cosmetics: rename some fields in AC3EncodeContext

Originally committed as revision 25948 to svn://svn.ffmpeg.org/ffmpeg/trunk
oldabi
Justin Ruggles 14 years ago
parent 9cb5903299
commit 2d2692eb49
  1. 74
      libavcodec/ac3enc.c

@ -50,14 +50,14 @@ typedef struct AC3EncodeContext {
int bits_written; int bits_written;
int samples_written; int samples_written;
int nb_all_channels; int fbw_channels;
int nb_channels; int channels;
int lfe; int lfe_on;
int lfe_channel; int lfe_channel;
int channel_mode; int channel_mode;
const uint8_t *channel_map; const uint8_t *channel_map;
int chbwcod[AC3_MAX_CHANNELS]; int bandwidth_code[AC3_MAX_CHANNELS];
int nb_coefs[AC3_MAX_CHANNELS]; int nb_coefs[AC3_MAX_CHANNELS];
/* bitrate allocation control */ /* bitrate allocation control */
@ -432,7 +432,7 @@ static void bit_alloc_masking(AC3EncodeContext *s,
int16_t band_psd[NB_BLOCKS][AC3_MAX_CHANNELS][50]; int16_t band_psd[NB_BLOCKS][AC3_MAX_CHANNELS][50];
for(blk=0; blk<NB_BLOCKS; blk++) { for(blk=0; blk<NB_BLOCKS; blk++) {
for(ch=0;ch<s->nb_all_channels;ch++) { for(ch=0;ch<s->channels;ch++) {
if(exp_strategy[blk][ch] == EXP_REUSE) { if(exp_strategy[blk][ch] == EXP_REUSE) {
memcpy(psd[blk][ch], psd[blk-1][ch], (N/2)*sizeof(int16_t)); memcpy(psd[blk][ch], psd[blk-1][ch], (N/2)*sizeof(int16_t));
memcpy(mask[blk][ch], mask[blk-1][ch], 50*sizeof(int16_t)); memcpy(mask[blk][ch], mask[blk-1][ch], 50*sizeof(int16_t));
@ -467,7 +467,7 @@ static int bit_alloc(AC3EncodeContext *s,
s->mant1_cnt = 0; s->mant1_cnt = 0;
s->mant2_cnt = 0; s->mant2_cnt = 0;
s->mant4_cnt = 0; s->mant4_cnt = 0;
for(ch=0;ch<s->nb_all_channels;ch++) { for(ch=0;ch<s->channels;ch++) {
ff_ac3_bit_alloc_calc_bap(mask[i][ch], psd[i][ch], 0, ff_ac3_bit_alloc_calc_bap(mask[i][ch], psd[i][ch], 0,
s->nb_coefs[ch], snr_offset, s->nb_coefs[ch], snr_offset,
s->bit_alloc.floor, ff_ac3_bap_tab, s->bit_alloc.floor, ff_ac3_bap_tab,
@ -505,7 +505,7 @@ static int compute_bit_allocation(AC3EncodeContext *s,
s->slow_gain_code = 1; s->slow_gain_code = 1;
s->db_per_bit_code = 2; s->db_per_bit_code = 2;
s->floor_code = 4; s->floor_code = 4;
for(ch=0;ch<s->nb_all_channels;ch++) for(ch=0;ch<s->channels;ch++)
s->fast_gain_code[ch] = 4; s->fast_gain_code[ch] = 4;
/* compute real values */ /* compute real values */
@ -525,15 +525,15 @@ static int compute_bit_allocation(AC3EncodeContext *s,
/* audio blocks */ /* audio blocks */
for(i=0;i<NB_BLOCKS;i++) { for(i=0;i<NB_BLOCKS;i++) {
frame_bits += s->nb_channels * 2 + 2; /* blksw * c, dithflag * c, dynrnge, cplstre */ frame_bits += s->fbw_channels * 2 + 2; /* blksw * c, dithflag * c, dynrnge, cplstre */
if (s->channel_mode == AC3_CHMODE_STEREO) { if (s->channel_mode == AC3_CHMODE_STEREO) {
