Originally committed as revision 3425 to svn://svn.ffmpeg.org/ffmpeg/trunk
pull/126/head
Michael Niedermayer 21 years ago
parent fff6d4ea4e
commit 39c61bbbd3
  1. 518
      libavcodec/snow.c

@ -916,7 +916,7 @@ static void vertical_decompose53iL0(int *b0, int *b1, int *b2, int width){
} }
static void spatial_decompose53i(int *buffer, int width, int height, int stride){ static void spatial_decompose53i(int *buffer, int width, int height, int stride){
int x, y; int y;
DWTELEM *b0= buffer + mirror(-2-1, height-1)*stride; DWTELEM *b0= buffer + mirror(-2-1, height-1)*stride;
DWTELEM *b1= buffer + mirror(-2 , height-1)*stride; DWTELEM *b1= buffer + mirror(-2 , height-1)*stride;
@ -1059,7 +1059,7 @@ static void vertical_decompose97iL1(int *b0, int *b1, int *b2, int width){
} }
static void spatial_decompose97i(int *buffer, int width, int height, int stride){ static void spatial_decompose97i(int *buffer, int width, int height, int stride){
int x, y; int y;
DWTELEM *b0= buffer + mirror(-4-1, height-1)*stride; DWTELEM *b0= buffer + mirror(-4-1, height-1)*stride;
DWTELEM *b1= buffer + mirror(-4 , height-1)*stride; DWTELEM *b1= buffer + mirror(-4 , height-1)*stride;
DWTELEM *b2= buffer + mirror(-4+1, height-1)*stride; DWTELEM *b2= buffer + mirror(-4+1, height-1)*stride;
@ -1168,7 +1168,7 @@ static void vertical_compose53iL0(int *b0, int *b1, int *b2, int width){
} }
static void spatial_compose53i(int *buffer, int width, int height, int stride){ static void spatial_compose53i(int *buffer, int width, int height, int stride){
int x, y; int y;
DWTELEM *b0= buffer + mirror(-1-1, height-1)*stride; DWTELEM *b0= buffer + mirror(-1-1, height-1)*stride;
DWTELEM *b1= buffer + mirror(-1 , height-1)*stride; DWTELEM *b1= buffer + mirror(-1 , height-1)*stride;
@ -1242,7 +1242,7 @@ static void vertical_compose97iL1(int *b0, int *b1, int *b2, int width){
} }
static void spatial_compose97i(int *buffer, int width, int height, int stride){ static void spatial_compose97i(int *buffer, int width, int height, int stride){
int x, y; int y;
DWTELEM *b0= buffer + mirror(-3-1, height-1)*stride; DWTELEM *b0= buffer + mirror(-3-1, height-1)*stride;
DWTELEM *b1= buffer + mirror(-3 , height-1)*stride; DWTELEM *b1= buffer + mirror(-3 , height-1)*stride;
DWTELEM *b2= buffer + mirror(-3+1, height-1)*stride; DWTELEM *b2= buffer + mirror(-3+1, height-1)*stride;
@ -1293,496 +1293,7 @@ void ff_spatial_idwt(int *buffer, int width, int height, int stride, int type, i
} }
} }
static const int hilbert[16][2]={
{0,0}, {1,0}, {1,1}, {0,1},
{0,2}, {0,3}, {1,3}, {1,2},
{2,2}, {2,3}, {3,3}, {3,2},
{3,1}, {2,1}, {2,0}, {3,0},
};
#if 0
-o o-
| |
o-o
-o-o o-o-
| |
o-o o-o
| |
o o-o o
| | | |
o-o o-o
0112122312232334122323342334
0123456789ABCDEF0123456789AB
RLLRMRRLLRRMRLLMLRRLMLLRRLLM
4 B F 14 1B
4 11 15 20 27
-o o-o-o o-o-o o-
| | | | | |
o-o o-o o-o o-o
| |
o-o o-o o-o o-o
| | | | | |
o o-o-o o-o-o o
| |
o-o o-o-o-o o-o
| | | |
o-o o-o o-o o-o
| | | |
o o-o o o o-o o
| | | | | | | |
o-o o-o o-o o-o
#endif
#define SVI(a, i, x, y) \
{\
a[i][0]= x;\
a[i][1]= y;\
i++;\
}
static int sig_cmp(const void *a, const void *b){
const int16_t* da = (const int16_t *) a;
const int16_t* db = (const int16_t *) b;
if(da[1] != db[1]) return da[1] - db[1];
