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@ -103,8 +103,8 @@ static void iv_alloc_frames(Indeo3DecodeContext *s) |
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int luma_width, luma_height, luma_pixels, chroma_width, chroma_height, |
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int luma_width, luma_height, luma_pixels, chroma_width, chroma_height, |
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chroma_pixels, bufsize, i; |
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chroma_pixels, bufsize, i; |
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luma_width = (s->width + 15) & -0x10; |
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luma_width = (s->width + 3) & (~3); |
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luma_height = (s->height + 15) & -0x10; |
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luma_height = (s->height + 3) & (~3); |
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s->iv_frame[0].y_w = s->iv_frame[0].y_h =
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s->iv_frame[0].y_w = s->iv_frame[0].y_h =
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s->iv_frame[0].the_buf_size = 0; |
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s->iv_frame[0].the_buf_size = 0; |
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@ -112,8 +112,8 @@ static void iv_alloc_frames(Indeo3DecodeContext *s) |
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s->iv_frame[1].the_buf_size = 0; |
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s->iv_frame[1].the_buf_size = 0; |
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s->iv_frame[1].the_buf = NULL; |
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s->iv_frame[1].the_buf = NULL; |
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chroma_width = luma_width >> 2; |
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chroma_width = ((luma_width >> 2) + 3) & (~3); |
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chroma_height = luma_height >> 2; |
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chroma_height = ((luma_height>> 2) + 3) & (~3); |
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luma_pixels = luma_width * luma_height; |
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luma_pixels = luma_width * luma_height; |
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chroma_pixels = chroma_width * chroma_height; |
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chroma_pixels = chroma_width * chroma_height; |
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