frame_bits++; /* rematstr */ frame_bits++; /* rematstr */
if(i==0) frame_bits += 4; if(i==0) frame_bits += 4;
} }
frame_bits += 2 * s->nb_channels; /* chexpstr[2] * c */ frame_bits += 2 * s->fbw_channels; /* chexpstr[2] * c */
if (s->lfe) if (s->lfe_on)
frame_bits++; /* lfeexpstr */ frame_bits++; /* lfeexpstr */
for(ch=0;ch<s->nb_channels;ch++) { for(ch=0;ch<s->fbw_channels;ch++) {
if (exp_strategy[i][ch] != EXP_REUSE) if (exp_strategy[i][ch] != EXP_REUSE)
frame_bits += 6 + 2; /* chbwcod[6], gainrng[2] */ frame_bits += 6 + 2; /* chbwcod[6], gainrng[2] */
} }
@ -546,7 +546,7 @@ static int compute_bit_allocation(AC3EncodeContext *s,
/* sdcycod[2], fdcycod[2], sgaincod[2], dbpbcod[2], floorcod[3] */ /* sdcycod[2], fdcycod[2], sgaincod[2], dbpbcod[2], floorcod[3] */
/* csnroffset[6] */ /* csnroffset[6] */
/* (fsnoffset[4] + fgaincod[4]) * c */ /* (fsnoffset[4] + fgaincod[4]) * c */
frame_bits += 2*4 + 3 + 6 + s->nb_all_channels * (4 + 3); frame_bits += 2*4 + 3 + 6 + s->channels * (4 + 3);
/* auxdatae, crcrsv */ /* auxdatae, crcrsv */
frame_bits += 2; frame_bits += 2;
@ -595,14 +595,14 @@ static int compute_bit_allocation(AC3EncodeContext *s,
} }
s->coarse_snr_offset = coarse_snr_offset; s->coarse_snr_offset = coarse_snr_offset;
for(ch=0;ch<s->nb_all_channels;ch++) for(ch=0;ch<s->channels;ch++)
s->fine_snr_offset[ch] = fine_snr_offset; s->fine_snr_offset[ch] = fine_snr_offset;
#if defined(DEBUG_BITALLOC) #if defined(DEBUG_BITALLOC)
{ {
int j; int j;
for(i=0;i<6;i++) { for(i=0;i<6;i++) {
for(ch=0;ch<s->nb_all_channels;ch++) { for(ch=0;ch<s->channels;ch++) {
printf("Block #%d Ch%d:\n", i, ch); printf("Block #%d Ch%d:\n", i, ch);
printf("bap="); printf("bap=");
for(j=0;j<s->nb_coefs[ch];j++) { for(j=0;j<s->nb_coefs[ch];j++) {
@ -631,11 +631,11 @@ static av_cold int set_channel_info(AC3EncodeContext *s, int channels,
if (av_get_channel_layout_nb_channels(ch_layout) != channels) if (av_get_channel_layout_nb_channels(ch_layout) != channels)
return -1; return -1;
s->lfe = !!(ch_layout & AV_CH_LOW_FREQUENCY); s->lfe_on = !!(ch_layout & AV_CH_LOW_FREQUENCY);
s->nb_all_channels = channels; s->channels = channels;
s->nb_channels = channels - s->lfe; s->fbw_channels = channels - s->lfe_on;
s->lfe_channel = s->lfe ? s->nb_channels : -1; s->lfe_channel = s->lfe_on ? s->fbw_channels : -1;
if (s->lfe) if (s->lfe_on)
ch_layout -= AV_CH_LOW_FREQUENCY; ch_layout -= AV_CH_LOW_FREQUENCY;
switch (ch_layout) { switch (ch_layout) {
@ -652,9 +652,9 @@ static av_cold int set_channel_info(AC3EncodeContext *s, int channels,
return -1; return -1;
} }
s->channel_map = ff_ac3_enc_channel_map[s->channel_mode][s->lfe]; s->channel_map = ff_ac3_enc_channel_map[s->channel_mode][s->lfe_on];