else return da[0] - db[0];
}
static int deint(unsigned int a){
a &= 0x55555555; //0 1 2 3 4 5 6 7 8 9 A B C D E F
a += a & 0x11111111; // 01 23 45 67 89 AB CD EF
a += 3*(a & 0x0F0F0F0F);// 0123 4567 89AB CDEF
a += 15*(a & 0x00FF00FF);// 01234567 89ABCDEF
a +=255*(a & 0x0000FFFF);// 0123456789ABCDEF
return a>>15;
}
static void encode_subband_z0run(SnowContext *s, SubBand *b, DWTELEM *src, DWTELEM *parent, int stride, int orientation){
const int level= b->level;
const int w= b->width;
const int h= b->height;
int x, y, pos;
if(1){
int run=0;
int runs[w*h];
int run_index=0;
int count=0;
for(pos=0; ; pos++){
int x= deint(pos );
int y= deint(pos>>1);
int v, p=0, pr=0, pd=0;
int /*ll=0, */l=0, lt=0, t=0/*, rt=0*/;
if(x>=w || y>=h){
if(x>=w && y>=h)
break;
continue;
}
count++;
v= src[x + y*stride];
if(y){
t= src[x + (y-1)*stride];
if(x){
lt= src[x - 1 + (y-1)*stride];
}
if(x + 1 < w){
/*rt= src[x + 1 + (y-1)*stride]*/;
}
}
if(x){
l= src[x - 1 + y*stride];
/*if(x > 1){
if(orientation==1) ll= src[y + (x-2)*stride];
else ll= src[x - 2 + y*stride];
}*/
}
if(parent){
int px= x>>1;
int py= y>>1;
if(px<b->parent->width && py<b->parent->height){
p= parent[px + py*2*stride];
/*if(px+1<b->parent->width)
pr= parent[px + 1 + py*2*stride];
if(py+1<b->parent->height)
pd= parent[px + (py+1)*2*stride];*/
}
}
if(!(/*ll|*/l|lt|t|/*rt|*/p)){
if(v){
runs[run_index++]= run;
run=0;
}else{
run++;
}
}
}
assert(count==w*h);
runs[run_index++]= run;
run_index=0;
run= runs[run_index++];
put_symbol(&s->c, b->state[1], run, 0);
for(pos=0; ; pos++){
int x= deint(pos );
int y= deint(pos>>1);
int v, p=0, pr=0, pd=0;
int /*ll=0, */l=0, lt=0, t=0/*, rt=0*/;
if(x>=w || y>=h){
if(x>=w && y>=h)
break;
continue;
}
v= src[x + y*stride];
if(y){
t= src[x + (y-1)*stride];
if(x){
lt= src[x - 1 + (y-1)*stride];
}
if(x + 1 < w){
// rt= src[x + 1 + (y-1)*stride];
}
}
if(x){
l= src[x - 1 + y*stride];
/*if(x > 1){
if(orientation==1) ll= src[y + (x-2)*stride];
else ll= src[x - 2 + y*stride];
}*/
}
if(parent){
int px= x>>1;
int py= y>>1;
if(px<b->parent->width && py<b->parent->height){
p= parent[px + py*2*stride];
/* if(px+1<b->parent->width)
pr= parent[px + 1 + py*2*stride];
if(py+1<b->parent->height)
pd= parent[px + (py+1)*2*stride];*/
}
}
if(/*ll|*/l|lt|t|/*rt|*/p){
int context= av_log2(/*ABS(ll) + */2*(3*ABS(l) + ABS(lt) + 2*ABS(t) + /*ABS(rt) +*/ ABS(p)));
put_cabac(&s->c, &b->state[0][context], !!v);
}else{
if(!run){
run= runs[run_index++];
put_symbol(&s->c, b->state[1], run, 0);
assert(v);
}else{
run--;
assert(!v);
}
}
if(v){
int context= av_log2(/*ABS(ll) + */3*ABS(l) + ABS(lt) + 2*ABS(t) + /*ABS(rt) +*/ ABS(p));
put_symbol(&s->c, b->state[context + 2], ABS(v)-1, 0);
put_cabac(&s->c, &b->state[0][16 + 1 + 3 + quant3b[l&0xFF] + 3*quant3b[t&0xFF]], v<0);
}
}
}
}
static void encode_subband_bp(SnowContext *s, SubBand *b, DWTELEM *src, DWTELEM *parent, int stride, int orientation){
const int level= b->level;
const int w= b->width;
const int h= b->height;
int x, y;
#if 0
int plane;
for(plane=24; plane>=0; plane--){
int run=0;
int runs[w*h];
int run_index=0;
for(y=0; y<h; y++){
for(x=0; x<w; x++){
int v, lv, p=0;
int d=0, r=0, rd=0, ld=0;
int /*ll=0, */l=0, lt=0, t=0, rt=0;
v= src[x + y*stride];
if(y){
t= src[x + (y-1)*stride];
if(x){
