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@ -99,23 +99,23 @@ static av_always_inline void fill_rectangle(void *vp, int w, int h, int stride, |
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*(uint32_t*)(p + 0+3*stride)= v; |
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*(uint32_t*)(p + 4+3*stride)= v; |
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}else if(w==16){ |
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*(uint32_t*)(p + 0+0*stride)= v; |
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*(uint32_t*)(p + 4+0*stride)= v; |
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*(uint32_t*)(p + 8+0*stride)= v; |
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*(uint32_t*)(p +12+0*stride)= v; |
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*(uint32_t*)(p + 0+1*stride)= v; |
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*(uint32_t*)(p + 4+1*stride)= v; |
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*(uint32_t*)(p + 8+1*stride)= v; |
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*(uint32_t*)(p +12+1*stride)= v; |
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*(uint32_t*)(p + 0+0*stride)= val; |
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*(uint32_t*)(p + 4+0*stride)= val; |
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*(uint32_t*)(p + 8+0*stride)= val; |
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*(uint32_t*)(p +12+0*stride)= val; |
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*(uint32_t*)(p + 0+1*stride)= val; |
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*(uint32_t*)(p + 4+1*stride)= val; |
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*(uint32_t*)(p + 8+1*stride)= val; |
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*(uint32_t*)(p +12+1*stride)= val; |
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if(h==2) return; |
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*(uint32_t*)(p + 0+2*stride)= v; |
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*(uint32_t*)(p + 4+2*stride)= v; |
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*(uint32_t*)(p + 8+2*stride)= v; |
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*(uint32_t*)(p +12+2*stride)= v; |
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*(uint32_t*)(p + 0+3*stride)= v; |
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*(uint32_t*)(p + 4+3*stride)= v; |
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*(uint32_t*)(p + 8+3*stride)= v; |
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*(uint32_t*)(p +12+3*stride)= v; |
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*(uint32_t*)(p + 0+2*stride)= val; |
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*(uint32_t*)(p + 4+2*stride)= val; |
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*(uint32_t*)(p + 8+2*stride)= val; |
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*(uint32_t*)(p +12+2*stride)= val; |
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*(uint32_t*)(p + 0+3*stride)= val; |
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*(uint32_t*)(p + 4+3*stride)= val; |
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*(uint32_t*)(p + 8+3*stride)= val; |
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*(uint32_t*)(p +12+3*stride)= val; |
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#endif |
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}else |
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assert(0); |
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