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@ -29,6 +29,7 @@ |
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#include <math.h> |
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#include <string.h> |
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#include "libavutil/channel_layout.h" |
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#include "libavutil/crc.h" |
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#include "libavutil/opt.h" |
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#include "internal.h" |
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@ -178,10 +179,20 @@ static av_cold int ac3_decode_init(AVCodecContext *avctx) |
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avctx->sample_fmt = AV_SAMPLE_FMT_FLTP; |
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/* allow downmixing to stereo or mono */ |
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if (avctx->request_channels > 0 && avctx->request_channels <= 2 && |
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avctx->request_channels < avctx->channels) { |
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avctx->channels = avctx->request_channels; |
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} |
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#if FF_API_REQUEST_CHANNELS |
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FF_DISABLE_DEPRECATION_WARNINGS |
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if (avctx->request_channels == 1) |
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avctx->request_channel_layout = AV_CH_LAYOUT_MONO; |
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else if (avctx->request_channels == 2) |
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avctx->request_channel_layout = AV_CH_LAYOUT_STEREO; |
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FF_ENABLE_DEPRECATION_WARNINGS |
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#endif |
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if (avctx->channels > 1 && |
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avctx->request_channel_layout == AV_CH_LAYOUT_MONO) |
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avctx->channels = 1; |
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else if (avctx->channels > 2 && |
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avctx->request_channel_layout == AV_CH_LAYOUT_STEREO) |
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avctx->channels = 2; |
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s->downmixed = 1; |
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for (i = 0; i < AC3_MAX_CHANNELS; i++) { |
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@ -1348,14 +1359,17 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data, |
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s->output_mode = s->channel_mode; |
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if (s->lfe_on) |
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s->output_mode |= AC3_OUTPUT_LFEON; |
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if (avctx->request_channels > 0 && avctx->request_channels <= 2 && |
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avctx->request_channels < s->channels) { |
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s->out_channels = avctx->request_channels; |
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s->output_mode = avctx->request_channels == 1 ? AC3_CHMODE_MONO : AC3_CHMODE_STEREO; |
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s->channel_layout = avpriv_ac3_channel_layout_tab[s->output_mode]; |
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if (s->channels > 1 && |
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avctx->request_channel_layout == AV_CH_LAYOUT_MONO) { |
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s->out_channels = 1; |
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s->output_mode = AC3_CHMODE_MONO; |
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} else if (s->channels > 2 && |
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avctx->request_channel_layout == AV_CH_LAYOUT_STEREO) { |
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s->out_channels = 2; |
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s->output_mode = AC3_CHMODE_STEREO; |
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} |
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avctx->channels = s->out_channels; |
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avctx->channel_layout = s->channel_layout; |
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avctx->channel_layout = avpriv_ac3_channel_layout_tab[s->output_mode]; |
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s->loro_center_mix_level = gain_levels[s-> center_mix_level]; |
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s->loro_surround_mix_level = gain_levels[s->surround_mix_level]; |
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