lt= src[x - 1 + (y-1)*stride];
}
if(x + 1 < w){
rt= src[x + 1 + (y-1)*stride];
}
}
if(x){
l= src[x - 1 + y*stride];
/*if(x > 1){
if(orientation==1) ll= src[y + (x-2)*stride];
else ll= src[x - 2 + y*stride];
}*/
}
if(y+1<h){
d= src[x + (y+1)*stride];
if(x) ld= src[x - 1 + (y+1)*stride];
if(x + 1 < w) rd= src[x + 1 + (y+1)*stride];
}
if(x + 1 < w)
r= src[x + 1 + y*stride];
if(parent){
int px= x>>1;
int py= y>>1;
if(px<b->parent->width && py<b->parent->height)
p= parent[px + py*2*stride];
}
#define HIDE(c, plane) c= c>=0 ? c&((-1)<<(plane)) : -((-c)&((-1)<<(plane)));
lv=v;
HIDE( v, plane)
HIDE(lv, plane+1)
HIDE( p, plane)
HIDE( l, plane)
HIDE(lt, plane)
HIDE( t, plane)
HIDE(rt, plane)
HIDE( r, plane+1)
HIDE(rd, plane+1)
HIDE( d, plane+1)
HIDE(ld, plane+1)
if(!(/*ll|*/l|lt|t|rt|r|rd|ld|d|p|lv)){
if(v){
runs[run_index++]= run;
run=0;
}else{
run++;
}
}
}
}
runs[run_index++]= run;
run_index=0;
run= runs[run_index++];
put_symbol(&s->c, b->state[1], run, 0);
for(y=0; y<h; y++){
for(x=0; x<w; x++){
int v, p=0, lv;
int /*ll=0, */l=0, lt=0, t=0, rt=0;
int d=0, r=0, rd=0, ld=0;
v= src[x + y*stride];
if(y){
t= src[x + (y-1)*stride];
if(x){
lt= src[x - 1 + (y-1)*stride];
}
if(x + 1 < w){
rt= src[x + 1 + (y-1)*stride];
}
}
if(x){
l= src[x - 1 + y*stride];
/*if(x > 1){
if(orientation==1) ll= src[y + (x-2)*stride];
else ll= src[x - 2 + y*stride];
}*/
}
if(y+1<h){
d= src[x + (y+1)*stride];
if(x) ld= src[x - 1 + (y+1)*stride];
if(x + 1 < w) rd= src[x + 1 + (y+1)*stride];
}
if(x + 1 < w)
r= src[x + 1 + y*stride];
if(parent){
int px= x>>1;
int py= y>>1;
if(px<b->parent->width && py<b->parent->height)
p= parent[px + py*2*stride];
}
lv=v;
HIDE( v, plane)
HIDE(lv, plane+1)
HIDE( p, plane)
HIDE( l, plane)
HIDE(lt, plane)
HIDE( t, plane)
HIDE(rt, plane)
HIDE( r, plane+1)
HIDE(rd, plane+1)
HIDE( d, plane+1)
HIDE(ld, plane+1)
if(/*ll|*/l|lt|t|rt|r|rd|ld|d|p|lv){
int context= av_log2(/*ABS(ll) + */3*ABS(l) + ABS(lt) + 2*ABS(t) + ABS(rt) + ABS(p)
+3*ABS(r) + ABS(rd) + 2*ABS(d) + ABS(ld));
if(lv) put_cabac(&s->c, &b->state[99][context + 8*(av_log2(ABS(lv))-plane)], !!(v-lv));
else put_cabac(&s->c, &b->state[ 0][context], !!v);
}else{
assert(!lv);
if(!run){
run= runs[run_index++];
put_symbol(&s->c, b->state[1], run, 0);
assert(v);
}else{
run--;
assert(!v);
}
}
if(v && !lv){
int context= clip(quant3b[l&0xFF] + quant3b[r&0xFF], -1,1)
+ 3*clip(quant3b[t&0xFF] + quant3b[d&0xFF], -1,1);
put_cabac(&s->c, &b->state[0][16 + 1 + 3 + context], v<0);
}
}
}
}
return;
#endif
}
static void encode_subband_X(SnowContext *s, SubBand *b, DWTELEM *src, DWTELEM *parent, int stride, int orientation){
const int level= b->level;
const int w= b->width;
const int h= b->height;
int x, y;
#if 0
if(orientation==3 && parent && 0){
int16_t candidate[w*h][2];
uint8_t state[w*h];
int16_t boarder[3][w*h*4][2];
int16_t significant[w*h][2];
int candidate_count=0;
int boarder_count[3]={0,0,0};
int significant_count=0;
int rle_pos=0;
int v, last_v;
int primary= orientation==1;
memset(candidate, 0, sizeof(candidate));
memset(state, 0, sizeof(state));
memset(boarder, 0, sizeof(boarder));
for(y=0; y<h; y++){
for(x=0; x<w; x++){
if(parent[(x>>1) + (y>>1)*2*stride])
SVI(candidate, candidate_count, x, y)
}
}
for(;;){