*channel_layout = ch_layout; *channel_layout = ch_layout;
if (s->lfe) if (s->lfe_on)
*channel_layout |= AV_CH_LOW_FREQUENCY; *channel_layout |= AV_CH_LOW_FREQUENCY;
return 0; return 0;
@ -723,12 +723,12 @@ static av_cold int AC3_encode_init(AVCodecContext *avctx)
size, so that we avoid annoying high frequency artifacts */ size, so that we avoid annoying high frequency artifacts */
bw_code = 50; bw_code = 50;
} }
for(ch=0;ch<s->nb_channels;ch++) { for(ch=0;ch<s->fbw_channels;ch++) {
/* bandwidth for each channel */ /* bandwidth for each channel */
s->chbwcod[ch] = bw_code; s->bandwidth_code[ch] = bw_code;
s->nb_coefs[ch] = bw_code * 3 + 73; s->nb_coefs[ch] = bw_code * 3 + 73;
} }
if (s->lfe) { if (s->lfe_on) {
s->nb_coefs[s->lfe_channel] = 7; /* fixed */ s->nb_coefs[s->lfe_channel] = 7; /* fixed */
} }
/* initial snr offset */ /* initial snr offset */
@ -766,7 +766,7 @@ static void output_frame_header(AC3EncodeContext *s, unsigned char *frame)
put_bits(&s->pb, 2, 1); /* XXX -6 dB */ put_bits(&s->pb, 2, 1); /* XXX -6 dB */
if (s->channel_mode == AC3_CHMODE_STEREO) if (s->channel_mode == AC3_CHMODE_STEREO)
put_bits(&s->pb, 2, 0); /* surround not indicated */ put_bits(&s->pb, 2, 0); /* surround not indicated */
put_bits(&s->pb, 1, s->lfe); /* LFE */ put_bits(&s->pb, 1, s->lfe_on); /* LFE */
put_bits(&s->pb, 5, 31); /* dialog norm: -31 db */ put_bits(&s->pb, 5, 31); /* dialog norm: -31 db */
put_bits(&s->pb, 1, 0); /* no compression control word */ put_bits(&s->pb, 1, 0); /* no compression control word */
put_bits(&s->pb, 1, 0); /* no lang code */ put_bits(&s->pb, 1, 0); /* no lang code */
@ -833,9 +833,9 @@ static void output_audio_block(AC3EncodeContext *s,
uint16_t *qmant1_ptr, *qmant2_ptr, *qmant4_ptr; uint16_t *qmant1_ptr, *qmant2_ptr, *qmant4_ptr;
int delta0, delta1, delta2; int delta0, delta1, delta2;
for(ch=0;ch<s->nb_channels;ch++) for(ch=0;ch<s->fbw_channels;ch++)
put_bits(&s->pb, 1, 0); /* 512 point MDCT */ put_bits(&s->pb, 1, 0); /* 512 point MDCT */
for(ch=0;ch<s->nb_channels;ch++) for(ch=0;ch<s->fbw_channels;ch++)
put_bits(&s->pb, 1, 1); /* no dither */ put_bits(&s->pb, 1, 1); /* no dither */
put_bits(&s->pb, 1, 0); /* no dynamic range */ put_bits(&s->pb, 1, 0); /* no dynamic range */
if (block_num == 0) { if (block_num == 0) {
@ -872,21 +872,21 @@ static void output_audio_block(AC3EncodeContext *s,
} }
#endif #endif
/* exponent strategy */ /* exponent strategy */
for(ch=0;ch<s->nb_channels;ch++) { for(ch=0;ch<s->fbw_channels;ch++) {
put_bits(&s->pb, 2, exp_strategy[ch]); put_bits(&s->pb, 2, exp_strategy[ch]);
} }
if (s->lfe) { if (s->lfe_on) {
put_bits(&s->pb, 1, exp_strategy[s->lfe_channel]); put_bits(&s->pb, 1, exp_strategy[s->lfe_channel]);
} }
