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@ -24,6 +24,7 @@ |
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#include "libavutil/avassert.h" |
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#include "libavutil/avutil.h" |
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#include "libavutil/colorspace.h" |
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#include "libavutil/intreadwrite.h" |
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#include "libavutil/mem.h" |
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#include "libavutil/pixdesc.h" |
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#include "drawutils.h" |
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@ -175,8 +176,10 @@ int ff_draw_init(FFDrawContext *draw, enum AVPixelFormat format, unsigned flags) |
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return AVERROR(ENOSYS); |
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for (i = 0; i < desc->nb_components; i++) { |
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c = &desc->comp[i]; |
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/* for now, only 8-bits formats */ |
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if (c->depth != 8) |
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/* for now, only 8-16 bits formats */ |
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if (c->depth < 8 || c->depth > 16) |
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return AVERROR(ENOSYS); |
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if (desc->flags & AV_PIX_FMT_FLAG_BE) |
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return AVERROR(ENOSYS); |
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if (c->plane >= MAX_PLANES) |
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return AVERROR(ENOSYS); |
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@ -184,6 +187,9 @@ int ff_draw_init(FFDrawContext *draw, enum AVPixelFormat format, unsigned flags) |
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if (pixelstep[c->plane] != 0 && |
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pixelstep[c->plane] != c->step) |
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return AVERROR(ENOSYS); |
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if (pixelstep[c->plane] == 6 && |
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c->depth == 16) |
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return AVERROR(ENOSYS); |
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pixelstep[c->plane] = c->step; |
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if (pixelstep[c->plane] >= 8) |
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return AVERROR(ENOSYS); |
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@ -214,11 +220,18 @@ void ff_draw_color(FFDrawContext *draw, FFDrawColor *color, const uint8_t rgba[4 |
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if ((draw->desc->flags & AV_PIX_FMT_FLAG_RGB) && |
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ff_fill_rgba_map(rgba_map, draw->format) >= 0) { |
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if (draw->nb_planes == 1) { |
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for (i = 0; i < 4; i++) |
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for (i = 0; i < 4; i++) { |
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color->comp[0].u8[rgba_map[i]] = rgba[i]; |
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if (draw->desc->comp[rgba_map[i]].depth > 8) { |
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color->comp[0].u16[rgba_map[i]] = color->comp[0].u8[rgba_map[i]] << 8; |
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} |
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} |
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} else { |
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for (i = 0; i < 4; i++) |
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for (i = 0; i < 4; i++) { |
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color->comp[rgba_map[i]].u8[0] = rgba[i]; |
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if (draw->desc->comp[rgba_map[i]].depth > 8) |
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color->comp[rgba_map[i]].u16[0] = color->comp[rgba_map[i]].u8[0] << (draw->desc->comp[rgba_map[i]].depth - 8); |
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} |
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} |
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} else if (draw->nb_planes == 3 || draw->nb_planes == 4) { |
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/* assume YUV */ |
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@ -226,9 +239,22 @@ void ff_draw_color(FFDrawContext *draw, FFDrawColor *color, const uint8_t rgba[4 |
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color->comp[1].u8[0] = RGB_TO_U_CCIR(rgba[0], rgba[1], rgba[2], 0); |
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color->comp[2].u8[0] = RGB_TO_V_CCIR(rgba[0], rgba[1], rgba[2], 0); |
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color->comp[3].u8[0] = rgba[3]; |
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if (draw->desc->comp[0].depth > 8) |
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color->comp[0].u16[0] = color->comp[0].u8[0] << (draw->desc->comp[0].depth - 8); |
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if (draw->desc->comp[1].depth > 8) |
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color->comp[1].u16[0] = color->comp[1].u8[0] << (draw->desc->comp[1].depth - 8); |
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if (draw->desc->comp[2].depth > 8) |
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color->comp[2].u16[0] = color->comp[2].u8[0] << (draw->desc->comp[2].depth - 8); |
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if (draw->desc->comp[3].depth > 8) |
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color->comp[3].u16[0] = color->comp[3].u8[0] << (draw->desc->comp[3].depth - 8); |
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} else if (draw->format == AV_PIX_FMT_GRAY8 || draw->format == AV_PIX_FMT_GRAY8A) { |
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color->comp[0].u8[0] = RGB_TO_Y_CCIR(rgba[0], rgba[1], rgba[2]); |
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color->comp[1].u8[0] = rgba[3]; |
