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@ -28,9 +28,9 @@ |
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#ifndef AVCODEC_RECTANGLE_H |
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#define AVCODEC_RECTANGLE_H |
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#include <assert.h> |
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#include "config.h" |
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#include "libavutil/common.h" |
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#include "libavutil/avassert.h" |
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#include "dsputil.h" |
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/**
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@ -41,14 +41,14 @@ |
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*/ |
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static av_always_inline void fill_rectangle(void *vp, int w, int h, int stride, uint32_t val, int size){ |
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uint8_t *p= (uint8_t*)vp; |
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assert(size==1 || size==2 || size==4); |
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assert(w<=4); |
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av_assert2(size==1 || size==2 || size==4); |
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av_assert2(w<=4); |
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w *= size; |
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stride *= size; |
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assert((((long)vp)&(FFMIN(w, STRIDE_ALIGN)-1)) == 0); |
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assert((stride&(w-1))==0); |
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av_assert2((((long)vp)&(FFMIN(w, STRIDE_ALIGN)-1)) == 0); |
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av_assert2((stride&(w-1))==0); |
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if(w==2){ |
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const uint16_t v= size==4 ? val : val*0x0101; |
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*(uint16_t*)(p + 0*stride)= v; |
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@ -118,8 +118,8 @@ static av_always_inline void fill_rectangle(void *vp, int w, int h, int stride, |
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*(uint32_t*)(p +12+3*stride)= val; |
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#endif |
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}else |
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assert(0); |
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assert(h==4); |
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av_assert2(0); |
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av_assert2(h==4); |
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} |
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#endif /* AVCODEC_RECTANGLE_H */ |
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