for(ch=0;ch<s->nb_channels;ch++) { for(ch=0;ch<s->fbw_channels;ch++) {
if (exp_strategy[ch] != EXP_REUSE) if (exp_strategy[ch] != EXP_REUSE)
put_bits(&s->pb, 6, s->chbwcod[ch]); put_bits(&s->pb, 6, s->bandwidth_code[ch]);
} }
/* exponents */ /* exponents */
for (ch = 0; ch < s->nb_all_channels; ch++) { for (ch = 0; ch < s->channels; ch++) {
switch(exp_strategy[ch]) { switch(exp_strategy[ch]) {
case EXP_REUSE: case EXP_REUSE:
continue; continue;
@ -948,7 +948,7 @@ static void output_audio_block(AC3EncodeContext *s,
put_bits(&s->pb, 1, baie); /* always present with bai */ put_bits(&s->pb, 1, baie); /* always present with bai */
if (baie) { if (baie) {
put_bits(&s->pb, 6, s->coarse_snr_offset); put_bits(&s->pb, 6, s->coarse_snr_offset);
for(ch=0;ch<s->nb_all_channels;ch++) { for(ch=0;ch<s->channels;ch++) {
put_bits(&s->pb, 4, s->fine_snr_offset[ch]); put_bits(&s->pb, 4, s->fine_snr_offset[ch]);
put_bits(&s->pb, 3, s->fast_gain_code[ch]); put_bits(&s->pb, 3, s->fast_gain_code[ch]);
} }
@ -965,7 +965,7 @@ static void output_audio_block(AC3EncodeContext *s,
mant1_cnt = mant2_cnt = mant4_cnt = 0; mant1_cnt = mant2_cnt = mant4_cnt = 0;
qmant1_ptr = qmant2_ptr = qmant4_ptr = NULL; qmant1_ptr = qmant2_ptr = qmant4_ptr = NULL;
for (ch = 0; ch < s->nb_all_channels; ch++) { for (ch = 0; ch < s->channels; ch++) {
int b, c, e, v; int b, c, e, v;
for(i=0;i<s->nb_coefs[ch];i++) { for(i=0;i<s->nb_coefs[ch];i++) {
@ -1052,7 +1052,7 @@ static void output_audio_block(AC3EncodeContext *s,
} }
/* second pass : output the values */ /* second pass : output the values */
for (ch = 0; ch < s->nb_all_channels; ch++) { for (ch = 0; ch < s->channels; ch++) {
int b, q; int b, q;
for(i=0;i<s->nb_coefs[ch];i++) { for(i=0;i<s->nb_coefs[ch];i++) {
@ -1201,7 +1201,7 @@ static int AC3_encode_frame(AVCodecContext *avctx,
int frame_bits; int frame_bits;
frame_bits = 0; frame_bits = 0;
for(ch=0;ch<s->nb_all_channels;ch++) { for(ch=0;ch<s->channels;ch++) {
int ich = s->channel_map[ch]; int ich = s->channel_map[ch];
/* fixed mdct to the six sub blocks & exponent computation */ /* fixed mdct to the six sub blocks & exponent computation */
for(i=0;i<NB_BLOCKS;i++) { for(i=0;i<NB_BLOCKS;i++) {
@ -1210,7 +1210,7 @@ static int AC3_encode_frame(AVCodecContext *avctx,
/* compute input samples */ /* compute input samples */
memcpy(input_samples, s->last_samples[ich], N/2 * sizeof(int16_t)); memcpy(input_samples, s->last_samples[ich], N/2 * sizeof(int16_t));
sinc = s->nb_all_channels; sinc = s->channels;
sptr = samples + (sinc * (N/2) * i) + ich; sptr = samples + (sinc * (N/2) * i) + ich;
for(j=0;j<N/2;j++) { for(j=0;j<N/2;j++) {
v = *sptr; v = *sptr;

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