avcodec/x86/lossless_audiodsp: Make scalarproduct_and_madd_int16 prototypes more similar

This is needed as the mmx code is used as fallback from the ssse3 code

Suggested-by: jamrial
Tested-by: wm4
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
pull/115/head^2
Michael Niedermayer 10 years ago
parent 43b1fd5bb4
commit 3b4ffba3af
  1. 2
      libavcodec/x86/lossless_audiodsp.asm

@ -122,7 +122,7 @@ align 16
; int ff_scalarproduct_and_madd_int16(int16_t *v1, int16_t *v2, int16_t *v3,
; int order, int mul)
INIT_XMM ssse3
cglobal scalarproduct_and_madd_int16, 4,5,10, v1, v2, v3, order, mul
cglobal scalarproduct_and_madd_int16, 4,4,10, v1, v2, v3, order, mul
test orderq, 8
jnz scalarproduct_and_madd_int16_fallback
shl orderq, 1

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