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} else if (draw->format == AV_PIX_FMT_GRAY16 || draw->format == AV_PIX_FMT_YA16) { |
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color->comp[0].u8[0] = RGB_TO_Y_CCIR(rgba[0], rgba[1], rgba[2]); |
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color->comp[0].u16[0] = color->comp[0].u8[0] << 8; |
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color->comp[1].u8[0] = rgba[3]; |
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color->comp[1].u16[0] = color->comp[1].u8[0] << 8; |
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} else { |
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av_log(NULL, AV_LOG_WARNING, |
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"Color conversion not implemented for %s\n", draw->desc->name); |
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@ -361,6 +387,31 @@ static void blend_line(uint8_t *dst, unsigned src, unsigned alpha, |
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} |
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} |
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static void blend_line16(uint8_t *dst, unsigned src, unsigned alpha, |
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int dx, int w, unsigned hsub, int left, int right) |
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{ |
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unsigned asrc = alpha * src; |
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unsigned tau = 0x10001 - alpha; |
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int x; |
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if (left) { |
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unsigned suba = (left * alpha) >> hsub; |
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uint16_t value = AV_RL16(dst); |
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AV_WL16(dst, (value * (0x10001 - suba) + src * suba) >> 16); |
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dst += dx; |
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} |
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for (x = 0; x < w; x++) { |
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uint16_t value = AV_RL16(dst); |
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AV_WL16(dst, (value * tau + asrc) >> 16); |
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dst += dx; |
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} |
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if (right) { |
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unsigned suba = (right * alpha) >> hsub; |
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uint16_t value = AV_RL16(dst); |
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AV_WL16(dst, (value * (0x10001 - suba) + src * suba) >> 16); |
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} |
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} |
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void ff_blend_rectangle(FFDrawContext *draw, FFDrawColor *color, |
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uint8_t *dst[], int dst_linesize[], |
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int dst_w, int dst_h, |
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@ -375,8 +426,13 @@ void ff_blend_rectangle(FFDrawContext *draw, FFDrawColor *color, |
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clip_interval(dst_h, &y0, &h, NULL); |
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if (w <= 0 || h <= 0 || !color->rgba[3]) |
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return; |
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if (draw->desc->comp[0].depth <= 8) { |
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/* 0x10203 * alpha + 2 is in the [ 2 ; 0x1010101 - 2 ] range */ |
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alpha = 0x10203 * color->rgba[3] + 0x2; |
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} else { |
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/* 0x101 * alpha is in the [ 2 ; 0x1001] range */ |
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alpha = 0x101 * color->rgba[3] + 0x2; |
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} |
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nb_planes = (draw->nb_planes - 1) | 1; /* eliminate alpha */ |
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for (plane = 0; plane < nb_planes; plane++) { |
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nb_comp = draw->pixelstep[plane]; |
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@ -388,27 +444,75 @@ void ff_blend_rectangle(FFDrawContext *draw, FFDrawColor *color, |
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subsampling_bounds(draw->hsub[plane], &x_sub, &w_sub, &left, &right); |
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subsampling_bounds(draw->vsub[plane], &y_sub, &h_sub, &top, &bottom); |
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for (comp = 0; comp < nb_comp; comp++) { |
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const int depth = draw->desc->comp[comp].depth; |
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if (!component_used(draw, plane, comp)) |
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continue; |
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p = p0 + comp; |
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if (top) { |
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if (depth <= 8) { |
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blend_line(p, color->comp[plane].u8[comp], alpha >> 1, |
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draw->pixelstep[plane], w_sub, |
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draw->hsub[plane], left, right); |
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} else { |
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blend_line16(p, color->comp[plane].u16[comp], alpha >> 1, |
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draw->pixelstep[plane], w_sub, |
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draw->hsub[plane], left, right); |
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} |
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p += dst_linesize[plane]; |
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} |
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if (depth <= 8) { |
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for (y = 0; y < h_sub; y++) { |
