fftools/ffplay: fix crash when vk renderer is null

When vulkan rendering is requested by the user and fails, ffplay should
exit graciously instead of crash due to a null pointer deref.

Signed-off-by: Leandro Santiago <leandrosansilva@gmail.com>
Signed-off-by: Zhao Zhili <zhilizhao@tencent.com>
(cherry picked from commit fd0cacc472)
release/7.1
Leandro Santiago 2 months ago committed by Zhao Zhili
parent 15035aaec0
commit 367b7b546f
  1. 5
      fftools/ffplay.c

@ -2607,6 +2607,11 @@ static int create_hwaccel(AVBufferRef **device_ctx)
if (type == AV_HWDEVICE_TYPE_NONE)
return AVERROR(ENOTSUP);
if (!vk_renderer) {
av_log(NULL, AV_LOG_ERROR, "Vulkan renderer is not available\n");
return AVERROR(ENOTSUP);
}
ret = vk_renderer_get_hw_dev(vk_renderer, &vk_dev);
if (ret < 0)
return ret;

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