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@ -314,6 +314,9 @@ typedef struct AVFrame { |
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* This might be different from the first allocated byte. For video, |
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* This might be different from the first allocated byte. For video, |
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* it could even point to the end of the image data. |
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* it could even point to the end of the image data. |
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* |
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* |
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* All pointers in data and extended_data must point into one of the |
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* AVBufferRef in buf or extended_buf. |
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* |
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* Some decoders access areas outside 0,0 - width,height, please |
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* Some decoders access areas outside 0,0 - width,height, please |
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* see avcodec_align_dimensions2(). Some filters and swscale can read |
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* see avcodec_align_dimensions2(). Some filters and swscale can read |
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* up to 16 bytes beyond the planes, if these filters are to be used, |
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* up to 16 bytes beyond the planes, if these filters are to be used, |
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@ -490,10 +493,10 @@ typedef struct AVFrame { |
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uint64_t channel_layout; |
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uint64_t channel_layout; |
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/**
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/**
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* AVBuffer references backing the data for this frame. If all elements of |
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* AVBuffer references backing the data for this frame. All the pointers in |
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* this array are NULL, then this frame is not reference counted. This array |
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* data and extended_data must point inside one of the buffers in buf or |
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* must be filled contiguously -- if buf[i] is non-NULL then buf[j] must |
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* extended_buf. This array must be filled contiguously -- if buf[i] is |
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* also be non-NULL for all j < i. |
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* non-NULL then buf[j] must also be non-NULL for all j < i. |
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* |
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* |
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* There may be at most one AVBuffer per data plane, so for video this array |
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* There may be at most one AVBuffer per data plane, so for video this array |
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* always contains all the references. For planar audio with more than |
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* always contains all the references. For planar audio with more than |
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