while(candidate_count && !boarder_count[0] && !boarder_count[1] && !boarder_count[2]){
candidate_count--;
x= candidate[ candidate_count][0];
y= candidate[ candidate_count][1];
if(state[x + y*w])
continue;
state[x + y*w]= 1;
v= !!src[x + y*stride];
put_cabac(&s->c, &b->state[0][0], v);
if(v){
SVI(significant, significant_count, x,y)
if(x && !state[x - 1 + y *w]) SVI(boarder[0],boarder_count[0],x-1,y )
if(y && !state[x + (y-1)*w]) SVI(boarder[1],boarder_count[1],x ,y-1)
if(x+1<w && !state[x + 1 + y *w]) SVI(boarder[0],boarder_count[0],x+1,y )
if(y+1<h && !state[x + (y+1)*w]) SVI(boarder[1],boarder_count[1],x ,y+1)
if(x && y && !state[x - 1 + (y-1)*w]) SVI(boarder[2],boarder_count[2],x-1,y-1)
if(x && y+1<h && !state[x - 1 + (y+1)*w]) SVI(boarder[2],boarder_count[2],x-1,y+1)
if(x+1<w && y+1<h && !state[x + 1 + (y+1)*w]) SVI(boarder[2],boarder_count[2],x+1,y+1)
if(x+1<w && y && !state[x + 1 + (y-1)*w]) SVI(boarder[2],boarder_count[2],x+1,y-1)
}
}
while(!boarder_count[0] && !boarder_count[1] && !boarder_count[2] && rle_pos < w*h){
int run=0;
for(; rle_pos < w*h;){
x= rle_pos % w; //FIXME speed
y= rle_pos / w;
rle_pos++;
if(state[x + y*w])
continue;
state[x + y*w]= 1;
v= !!src[x + y*stride];
if(v){
put_symbol(&s->c, b->state[1], run, 0);
SVI(significant, significant_count, x,y)
if(x && !state[x - 1 + y *w]) SVI(boarder[0],boarder_count[0],x-1,y )
if(y && !state[x + (y-1)*w]) SVI(boarder[1],boarder_count[1],x ,y-1)
if(x+1<w && !state[x + 1 + y *w]) SVI(boarder[0],boarder_count[0],x+1,y )
if(y+1<h && !state[x + (y+1)*w]) SVI(boarder[1],boarder_count[1],x ,y+1)
if(x && y && !state[x - 1 + (y-1)*w]) SVI(boarder[2],boarder_count[2],x-1,y-1)
if(x && y+1<h && !state[x - 1 + (y+1)*w]) SVI(boarder[2],boarder_count[2],x-1,y+1)
if(x+1<w && y+1<h && !state[x + 1 + (y+1)*w]) SVI(boarder[2],boarder_count[2],x+1,y+1)
if(x+1<w && y && !state[x + 1 + (y-1)*w]) SVI(boarder[2],boarder_count[2],x+1,y-1)
break;
//FIXME note only right & down can be boarders
}
run++;
}
}
if(!boarder_count[0] && !boarder_count[1] && !boarder_count[2])
break;
while(boarder_count[0] || boarder_count[1] || boarder_count[2]){
int index;
if (boarder_count[ primary]) index= primary;
else if(boarder_count[1-primary]) index=1-primary;
else index=2;
boarder_count[index]--;
x= boarder[index][ boarder_count[index] ][0];
y= boarder[index][ boarder_count[index] ][1];
if(state[x + y*w]) //FIXME maybe check earlier
continue;
state[x + y*w]= 1;
v= !!src[x + y*stride];
put_cabac(&s->c, &b->state[0][index+1], v);
if(v){
SVI(significant, significant_count, x,y)
if(x && !state[x - 1 + y *w]) SVI(boarder[0],boarder_count[0],x-1,y )
if(y && !state[x + (y-1)*w]) SVI(boarder[1],boarder_count[1],x ,y-1)
if(x+1<w && !state[x + 1 + y *w]) SVI(boarder[0],boarder_count[0],x+1,y )
if(y+1<h && !state[x + (y+1)*w]) SVI(boarder[1],boarder_count[1],x ,y+1)
if(x && y && !state[x - 1 + (y-1)*w]) SVI(boarder[2],boarder_count[2],x-1,y-1)
if(x && y+1<h && !state[x - 1 + (y+1)*w]) SVI(boarder[2],boarder_count[2],x-1,y+1)
if(x+1<w && y+1<h && !state[x + 1 + (y+1)*w]) SVI(boarder[2],boarder_count[2],x+1,y+1)
if(x+1<w && y && !state[x + 1 + (y-1)*w]) SVI(boarder[2],boarder_count[2],x+1,y-1)
}
}
}
//FIXME sort significant coeffs maybe
if(1){
qsort(significant, significant_count, sizeof(int16_t[2]), sig_cmp);
