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@ -974,7 +974,7 @@ static void finish_sample_noise(AudioFFTDeNoiseContext *s, |
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dnch->noise_band_var[i] -= dnch->noise_band_avr[i] * dnch->noise_band_avr[i] + |
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dnch->noise_band_avi[i] * dnch->noise_band_avi[i]; |
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dnch->noise_band_auto_var[i] = dnch->noise_band_var[i]; |
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sample_noise[i] = (1.0 / C) * log(dnch->noise_band_var[i] / s->floor) - 100.0; |
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sample_noise[i] = 10.0 * log10(dnch->noise_band_var[i] / s->floor) - 100.0; |
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} |
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if (s->noise_band_count < NB_PROFILE_BANDS) { |
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for (int i = s->noise_band_count; i < NB_PROFILE_BANDS; i++) |
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@ -1091,7 +1091,7 @@ static void get_auto_noise_levels(AudioFFTDeNoiseContext *s, |
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{ |
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if (s->noise_band_count > 0) { |
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for (int i = 0; i < s->noise_band_count; i++) { |
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levels[i] = (1.0 / C) * log(dnch->noise_band_auto_var[i] / s->floor) - 100.0; |
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levels[i] = 10.0 * log10(dnch->noise_band_auto_var[i] / s->floor) - 100.0; |
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} |
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if (s->noise_band_count < NB_PROFILE_BANDS) { |
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for (int i = s->noise_band_count; i < NB_PROFILE_BANDS; i++) |
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