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blend_line(p, color->comp[plane].u8[comp], alpha, |
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draw->pixelstep[plane], w_sub, |
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draw->hsub[plane], left, right); |
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p += dst_linesize[plane]; |
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} |
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if (bottom) |
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} else { |
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for (y = 0; y < h_sub; y++) { |
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blend_line16(p, color->comp[plane].u16[comp], alpha, |
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draw->pixelstep[plane], w_sub, |
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draw->hsub[plane], left, right); |
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p += dst_linesize[plane]; |
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} |
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} |
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if (bottom) { |
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if (depth <= 8) { |
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blend_line(p, color->comp[plane].u8[comp], alpha >> 1, |
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draw->pixelstep[plane], w_sub, |
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draw->hsub[plane], left, right); |
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} else { |
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blend_line16(p, color->comp[plane].u16[comp], alpha >> 1, |
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draw->pixelstep[plane], w_sub, |
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draw->hsub[plane], left, right); |
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} |
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} |
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} |
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} |
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} |
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static void blend_pixel16(uint8_t *dst, unsigned src, unsigned alpha, |
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const uint8_t *mask, int mask_linesize, int l2depth, |
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unsigned w, unsigned h, unsigned shift, unsigned xm0) |
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{ |
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unsigned xm, x, y, t = 0; |
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unsigned xmshf = 3 - l2depth; |
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unsigned xmmod = 7 >> l2depth; |
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unsigned mbits = (1 << (1 << l2depth)) - 1; |
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unsigned mmult = 255 / mbits; |
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uint16_t value = AV_RL16(dst); |
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for (y = 0; y < h; y++) { |
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xm = xm0; |
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for (x = 0; x < w; x++) { |
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t += ((mask[xm >> xmshf] >> ((~xm & xmmod) << l2depth)) & mbits) |
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* mmult; |
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xm++; |
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} |
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mask += mask_linesize; |
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} |
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alpha = (t >> shift) * alpha; |
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AV_WL16(dst, ((0x10001 - alpha) * value + alpha * src) >> 16); |
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} |
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static void blend_pixel(uint8_t *dst, unsigned src, unsigned alpha, |
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@ -434,6 +538,31 @@ static void blend_pixel(uint8_t *dst, unsigned src, unsigned alpha, |
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*dst = ((0x1010101 - alpha) * *dst + alpha * src) >> 24; |
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} |
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static void blend_line_hv16(uint8_t *dst, int dst_delta, |
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unsigned src, unsigned alpha, |
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const uint8_t *mask, int mask_linesize, int l2depth, int w, |
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unsigned hsub, unsigned vsub, |
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int xm, int left, int right, int hband) |
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{ |
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int x; |
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if (left) { |
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blend_pixel16(dst, src, alpha, mask, mask_linesize, l2depth, |
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left, hband, hsub + vsub, xm); |
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dst += dst_delta; |
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xm += left; |
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} |
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for (x = 0; x < w; x++) { |
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blend_pixel16(dst, src, alpha, mask, mask_linesize, l2depth, |
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1 << hsub, hband, hsub + vsub, xm); |
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dst += dst_delta; |
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xm += 1 << hsub; |
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} |
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if (right) |
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blend_pixel16(dst, src, alpha, mask, mask_linesize, l2depth, |
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right, hband, hsub + vsub, xm); |
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} |
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static void blend_line_hv(uint8_t *dst, int dst_delta, |