}
last_v=1;
while(significant_count){
int context= 3 + quant7[last_v&0xFF]; //use significance of suroundings
significant_count--;
x= significant[significant_count][0];//FIXME try opposit direction
y= significant[significant_count][1];
v= src[x + y*stride];
put_symbol(&s->c, b->state[context + 2], v, 1); //FIXME try to avoid first bit, try this with the old code too!!
last_v= v;
}
}
#endif
}
static void encode_subband_c0run(SnowContext *s, SubBand *b, DWTELEM *src, DWTELEM *parent, int stride, int orientation){ static void encode_subband_c0run(SnowContext *s, SubBand *b, DWTELEM *src, DWTELEM *parent, int stride, int orientation){
const int level= b->level;
const int w= b->width; const int w= b->width;
const int h= b->height; const int h= b->height;
int x, y; int x, y;
@ -1898,7 +1409,6 @@ static void encode_subband(SnowContext *s, SubBand *b, DWTELEM *src, DWTELEM *pa
} }
static inline void decode_subband(SnowContext *s, SubBand *b, DWTELEM *src, DWTELEM *parent, int stride, int orientation){ static inline void decode_subband(SnowContext *s, SubBand *b, DWTELEM *src, DWTELEM *parent, int stride, int orientation){
const int level= b->level;
const int w= b->width; const int w= b->width;
const int h= b->height; const int h= b->height;
int x,y; int x,y;
@ -2342,7 +1852,6 @@ static int encode_q_branch(SnowContext *s, int level, int x, int y){
static void decode_q_branch(SnowContext *s, int level, int x, int y){ static void decode_q_branch(SnowContext *s, int level, int x, int y){
const int w= s->b_width << s->block_max_depth; const int w= s->b_width << s->block_max_depth;
const int h= s->b_height<< s->block_max_depth;
const int rem_depth= s->block_max_depth - level; const int rem_depth= s->block_max_depth - level;
const int index= (x + y*w) << rem_depth; const int index= (x + y*w) << rem_depth;
static BlockNode null_block= { //FIXME add border maybe static BlockNode null_block= { //FIXME add border maybe
@ -2353,7 +1862,6 @@ static void decode_q_branch(SnowContext *s, int level, int x, int y){
.level= 0, .level= 0,
}; };
int trx= (x+1)<<rem_depth; int trx= (x+1)<<rem_depth;
int try= (y+1)<<rem_depth;
BlockNode *left = x ? &s->block[index-1] : &null_block; BlockNode *left = x ? &s->block[index-1] : &null_block;
BlockNode *top = y ? &s->block[index-w] : &null_block; BlockNode *top = y ? &s->block[index-w] : &null_block;
BlockNode *tl = y && x ? &s->block[index-w-1] : left; BlockNode *tl = y && x ? &s->block[index-w-1] : left;
@ -2676,7 +2184,6 @@ static void quantize(SnowContext *s, SubBand *b, DWTELEM *src, int stride, int b
} }
static void dequantize(SnowContext *s, SubBand *b, DWTELEM *src, int stride){ static void dequantize(SnowContext *s, SubBand *b, DWTELEM *src, int stride){
const int level= b->level;
const int w= b->width; const int w= b->width;
const int h= b->height; const int h= b->height;
const int qlog= clip(s->qlog + b->qlog, 0, 128); const int qlog= clip(s->qlog + b->qlog, 0, 128);
@ -2937,7 +2444,7 @@ static int common_init(AVCodecContext *avctx){
static void calculate_vissual_weight(SnowContext *s, Plane *p){ static void calculate_vissual_weight(SnowContext *s, Plane *p){
int width = p->width; int width = p->width;
int height= p->height; int height= p->height;
