vorbisenc: Fix memory leak on errors

Switches temporary samples for processing to be stored in the encoder's
context, avoids memory leaks if any errors occur while encoding a frame.

Fixes CID1412026

Signed-off-by: Tyler Jones <tdjones879@gmail.com>
Reviewed-by: Rostislav Pehlivanov <atomnuker@gmail.com>
pull/120/merge
Tyler Jones 8 years ago committed by Rostislav Pehlivanov
parent 482566ccc3
commit 34c5200560
  1. 49
      libavcodec/vorbisenc.c

@ -112,6 +112,7 @@ typedef struct vorbis_enc_context {
float *samples;
float *floor; // also used for tmp values for mdct
float *coeffs; // also used for residue after floor
float *scratch; // used for tmp values for psy model
float quality;
AudioFrameQueue afq;
@ -452,7 +453,9 @@ static int create_vorbis_context(vorbis_enc_context *venc,
venc->samples = av_malloc_array(sizeof(float) * venc->channels, (1 << venc->log2_blocksize[1]));
venc->floor = av_malloc_array(sizeof(float) * venc->channels, (1 << venc->log2_blocksize[1]) / 2);
venc->coeffs = av_malloc_array(sizeof(float) * venc->channels, (1 << venc->log2_blocksize[1]) / 2);
if (!venc->saved || !venc->samples || !venc->floor || !venc->coeffs)
venc->scratch = av_malloc_array(sizeof(float) * venc->channels, (1 << venc->log2_blocksize[1]) / 2);
if (!venc->saved || !venc->samples || !venc->floor || !venc->coeffs || !venc->scratch)
return AVERROR(ENOMEM);
if ((ret = dsp_init(avctx, venc)) < 0)
@ -992,7 +995,7 @@ static int residue_encode(vorbis_enc_context *venc, vorbis_enc_residue *rc,
}
static int apply_window_and_mdct(vorbis_enc_context *venc,
float **audio, int samples)
float *audio, int samples)
{
int channel;
const float * win = venc->win[0];
@ -1017,7 +1020,7 @@ static int apply_window_and_mdct(vorbis_enc_context *venc,
for (channel = 0; channel < venc->channels; channel++) {
float *offset = venc->samples + channel * window_len * 2 + window_len;
fdsp->vector_fmul_reverse(offset, audio[channel], win, samples);
fdsp->vector_fmul_reverse(offset, audio + channel * window_len, win, samples);
fdsp->vector_fmul_scalar(offset, offset, 1/n, samples);
}
} else {
@ -1034,7 +1037,7 @@ static int apply_window_and_mdct(vorbis_enc_context *venc,
for (channel = 0; channel < venc->channels; channel++) {
float *offset = venc->saved + channel * window_len;
fdsp->vector_fmul(offset, audio[channel], win, samples);
fdsp->vector_fmul(offset, audio + channel * window_len, win, samples);
fdsp->vector_fmul_scalar(offset, offset, 1/n, samples);
}
venc->have_saved = 1;
@ -1068,28 +1071,8 @@ static AVFrame *spawn_empty_frame(AVCodecContext *avctx, int channels)
return f;
}
static float **alloc_audio_arrays(int channels, int frame_size)
{
float **audio = av_mallocz_array(channels, sizeof(float *));
if (!audio)
return NULL;
for (int ch = 0; ch < channels; ch++) {
audio[ch] = av_mallocz_array(frame_size, sizeof(float));
if (!audio[ch]) {
// alloc has failed, free everything allocated thus far
for (ch--; ch >= 0; ch--)
av_free(audio[ch]);
av_free(audio);
return NULL;
}
}
return audio;
}
/* Concatenate audio frames into an appropriately sized array of samples */
static void move_audio(vorbis_enc_context *venc, float **audio, int *samples, int sf_size)
static void move_audio(vorbis_enc_context *venc, float *audio, int *samples, int sf_size)
{
AVFrame *cur = NULL;
int frame_size = 1 << (venc->log2_blocksize[1] - 1);
@ -1102,7 +1085,7 @@ static void move_audio(vorbis_enc_context *venc, float **audio, int *samples, in
for (int ch = 0; ch < venc->channels; ch++) {
const float *input = (float *) cur->extended_data[ch];
const size_t len = cur->nb_samples * sizeof(float);
memcpy(&audio[ch][sf*sf_size], input, len);
memcpy(audio + ch*frame_size + sf*sf_size, input, len);
}
av_frame_free(&cur);
}
@ -1112,7 +1095,6 @@ static int vorbis_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
const AVFrame *frame, int *got_packet_ptr)
{
vorbis_enc_context *venc = avctx->priv_data;
float **audio = NULL;
int i, ret, need_more;
int samples = 0, frame_size = 1 << (venc->log2_blocksize[1] - 1);
vorbis_enc_mode *mode;
@ -1132,10 +1114,6 @@ static int vorbis_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
if (need_more)
return 0;
audio = alloc_audio_arrays(venc->channels, frame_size);
if (!audio)
return AVERROR(ENOMEM);
/* Pad the bufqueue with empty frames for encoding the last packet. */
if (!frame) {
if (venc->bufqueue.available * avctx->frame_size < frame_size) {
@ -1151,9 +1129,9 @@ static int vorbis_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
}
}
move_audio(venc, audio, &samples, avctx->frame_size);
move_audio(venc, venc->scratch, &samples, avctx->frame_size);
if (!apply_window_and_mdct(venc, audio, samples))
if (!apply_window_and_mdct(venc, venc->scratch, samples))
return 0;
if ((ret = ff_alloc_packet2(avctx, avpkt, 8192, 0)) < 0)
@ -1213,10 +1191,6 @@ static int vorbis_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
flush_put_bits(&pb);
avpkt->size = put_bits_count(&pb) >> 3;
for (int ch = 0; ch < venc->channels; ch++)
av_free(audio[ch]);
av_free(audio);
ff_af_queue_remove(&venc->afq, frame_size, &avpkt->pts, &avpkt->duration);
if (frame_size > avpkt->duration) {
@ -1281,6 +1255,7 @@ static av_cold int vorbis_encode_close(AVCodecContext *avctx)
av_freep(&venc->samples);
av_freep(&venc->floor);
av_freep(&venc->coeffs);
av_freep(&venc->scratch);
av_freep(&venc->fdsp);
ff_mdct_end(&venc->mdct[0]);

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