PIX_FMT_VDPAU_VC1,///< VC-1 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
PIX_FMT_VAAPI_MOCO,///< HW acceleration through VA API at motion compensation entry-point, Picture.data[0] contains a vaapi_render_state struct which contains macroblocks as well as various fields extracted from headers
PIX_FMT_VAAPI_IDCT,///< HW acceleration through VA API at IDCT entry-point, Picture.data[0] contains a vaapi_render_state struct which contains fields extracted from headers
PIX_FMT_VAAPI_VLD,///< HW decoding through VA API, Picture.data[0] contains a vaapi_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
PIX_FMT_VAAPI_MOCO,///< HW acceleration through VA API at motion compensation entry-point, Picture.data[3] contains a vaapi_render_state struct which contains macroblocks as well as various fields extracted from headers
PIX_FMT_VAAPI_IDCT,///< HW acceleration through VA API at IDCT entry-point, Picture.data[3] contains a vaapi_render_state struct which contains fields extracted from headers
PIX_FMT_VAAPI_VLD,///< HW decoding through VA API, Picture.data[3] contains a vaapi_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
PIX_FMT_NB,///< number of pixel formats, DO NOT USE THIS if you want to link with shared libav* because the number of formats might differ between versions