4);
@ -83,7 +50,23 @@ static void argo_asf_parse_file_header(ArgoASFFileHeader *hdr, const uint8_t *bu
hdr->name[i] = AV_RL8(buf + 16 + i);
}
static void argo_asf_parse_chunk_header(ArgoASFChunkHeader *hdr, const uint8_t *buf)
int ff_argo_asf_validate_file_header(AVFormatContext *s, const ArgoASFFileHeader *hdr)
{
if (hdr->magic != ASF_TAG || hdr->num_chunks == 0)
return AVERROR_INVALIDDATA;
if (hdr->num_chunks > 1) {
avpriv_request_sample(s, ">1 chunk");
return AVERROR_PATCHWELCOME;
}
if (hdr->chunk_offset < ASF_FILE_HEADER_SIZE)
return AVERROR_INVALIDDATA;
return 0;
}
void ff_argo_asf_parse_chunk_header(ArgoASFChunkHeader *hdr, const uint8_t *buf)
{
hdr->num_blocks = AV_RL32(buf + 0);
hdr->num_samples = AV_RL32(buf + 4);
@ -93,6 +76,73 @@ static void argo_asf_parse_chunk_header(ArgoASFChunkHeader *hdr, const uint8_t *
hdr->flags = AV_RL32(buf + 16);
}
int ff_argo_asf_fill_stream(AVStream *st, const ArgoASFFileHeader *fhdr,
const ArgoASFChunkHeader *ckhdr)
{
if (ckhdr->num_samples != ASF_SAMPLE_COUNT) {
av_log(st, AV_LOG_ERROR, "Invalid sample count. Got %u, expected %d\n",
ckhdr->num_samples, ASF_SAMPLE_COUNT);
return AVERROR_INVALIDDATA;
}
if ((ckhdr->flags & ASF_CF_ALWAYS1) != ASF_CF_ALWAYS1 || (ckhdr->flags & ASF_CF_ALWAYS0) != 0) {
avpriv_request_sample(st, "Nonstandard flags (0x%08X)", ckhdr->flags);
return AVERROR_PATCHWELCOME;
}
st->codecpar->codec_type = AVMEDIA_TYPE_AUDIO;
st->codecpar->codec_id = AV_CODEC_ID_ADPCM_ARGO;
st->codecpar->format = AV_SAMPLE_FMT_S16P;
if (ckhdr->flags & ASF_CF_STEREO) {
st->codecpar->channel_layout = AV_CH_LAYOUT_STEREO;
st->codecpar->channels = 2;
} else {
st->codecpar->channel_layout = AV_CH_LAYOUT_MONO;
st->codecpar->channels = 1;
}
/* v1.1 files (FX Fighter) are all marked as 44100, but are actually 22050. */
if (fhdr->version_major == 1 && fhdr->version_minor == 1)
st->codecpar->sample_rate = 22050;
else
st->codecpar->sample_rate = ckhdr->sample_rate;
st->codecpar->bits_per_coded_sample = 4;
if (ckhdr->flags & ASF_CF_BITS_PER_SAMPLE)
st->codecpar->bits_per_raw_sample = 16;
else
st->codecpar->bits_per_raw_sample = 8;
if (st->codecpar->bits_per_raw_sample != 16) {
/* The header allows for these, but I've never seen any files with them. */
avpriv_request_sample(st, "Non 16-bit samples");
return AVERROR_PATCHWELCOME;
}
/*
* (nchannel control bytes) + ((bytes_per_channel) * nchannel)
* For mono, this is 17. For stereo, this is 34.
