@ -30,19 +30,14 @@
# include <stdint.h>
# include <stdint.h>
/**
/**
* @ addtogroup lavu_video
* @ {
*
* @ defgroup lavu_video_spherical Spherical video mapping
* @ defgroup lavu_video_spherical Spherical video mapping
* @ {
* @ ingroup lavu_video
*/
*
/**
* @ addtogroup lavu_video_spherical
* A spherical video file contains surfaces that need to be mapped onto a
* A spherical video file contains surfaces that need to be mapped onto a
* sphere . Depending on how the frame was converted , a different distortion
* sphere . Depending on how the frame was converted , a different distortion
* transformation or surface recomposition function needs to be applied before
* transformation or surface recomposition function needs to be applied before
* the video should be mapped and displayed .
* the video should be mapped and displayed .
* @ {
*/
*/
/**
/**
@ -225,7 +220,6 @@ const char *av_spherical_projection_name(enum AVSphericalProjection projection);
*/
*/
int av_spherical_from_name ( const char * name ) ;
int av_spherical_from_name ( const char * name ) ;
/**
/**
* @ }
* @ }
* @ }
*/
*/