msrle: Use AVFrame instead of AVPicture

Callers always use a frame and cast it to AVPicture, change
ff_msrle_decode() to accept an AVFrame directly instead.

Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
pull/155/head
Vittorio Giovara 9 years ago
parent ac981d1641
commit 3496cec433
  1. 2
      libavcodec/aasc.c
  2. 2
      libavcodec/bmp.c
  3. 2
      libavcodec/msrle.c
  4. 6
      libavcodec/msrledec.c
  5. 2
      libavcodec/msrledec.h
  6. 2
      libavcodec/tscc.c

@ -85,7 +85,7 @@ static int aasc_decode_frame(AVCodecContext *avctx,
break;
case 1:
bytestream2_init(&s->gb, buf, buf_size);
ff_msrle_decode(avctx, (AVPicture*)s->frame, 8, &s->gb);
ff_msrle_decode(avctx, s->frame, 8, &s->gb);
break;
default:
av_log(avctx, AV_LOG_ERROR, "Unknown compression type %d\n", compr);

@ -264,7 +264,7 @@ static int bmp_decode_frame(AVCodecContext *avctx,
p->linesize[0] = -p->linesize[0];
}
bytestream2_init(&gb, buf, dsize);
ff_msrle_decode(avctx, (AVPicture*)p, depth, &gb);
ff_msrle_decode(avctx, p, depth, &gb);
if (height < 0) {
p->data[0] += p->linesize[0] * (avctx->height - 1);
p->linesize[0] = -p->linesize[0];

@ -126,7 +126,7 @@ static int msrle_decode_frame(AVCodecContext *avctx,
}
} else {
bytestream2_init(&s->gb, buf, buf_size);
ff_msrle_decode(avctx, (AVPicture*)s->frame, avctx->bits_per_coded_sample, &s->gb);
ff_msrle_decode(avctx, s->frame, avctx->bits_per_coded_sample, &s->gb);
}
if ((ret = av_frame_ref(data, s->frame)) < 0)

@ -30,7 +30,7 @@
#include "avcodec.h"
#include "msrledec.h"
static int msrle_decode_pal4(AVCodecContext *avctx, AVPicture *pic,
static int msrle_decode_pal4(AVCodecContext *avctx, AVFrame *pic,
GetByteContext *gb)
{
unsigned char rle_code;
@ -128,7 +128,7 @@ static int msrle_decode_pal4(AVCodecContext *avctx, AVPicture *pic,
}
static int msrle_decode_8_16_24_32(AVCodecContext *avctx, AVPicture *pic,
static int msrle_decode_8_16_24_32(AVCodecContext *avctx, AVFrame *pic,
int depth, GetByteContext *gb)
{
uint8_t *output, *output_end;
@ -243,7 +243,7 @@ static int msrle_decode_8_16_24_32(AVCodecContext *avctx, AVPicture *pic,
}
int ff_msrle_decode(AVCodecContext *avctx, AVPicture *pic,
int ff_msrle_decode(AVCodecContext *avctx, AVFrame *pic,
int depth, GetByteContext *gb)
{
switch(depth){

@ -33,7 +33,7 @@
* @param depth bit depth
* @param gb input bytestream context
*/
int ff_msrle_decode(AVCodecContext *avctx, AVPicture *pic,
int ff_msrle_decode(AVCodecContext *avctx, AVFrame *pic,
int depth, GetByteContext *gb);
#endif /* AVCODEC_MSRLEDEC_H */

@ -95,7 +95,7 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
if (ret != Z_DATA_ERROR) {
bytestream2_init(&c->gb, c->decomp_buf,
c->decomp_size - c->zstream.avail_out);
ff_msrle_decode(avctx, (AVPicture*)frame, c->bpp, &c->gb);
ff_msrle_decode(avctx, frame, c->bpp, &c->gb);
}
/* make the palette available on the way out */

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