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@ -123,25 +123,25 @@ enum { |
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// 7.4.6.1: hrd_cpb_cnt_minus1 is in [0, 31].
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VVC_MAX_CPB_CNT = 32, |
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// A.4.1: the highest level allows a MaxLumaPs of 35 651 584.
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VVC_MAX_LUMA_PS = 35651584, |
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// A.4.1: the highest level allows a MaxLumaPs of 80,216,064.
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VVC_MAX_LUMA_PS = 80216064, |
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// A.4.1: pic_width_in_luma_samples and pic_height_in_luma_samples are
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// constrained to be not greater than sqrt(MaxLumaPs * 8). Hence height/
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// width are bounded above by sqrt(8 * 35651584) = 16888.2 samples.
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VVC_MAX_WIDTH = 16888, |
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VVC_MAX_HEIGHT = 16888, |
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// A.4.1: table A.1 allows at most 440 tiles per au for any level.
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VVC_MAX_TILES_PER_AU = 440, |
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// A.4.1: table A.1 did not define max tile rows.
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// in worest a case, we can have 1x440 tiles picture.
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// width are bounded above by sqrt(8 * 80216064) = 25332.4 samples.
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VVC_MAX_WIDTH = 25332, |
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VVC_MAX_HEIGHT = 25332, |
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// A.4.1: table A.2 allows at most 990 tiles per AU for any level.
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VVC_MAX_TILES_PER_AU = 990, |
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// A.4.1: table A.2 did not define max tile rows.
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// in worest a case, we can have 1x990 tiles picture.
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VVC_MAX_TILE_ROWS = VVC_MAX_TILES_PER_AU, |
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// A.4.1: table A.1 allows at most 20 tile columns for any level.
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VVC_MAX_TILE_COLUMNS = 20, |
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// A.4.1: table A.2 allows at most 30 tile columns for any level.
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VVC_MAX_TILE_COLUMNS = 30, |
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// A.4.1 table A.1 allows at most 600 slice for any level.
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VVC_MAX_SLICES = 600, |
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// A.4.1 table A.2 allows at most 1000 slices for any level.
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VVC_MAX_SLICES = 1000, |
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// 7.4.8: in the worst case (!pps_no_pic_partition_flag and
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// sps_entropy_coding_sync_enabled_flag are both true), entry points can be
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