ffplay: move assignment in else block in audio_decode_frame()

Avoid confusing and pointless double assignment of variable
resampled_data_size.
pull/59/head
Stefano Sabatini 13 years ago
parent 0d3ffde64f
commit 347ecfdc63
  1. 2
      ffplay.c

@ -1986,7 +1986,6 @@ static int audio_decode_frame(VideoState *is, double *pts_ptr)
is->audio_src.fmt = dec->sample_fmt;
}
resampled_data_size = data_size;
if (is->swr_ctx) {
const uint8_t *in[] = { is->frame->data[0] };
uint8_t *out[] = {is->audio_buf2};
@ -2011,6 +2010,7 @@ static int audio_decode_frame(VideoState *is, double *pts_ptr)
resampled_data_size = len2 * is->audio_tgt.channels * av_get_bytes_per_sample(is->audio_tgt.fmt);
} else {
is->audio_buf = is->frame->data[0];
resampled_data_size = data_size;
}
/* if no pts, then compute it */

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