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@ -44,10 +44,13 @@ library: |
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@item 4xm @tab @tab X |
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@tab 4X Technologies format, used in some games. |
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@item ADTS AAC audio @tab X @tab X |
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@item Audio IFF (AIFF) @tab X @tab X |
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@item American Laser Games MM @tab @tab X |
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@tab Multimedia format used in games like Mad Dog McCree. |
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@item 3GPP AMR @tab X @tab X |
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@item ASF @tab X @tab X |
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@item AVI @tab X @tab X |
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@item AVISynth @tab @tab X |
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@item AVS @tab @tab X |
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@tab Multimedia format used by the Creature Shock game. |
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@item Beam Software SIFF @tab @tab X |
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@ -60,24 +63,31 @@ library: |
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@tab Used in the game Cyberia from Interplay. |
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@item Delphine Software International CIN @tab @tab X |
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@tab Multimedia format used by Delphine Software games. |
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@item CRC testing format @tab X @tab |
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@item Creative Voice @tab X @tab X |
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@tab Created for the Sound Blaster Pro. |
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@item CRYO APC @tab @tab X |
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@tab Audio format used in some games by CRYO Interactive Entertainment. |
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@item D-Cinema audio @tab X @tab X |
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@item DV video @tab X @tab X |
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@item DXA @tab @tab X |
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@tab This format is used in the non-Windows version of the Feeble Files |
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game and different game cutscenes repacked for use with ScummVM. |
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@item Electronic Arts cdata @tab @tab X |
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@item Electronic Arts Multimedia @tab @tab X |
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@tab Used in various EA games; files have extensions like WVE and UV2. |
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@item FFM (FFserver live feed) @tab X @tab X |
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@item Flash (SWF) @tab X @tab X |
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@item Flash 9 (AVM2) @tab X @tab X |
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@tab Only embedded audio is decoded. |
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@item FLI/FLC/FLX animation @tab @tab X |
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@tab .fli/.flc files |
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@item FLV @tab X @tab X |
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@tab Macromedia Flash video files |
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@item framecrc testing format @tab X @tab |
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@item FunCom ISS @tab @tab X |
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@tab Audio format used in various games from FunCom like The Longest Journey. |
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@item GIF Animation @tab X @tab |
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@item GXF @tab X @tab X |
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@tab General eXchange Format SMPTE 360M, used by Thomson Grass Valley |
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playout servers. |
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@ -92,12 +102,15 @@ library: |
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@item LMLM4 @tab @tab X |
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@tab Used by Linux Media Labs MPEG-4 PCI boards |
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@item Matroska @tab X @tab X |
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@item Matroska audio @tab X @tab |
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@item MAXIS XA @tab @tab X |
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@tab Used in Sim City 3000; file extension .xa. |
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@item Monkey's Audio @tab @tab X |
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@item Motion Pixels MVI @tab @tab X |
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@item MOV/QuickTime/MP4 @tab X @tab X |
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@tab 3GP, 3GP2, PSP, iPod variants supported |
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@item MP2 @tab X @tab |
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@item MP3 @tab X @tab |
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@item MPEG audio @tab X @tab X |
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@item MPEG-1 System @tab X @tab X |
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@tab muxed audio and video, VCD format supported |
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@ -107,15 +120,21 @@ library: |
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@tab also known as DVB Transport Stream |
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@item MPEG-4 @tab X @tab X |
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@tab MPEG-4 is a variant of QuickTime. |
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@item MIME multipart JPEG @tab X @tab |
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@item MSN TCP webcam @tab @tab X |
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@tab Used by MSN Messenger webcam streams. |
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@item MTV @tab @tab X |
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@item Musepack @tab @tab X |
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@item Musepack SV8 @tab @tab X |
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@item Material eXchange Format (MXF) @tab X @tab X |
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@tab SMPTE 377M, used by D-Cinema, broadcast industry. |
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@item NC camera feed @tab @tab X |
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@tab NC (AVIP NC4600) camera streams |
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@item Nullsoft Streaming Video @tab @tab X |
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@item NuppelVideo @tab @tab X |
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@item NUT @tab X @tab X |
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@tab NUT Open Container Format |
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@item Ogg @tab X @tab X |
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@item TechnoTrend PVA @tab @tab X |
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@tab Used by TechnoTrend DVB PCI boards. |
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@item raw AC-3 @tab X @tab X |
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@ -125,12 +144,18 @@ library: |
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@item raw MPEG-4 video @tab X @tab X |
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@item raw PCM 8/16/32 bits, 32/64-bit floating point, mu-law/A-law @tab X @tab X |
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@item raw Shorten audio @tab @tab X |
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@item RDT @tab @tab X |
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@item REDCODE R3D @tab @tab X |
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@tab File format used by RED Digital cameras, contains JPEG 2000 frames and PCM audio. |
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@item RealMedia @tab X @tab X |
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@item Redirector @tab @tab X |
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@item Renderware TeXture Dictionary @tab @tab X |
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@item RL2 @tab @tab X |
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@tab Audio and video format used in some games by Entertainment Software Partners. |
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@item RPL/ARMovie @tab @tab X |
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@item RTP @tab @tab X |
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@item RTSP @tab @tab X |
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@item SDP @tab @tab X |
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@item Sega FILM/CPK @tab @tab X |
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@tab Used in many Sega Saturn console games. |
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@item Sierra SOL @tab @tab X |
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@ -147,13 +172,17 @@ library: |
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@tab Used on the Nintendo GameCube. |
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@item Tiertex Limited SEQ @tab @tab X |
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@tab Tiertex .seq files used in the DOS CD-ROM version of the game Flashback. |
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@item True Audio @tab @tab X |
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@item VC-1 test bitstream @tab X @tab X |
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@item WAV @tab X @tab X |
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@item WavPack @tab @tab X |
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@item Wing Commander III movie @tab @tab X |
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@tab Multimedia format used in Origin's Wing Commander III computer game. |
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@item Westwood Studios audio @tab @tab X |
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@tab Multimedia format used in Westwood Studios games. |
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@item Westwood Studios VQA @tab @tab X |
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@tab Multimedia format used in Westwood Studios games. |
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@item YUV4MPEG pipe @tab X @tab X |
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@end multitable |
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@code{X} means that encoding (resp. decoding) is supported. |
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@ -341,6 +370,7 @@ following image formats are supported: |
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@tab not completely working |
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@item Xan/WC3 @tab @tab X |
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@tab Used in Wing Commander III .MVE files. |
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@item YAMAHA SMAF @tab X @tab X |
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@item ZLIB @tab X @tab X |
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@tab part of LCL, encoder experimental |
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@item ZMBV @tab X @tab X |
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