int i, level, orientation, x, y; int level, orientation, x, y;
for(level=0; level<s->spatial_decomposition_count; level++){ for(level=0; level<s->spatial_decomposition_count; level++){
for(orientation=level ? 1 : 0; orientation<4; orientation++){ for(orientation=level ? 1 : 0; orientation<4; orientation++){
@ -2964,8 +2471,7 @@ static void calculate_vissual_weight(SnowContext *s, Plane *p){
static int encode_init(AVCodecContext *avctx) static int encode_init(AVCodecContext *avctx)
{ {
SnowContext *s = avctx->priv_data; SnowContext *s = avctx->priv_data;
int i; int plane_index;
int level, orientation, plane_index;
if(avctx->strict_std_compliance >= 0){ if(avctx->strict_std_compliance >= 0){
av_log(avctx, AV_LOG_ERROR, "this codec is under development, files encoded with it wont be decodeable with future versions!!!\n" av_log(avctx, AV_LOG_ERROR, "this codec is under development, files encoded with it wont be decodeable with future versions!!!\n"
@ -3044,8 +2550,7 @@ static int encode_frame(AVCodecContext *avctx, unsigned char *buf, int buf_size,
AVFrame *pict = data; AVFrame *pict = data;
const int width= s->avctx->width; const int width= s->avctx->width;
const int height= s->avctx->height; const int height= s->avctx->height;
int used_count= 0; int level, orientation, plane_index;
int log2_threshold, level, orientation, plane_index, i;
ff_init_cabac_encoder(c, buf, buf_size); ff_init_cabac_encoder(c, buf, buf_size);
ff_init_cabac_states(c, ff_h264_lps_range, ff_h264_mps_state, ff_h264_lps_state, 64); ff_init_cabac_states(c, ff_h264_lps_range, ff_h264_mps_state, ff_h264_lps_state, 64);
@ -3071,9 +2576,6 @@ static int encode_frame(AVCodecContext *avctx, unsigned char *buf, int buf_size,
int block_width = (width +15)>>4; int block_width = (width +15)>>4;
int block_height= (height+15)>>4; int block_height= (height+15)>>4;
int stride= s->current_picture.linesize[0]; int stride= s->current_picture.linesize[0];
uint8_t *src_plane= s->input_picture.data[0];
int src_stride= s->input_picture.linesize[0];
int x,y;
assert(s->current_picture.data[0]); assert(s->current_picture.data[0]);
assert(s->last_picture.data[0]); assert(s->last_picture.data[0]);
@ -3124,7 +2626,7 @@ redo_frame:
int w= p->width; int w= p->width;
int h= p->height; int h= p->height;
int x, y; int x, y;
int bits= put_bits_count(&s->c.pb); // int bits= put_bits_count(&s->c.pb);
//FIXME optimize //FIXME optimize
if(pict->data[plane_index]) //FIXME gray hack if(pict->data[plane_index]) //FIXME gray hack
@ -3263,11 +2765,9 @@ static int decode_init(AVCodecContext *avctx)
static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, uint8_t *buf, int buf_size){ static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, uint8_t *buf, int buf_size){
SnowContext *s = avctx->priv_data; SnowContext *s = avctx->priv_data;
CABACContext * const c= &s->c; CABACContext * const c= &s->c;
const int width= s->avctx->width;
const int height= s->avctx->height;
int bytes_read; int bytes_read;
AVFrame *picture = data; AVFrame *picture = data;
int log2_threshold, level, orientation, plane_index; int level, orientation, plane_index;
/* no supplementary picture */ /* no supplementary picture */

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