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@ -903,6 +903,50 @@ static int check_recording_time(OutputStream *ost) |
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return 1; |
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} |
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static double adjust_frame_pts_to_encoder_tb(OutputFile *of, OutputStream *ost, |
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AVFrame *frame) |
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{ |
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double float_pts = AV_NOPTS_VALUE; // this is identical to frame.pts but with higher precision
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AVCodecContext *enc = ost->enc_ctx; |
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if (!frame || frame->pts == AV_NOPTS_VALUE || |
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!enc || !ost->filter || !ost->filter->graph->graph) |
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goto early_exit; |
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{ |
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AVFilterContext *filter = ost->filter->filter; |
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int64_t start_time = (of->start_time == AV_NOPTS_VALUE) ? 0 : of->start_time; |
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AVRational filter_tb = av_buffersink_get_time_base(filter); |
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AVRational tb = enc->time_base; |
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int extra_bits = av_clip(29 - av_log2(tb.den), 0, 16); |
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tb.den <<= extra_bits; |
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float_pts = |
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av_rescale_q(frame->pts, filter_tb, tb) - |
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av_rescale_q(start_time, AV_TIME_BASE_Q, tb); |
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float_pts /= 1 << extra_bits; |
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// avoid exact midoints to reduce the chance of rounding differences, this can be removed in case the fps code is changed to work with integers
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float_pts += FFSIGN(float_pts) * 1.0 / (1<<17); |
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frame->pts = |
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av_rescale_q(frame->pts, filter_tb, enc->time_base) - |
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av_rescale_q(start_time, AV_TIME_BASE_Q, enc->time_base); |
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} |
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early_exit: |
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if (debug_ts) { |
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av_log(NULL, AV_LOG_INFO, "filter -> pts:%s pts_time:%s exact:%f time_base:%d/%d\n", |
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frame ? av_ts2str(frame->pts) : "NULL", |
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frame ? av_ts2timestr(frame->pts, &enc->time_base) : "NULL", |
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float_pts, |
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enc ? enc->time_base.num : -1, |
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enc ? enc->time_base.den : -1); |
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} |
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return float_pts; |
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} |
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static void do_audio_out(OutputFile *of, OutputStream *ost, |
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AVFrame *frame) |
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{ |
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@ -1479,37 +1523,15 @@ static int reap_filters(int flush) |
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av_frame_unref(filtered_frame); |
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continue; |
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} |
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if (filtered_frame->pts != AV_NOPTS_VALUE) { |
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int64_t start_time = (of->start_time == AV_NOPTS_VALUE) ? 0 : of->start_time; |
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AVRational filter_tb = av_buffersink_get_time_base(filter); |
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AVRational tb = enc->time_base; |
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int extra_bits = av_clip(29 - av_log2(tb.den), 0, 16); |
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tb.den <<= extra_bits; |
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float_pts = |
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av_rescale_q(filtered_frame->pts, filter_tb, tb) - |
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av_rescale_q(start_time, AV_TIME_BASE_Q, tb); |
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float_pts /= 1 << extra_bits; |
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// avoid exact midoints to reduce the chance of rounding differences, this can be removed in case the fps code is changed to work with integers
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float_pts += FFSIGN(float_pts) * 1.0 / (1<<17); |
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filtered_frame->pts = |
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av_rescale_q(filtered_frame->pts, filter_tb, enc->time_base) - |
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av_rescale_q(start_time, AV_TIME_BASE_Q, enc->time_base); |
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} |
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float_pts = adjust_frame_pts_to_encoder_tb(of, ost, |
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filtered_frame); |
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switch (av_buffersink_get_type(filter)) { |
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case AVMEDIA_TYPE_VIDEO: |
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if (!ost->frame_aspect_ratio.num) |
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enc->sample_aspect_ratio = filtered_frame->sample_aspect_ratio; |
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if (debug_ts) { |
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av_log(NULL, AV_LOG_INFO, "filter -> pts:%s pts_time:%s exact:%f time_base:%d/%d\n", |
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av_ts2str(filtered_frame->pts), av_ts2timestr(filtered_frame->pts, &enc->time_base), |
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float_pts, |
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enc->time_base.num, enc->time_base.den); |
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} |
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do_video_out(of, ost, filtered_frame, float_pts); |
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break; |
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case AVMEDIA_TYPE_AUDIO: |
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