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@ -40,6 +40,8 @@ |
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// for av_memcpy_backptr
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// for av_memcpy_backptr
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#include "libavutil/lzo.h" |
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#include "libavutil/lzo.h" |
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#define RUNTIME_GAMMA 0 |
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#define VGA__TAG MKTAG('V', 'G', 'A', ' ') |
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#define VGA__TAG MKTAG('V', 'G', 'A', ' ') |
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#define PALT_TAG MKTAG('P', 'A', 'L', 'T') |
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#define PALT_TAG MKTAG('P', 'A', 'L', 'T') |
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#define SHOT_TAG MKTAG('S', 'H', 'O', 'T') |
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#define SHOT_TAG MKTAG('S', 'H', 'O', 'T') |
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@ -359,6 +361,53 @@ static void xan_wc3_decode_frame(XanContext *s) { |
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static void xan_wc4_decode_frame(XanContext *s) { |
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static void xan_wc4_decode_frame(XanContext *s) { |
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} |
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} |
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#if RUNTIME_GAMMA |
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static inline unsigned mul(unsigned a, unsigned b) |
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{ |
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return (a * b) >> 16; |
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} |
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static inline unsigned pow4(unsigned a) |
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{ |
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unsigned square = mul(a, a); |
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return mul(square, square); |
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} |
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static inline unsigned pow5(unsigned a) |
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{ |
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return mul(pow4(a), a); |
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} |
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static uint8_t gamma_corr(uint8_t in) { |
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unsigned lo, hi = 0xff40, target; |
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int i = 15; |
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in = (in << 2) | (in >> 6); |
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/* equivalent float code:
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if (in >= 252) |
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return 253; |
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return round(pow(in / 256.0, 0.8) * 256); |
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*/ |
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lo = target = in << 8; |
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do { |
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unsigned mid = (lo + hi) >> 1; |
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unsigned pow = pow5(mid); |
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if (pow > target) hi = mid; |
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else lo = mid; |
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} while (--i); |
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return (pow4((lo + hi) >> 1) + 0x80) >> 8; |
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} |
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#else |
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/**
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* This is a gamma correction that xan3 applies to all palette entries. |
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* |
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* There is a peculiarity, namely that the values are clamped to 253 - |
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* it seems likely that this table was calculated by a buggy fixed-point |
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* implementation, the one above under RUNTIME_GAMMA behaves like this for |
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* example. |
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* The exponent value of 0.8 can be explained by this as well, since 0.8 = 4/5 |
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* and thus pow(x, 0.8) is still easy to calculate. |
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* Also, the input values are first rotated to the left by 2. |
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*/ |
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static const uint8_t gamma_lookup[256] = { |
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static const uint8_t gamma_lookup[256] = { |
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0x00, 0x09, 0x10, 0x16, 0x1C, 0x21, 0x27, 0x2C, |
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0x00, 0x09, 0x10, 0x16, 0x1C, 0x21, 0x27, 0x2C, |
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0x31, 0x35, 0x3A, 0x3F, 0x43, 0x48, 0x4C, 0x50, |
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0x31, 0x35, 0x3A, 0x3F, 0x43, 0x48, 0x4C, 0x50, |
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@ -393,6 +442,7 @@ static const uint8_t gamma_lookup[256] = { |
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0xCE, 0xD1, 0xD5, 0xD8, 0xDB, 0xDF, 0xE2, 0xE5, |
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0xCE, 0xD1, 0xD5, 0xD8, 0xDB, 0xDF, 0xE2, 0xE5, |
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0xE9, 0xEC, 0xEF, 0xF2, 0xF6, 0xF9, 0xFC, 0xFD |
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0xE9, 0xEC, 0xEF, 0xF2, 0xF6, 0xF9, 0xFC, 0xFD |
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}; |
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}; |
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#endif |
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static int xan_decode_frame(AVCodecContext *avctx, |
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static int xan_decode_frame(AVCodecContext *avctx, |
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void *data, int *data_size, |
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void *data, int *data_size, |
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@ -425,9 +475,15 @@ static int xan_decode_frame(AVCodecContext *avctx, |
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s->palettes = tmpptr; |
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s->palettes = tmpptr; |
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tmpptr += s->palettes_count * AVPALETTE_COUNT; |
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tmpptr += s->palettes_count * AVPALETTE_COUNT; |
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for (i = 0; i < PALETTE_COUNT; i++) { |
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for (i = 0; i < PALETTE_COUNT; i++) { |
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#if RUNTIME_GAMMA |
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int r = gamma_corr(*buf++); |
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int g = gamma_corr(*buf++); |
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int b = gamma_corr(*buf++); |
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#else |
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int r = gamma_lookup[*buf++]; |
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int r = gamma_lookup[*buf++]; |
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int g = gamma_lookup[*buf++]; |
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int g = gamma_lookup[*buf++]; |
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int b = gamma_lookup[*buf++]; |
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int b = gamma_lookup[*buf++]; |
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#endif |
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*tmpptr++ = (r << 16) | (g << 8) | b; |
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*tmpptr++ = (r << 16) | (g << 8) | b; |
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} |
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} |
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s->palettes_count++; |
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s->palettes_count++; |
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