*/
st->codecpar->frame_size = st->codecpar->channels +
(ckhdr->num_samples / 2) *
st->codecpar->channels;
st->codecpar->block_align = st->codecpar->frame_size;
st->codecpar->bit_rate = st->codecpar->channels *
st->codecpar->sample_rate *
st->codecpar->bits_per_coded_sample;
avpriv_set_pts_info(st, 64, 1, st->codecpar->sample_rate);
st->start_time = 0;
st->duration = ckhdr->num_blocks * ckhdr->num_samples;
st->nb_frames = ckhdr->num_blocks;
return 0;
}
#if CONFIG_ARGO_ASF_DEMUXER
/*
* Known versions:
* 1.1: https://samples.ffmpeg.org/game-formats/brender/part2.zip
@ -115,7 +165,7 @@ static int argo_asf_probe(const AVProbeData *p)
av_assert0(AVPROBE_PADDING_SIZE >= ASF_FILE_HEADER_SIZE);
argo_asf_parse_file_header(&hdr, p->buf);
ff_argo_asf_parse_file_header(&hdr, p->buf);
if (hdr.magic != ASF_TAG)
return 0;
@ -142,20 +192,10 @@ static int argo_asf_read_header(AVFormatContext *s)
else if (ret != ASF_FILE_HEADER_SIZE)
return AVERROR(EIO);
argo_asf_parse_file_header(&asf->fhdr, buf);
if (asf->fhdr.magic != ASF_TAG)
return AVERROR_INVALIDDATA;
if (asf->fhdr.num_chunks == 0) {
return AVERROR_INVALIDDATA;
} else if (asf->fhdr.num_chunks > 1) {
avpriv_request_sample(s, ">1 chunk");
return AVERROR_PATCHWELCOME;
}
ff_argo_asf_parse_file_header(&asf->fhdr, buf);
if (asf->fhdr.chunk_offset < ASF_FILE_HEADER_SIZE)
return AVERROR_INVALIDDATA;
if ((ret = ff_argo_asf_validate_file_header(s, &asf->fhdr)) < 0)
return ret;
if ((ret = avio_skip(pb, asf->fhdr.chunk_offset - ASF_FILE_HEADER_SIZE)) < 0)
return ret;
@ -165,69 +205,9 @@ static int argo_asf_read_header(AVFormatContext *s)
else if (ret != ASF_CHUNK_HEADER_SIZE)
return AVERROR(EIO);
argo_asf_parse_chunk_header(&asf->ckhdr, buf);
if (asf->ckhdr.num_samples != ASF_SAMPLE_COUNT) {
av_log(s, AV_LOG_ERROR, "Invalid sample count. Got %u, expected %d\n",
asf->ckhdr.num_samples, ASF_SAMPLE_COUNT);
return AVERROR_INVALIDDATA;
}
if ((asf->ckhdr.flags & ASF_CF_ALWAYS1) != ASF_CF_ALWAYS1 || (asf->ckhdr.flags & ASF_CF_ALWAYS0) != 0) {
avpriv_request_sample(s, "Nonstandard flags (0x%08X)", asf->ckhdr.flags);
return AVERROR_PATCHWELCOME;
}
st->codecpar->codec_type = AVMEDIA_TYPE_AUDIO;
st->codecpar->codec_id = AV_CODEC_ID_ADPCM_ARGO;
st->codecpar->format = AV_SAMPLE_FMT_S16P;
if (asf->ckhdr.flags & ASF_CF_STEREO) {
st->codecpar->channel_layout = AV_CH_LAYOUT_STEREO;
st->codecpar->channels = 2;
} else {
st->codecpar->channel_layout = AV_CH_LAYOUT_MONO;
st->codecpar->channels = 1;
}
/* v1.1 files (FX Fighter) are all marked as 44100, but are actually 22050. */
if (asf->fhdr.version_major == 1 && asf->fhdr.version_minor == 1)
st->codecpar->sample_rate = 22050;
else
st->codecpar->sample_rate = asf->ckhdr.sample_rate;
st->codecpar->bits_per_coded_sample = 4;
if (asf->ckhdr.flags & ASF_CF_BITS_PER_SAMPLE)
st->codecpar->bits_per_raw_sample = 16;
else
st->codecpar->bits_per_raw_sample = 8;
if (st->codecpar->bits_per_raw_sample != 16) {
/* The header allows for these, but I've never seen any files with them. */
avpriv_request_sample(s, "Non 16-bit samples");
return AVERROR_PATCHWELCOME;
}
ff_argo_asf_parse_chunk_header(&asf->ckhdr, buf);
/*
* (nchannel control bytes) + ((bytes_per_channel) * nchannel)
* For mono, this is 17. For stereo, this is 34.
