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@ -65,18 +65,29 @@ static int init_video_param(AVCodecContext *avctx, QSVEncContext *q) |
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q->param.mfx.BufferSizeInKB = 0; |
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q->param.mfx.BufferSizeInKB = 0; |
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q->param.mfx.FrameInfo.FourCC = MFX_FOURCC_NV12; |
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q->param.mfx.FrameInfo.FourCC = MFX_FOURCC_NV12; |
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q->param.mfx.FrameInfo.Width = FFALIGN(avctx->width, 16); |
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q->param.mfx.FrameInfo.Height = FFALIGN(avctx->height, 32); |
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q->param.mfx.FrameInfo.CropX = 0; |
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q->param.mfx.FrameInfo.CropX = 0; |
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q->param.mfx.FrameInfo.CropY = 0; |
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q->param.mfx.FrameInfo.CropY = 0; |
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q->param.mfx.FrameInfo.CropW = avctx->width; |
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q->param.mfx.FrameInfo.CropW = avctx->width; |
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q->param.mfx.FrameInfo.CropH = avctx->height; |
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q->param.mfx.FrameInfo.CropH = avctx->height; |
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q->param.mfx.FrameInfo.AspectRatioW = avctx->sample_aspect_ratio.num; |
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q->param.mfx.FrameInfo.AspectRatioW = avctx->sample_aspect_ratio.num; |
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q->param.mfx.FrameInfo.AspectRatioH = avctx->sample_aspect_ratio.den; |
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q->param.mfx.FrameInfo.AspectRatioH = avctx->sample_aspect_ratio.den; |
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q->param.mfx.FrameInfo.PicStruct = MFX_PICSTRUCT_PROGRESSIVE; |
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q->param.mfx.FrameInfo.ChromaFormat = MFX_CHROMAFORMAT_YUV420; |
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q->param.mfx.FrameInfo.ChromaFormat = MFX_CHROMAFORMAT_YUV420; |
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q->param.mfx.FrameInfo.BitDepthLuma = 8; |
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q->param.mfx.FrameInfo.BitDepthLuma = 8; |
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q->param.mfx.FrameInfo.BitDepthChroma = 8; |
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q->param.mfx.FrameInfo.BitDepthChroma = 8; |
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q->param.mfx.FrameInfo.Width = FFALIGN(avctx->width, 16); |
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if (avctx->flags & CODEC_FLAG_INTERLACED_DCT) { |
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/* A true field layout (TFF or BFF) is not important here,
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it will specified later during frame encoding. But it is important |
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to specify is frame progressive or not because allowed heigh alignment |
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does depend by this. |
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*/ |
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q->param.mfx.FrameInfo.PicStruct = MFX_PICSTRUCT_FIELD_TFF; |
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q->param.mfx.FrameInfo.Height = FFALIGN(avctx->height, 32); |
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} else { |
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q->param.mfx.FrameInfo.PicStruct = MFX_PICSTRUCT_PROGRESSIVE; |
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q->param.mfx.FrameInfo.Height = FFALIGN(avctx->height, 16); |
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} |
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if (avctx->framerate.den > 0 && avctx->framerate.num > 0) { |
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if (avctx->framerate.den > 0 && avctx->framerate.num > 0) { |
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q->param.mfx.FrameInfo.FrameRateExtN = avctx->framerate.num; |
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q->param.mfx.FrameInfo.FrameRateExtN = avctx->framerate.num; |
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