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@ -196,30 +196,30 @@ static void set_input_levels(AVFilterContext *ctx) |
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{ |
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AudioSurroundContext *s = ctx->priv; |
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for (int ch = 0; ch < s->nb_in_channels && s->level_in >= 0.f; ch++) |
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s->input_levels[ch] = s->level_in; |
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s->level_in = -1.f; |
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for (int n = 0; n < SC_NB; n++) { |
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const int ch = av_channel_layout_index_from_channel(&s->in_ch_layout, ch_map[n]); |
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if (ch >= 0) |
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s->input_levels[ch] = s->f_i[n]; |
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} |
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for (int ch = 0; ch < s->nb_in_channels && s->level_in >= 0.f; ch++) |
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s->input_levels[ch] = s->level_in; |
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s->level_in = -1.f; |
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} |
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static void set_output_levels(AVFilterContext *ctx) |
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{ |
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AudioSurroundContext *s = ctx->priv; |
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for (int ch = 0; ch < s->nb_out_channels && s->level_out >= 0.f; ch++) |
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s->output_levels[ch] = s->level_out; |
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s->level_out = -1.f; |
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for (int n = 0; n < SC_NB; n++) { |
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const int ch = av_channel_layout_index_from_channel(&s->out_ch_layout, ch_map[n]); |
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if (ch >= 0) |
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s->output_levels[ch] = s->f_o[n]; |
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} |
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for (int ch = 0; ch < s->nb_out_channels && s->level_out >= 0.f; ch++) |
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s->output_levels[ch] = s->level_out; |
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s->level_out = -1.f; |
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} |
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static int config_input(AVFilterLink *inlink) |
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