*/
st->codecpar->frame_size = st->codecpar->channels +
(asf->ckhdr.num_samples / 2) *
st->codecpar->channels;
st->codecpar->block_align = st->codecpar->frame_size;
st->codecpar->bit_rate = st->codecpar->channels *
st->codecpar->sample_rate *
st->codecpar->bits_per_coded_sample;
avpriv_set_pts_info(st, 64, 1, st->codecpar->sample_rate);
st->start_time = 0;
st->duration = asf->ckhdr.num_blocks * asf->ckhdr.num_samples;
st->nb_frames = asf->ckhdr.num_blocks;
return 0;
return ff_argo_asf_fill_stream(st, &asf->fhdr, &asf->ckhdr);
}
static int argo_asf_read_packet(AVFormatContext *s, AVPacket *pkt)

@ -0,0 +1,67 @@
/*
* Argonaut Games ASF (de)muxer
*
* Copyright (C) 2020 Zane van Iperen (zane@zanevaniperen.com)
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVFORMAT_ARGO_ASF_H
#define AVFORMAT_ARGO_ASF_H
#include <stdint.h>
#define ASF_TAG MKTAG('A', 'S', 'F', '\0')
#define ASF_FILE_HEADER_SIZE 24
#define ASF_CHUNK_HEADER_SIZE 20
#define ASF_SAMPLE_COUNT 32
typedef struct ArgoASFFileHeader {
uint32_t magic; /*< Magic Number, {'A', 'S', 'F', '\0'} */
uint16_t version_major; /*< File Major Version. */
uint16_t version_minor; /*< File Minor Version. */
uint32_t num_chunks; /*< No. chunks in the file. */
uint32_t chunk_offset; /*< Offset to the first chunk from the start of the file. */
int8_t name[8]; /*< Name. */
} ArgoASFFileHeader;
typedef struct ArgoASFChunkHeader {
uint32_t num_blocks; /*< No. blocks in the chunk. */
uint32_t num_samples; /*< No. samples per channel in a block. Always 32. */
uint32_t unk1; /*< Unknown */
uint16_t sample_rate; /*< Sample rate. */
uint16_t unk2; /*< Unknown. */
uint32_t flags; /*< Stream flags. */
} ArgoASFChunkHeader;
enum {
ASF_CF_BITS_PER_SAMPLE = (1 << 0), /*< 16-bit if set, 8 otherwise. */
ASF_CF_STEREO = (1 << 1), /*< Stereo if set, mono otherwise. */
ASF_CF_ALWAYS1_1 = (1 << 2), /*< Unknown, always seems to be set. */
ASF_CF_ALWAYS1_2 = (1 << 3), /*< Unknown, always seems to be set. */
ASF_CF_ALWAYS1 = ASF_CF_ALWAYS1_1 | ASF_CF_ALWAYS1_2,
ASF_CF_ALWAYS0 = ~(ASF_CF_BITS_PER_SAMPLE | ASF_CF_STEREO | ASF_CF_ALWAYS1)
};
void ff_argo_asf_parse_file_header(ArgoASFFileHeader *hdr, const uint8_t *buf);
int ff_argo_asf_validate_file_header(AVFormatContext *s, const ArgoASFFileHeader *hdr);
void ff_argo_asf_parse_chunk_header(ArgoASFChunkHeader *hdr, const uint8_t *buf);
int ff_argo_asf_fill_stream(AVStream *st, const ArgoASFFileHeader *fhdr,
const ArgoASFChunkHeader *ckhdr);
#endif /* AVFORMAT_ARGO_ASF_H */
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