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unsigned src, unsigned alpha, |
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const uint8_t *mask, int mask_linesize, int l2depth, int w, |
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@ -474,9 +603,13 @@ void ff_blend_mask(FFDrawContext *draw, FFDrawColor *color, |
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mask += ym0 * mask_linesize; |
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if (mask_w <= 0 || mask_h <= 0 || !color->rgba[3]) |
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return; |
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if (draw->desc->comp[0].depth <= 8) { |
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/* alpha is in the [ 0 ; 0x10203 ] range,
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alpha * mask is in the [ 0 ; 0x1010101 - 4 ] range */ |
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alpha = (0x10307 * color->rgba[3] + 0x3) >> 8; |
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} else { |
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alpha = (0x101 * color->rgba[3] + 0x2) >> 8; |
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} |
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nb_planes = (draw->nb_planes - 1) | 1; /* eliminate alpha */ |
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for (plane = 0; plane < nb_planes; plane++) { |
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nb_comp = draw->pixelstep[plane]; |
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@ -488,19 +621,30 @@ void ff_blend_mask(FFDrawContext *draw, FFDrawColor *color, |
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subsampling_bounds(draw->hsub[plane], &x_sub, &w_sub, &left, &right); |
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subsampling_bounds(draw->vsub[plane], &y_sub, &h_sub, &top, &bottom); |
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for (comp = 0; comp < nb_comp; comp++) { |
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const int depth = draw->desc->comp[comp].depth; |
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if (!component_used(draw, plane, comp)) |
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continue; |
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p = p0 + comp; |
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m = mask; |
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if (top) { |
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if (depth <= 8) { |
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blend_line_hv(p, draw->pixelstep[plane], |
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color->comp[plane].u8[comp], alpha, |
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m, mask_linesize, l2depth, w_sub, |
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draw->hsub[plane], draw->vsub[plane], |
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xm0, left, right, top); |
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} else { |
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blend_line_hv16(p, draw->pixelstep[plane], |
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color->comp[plane].u16[comp], alpha, |
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m, mask_linesize, l2depth, w_sub, |
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draw->hsub[plane], draw->vsub[plane], |
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xm0, left, right, top); |
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} |
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p += dst_linesize[plane]; |
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m += top * mask_linesize; |
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} |
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if (depth <= 8) { |
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for (y = 0; y < h_sub; y++) { |
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blend_line_hv(p, draw->pixelstep[plane], |
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color->comp[plane].u8[comp], alpha, |
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@ -510,12 +654,32 @@ void ff_blend_mask(FFDrawContext *draw, FFDrawColor *color, |
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p += dst_linesize[plane]; |
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m += mask_linesize << draw->vsub[plane]; |
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} |
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if (bottom) |
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} else { |
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for (y = 0; y < h_sub; y++) { |
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blend_line_hv16(p, draw->pixelstep[plane], |
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color->comp[plane].u16[comp], alpha, |
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m, mask_linesize, l2depth, w_sub, |
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draw->hsub[plane], draw->vsub[plane], |
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xm0, left, right, 1 << draw->vsub[plane]); |
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p += dst_linesize[plane]; |
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m += mask_linesize << draw->vsub[plane]; |
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} |
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} |
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if (bottom) { |
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if (depth <= 8) { |
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blend_line_hv(p, draw->pixelstep[plane], |
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color->comp[plane].u8[comp], alpha, |
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m, mask_linesize, l2depth, w_sub, |
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draw->hsub[plane], draw->vsub[plane], |
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|
|
|
xm0, left, right, bottom); |
|
|
|
|
} else { |
|
|
|
|
blend_line_hv16(p, draw->pixelstep[plane], |
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|
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|
color->comp[plane].u16[comp], alpha, |
|
|
|
|
m, mask_linesize, l2depth, w_sub, |
|
|
|
|
draw->hsub[plane], draw->vsub[plane], |
|
|
|
|
xm0, left, right, bottom); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|