Take into account real number of colours when reading BMP palette.

This fixes issue 1408

Originally committed as revision 20007 to svn://svn.ffmpeg.org/ffmpeg/trunk
release/0.6
Kostya Shishkov 16 years ago
parent 20c6837880
commit 22da339f5d
  1. 17
      libavcodec/bmp.c

@ -231,12 +231,23 @@ static int bmp_decode_frame(AVCodecContext *avctx,
}
if(avctx->pix_fmt == PIX_FMT_PAL8){
int colors = 1 << depth;
if(ihsize >= 36){
int t;
buf = buf0 + 46;
t = bytestream_get_le32(&buf);
if(t < 0 || t > (1 << depth)){
av_log(avctx, AV_LOG_ERROR, "Incorrect number of colors - %X for bitdepth %d\n", t, depth);
}else if(t){
colors = t;
}
}
buf = buf0 + 14 + ihsize; //palette location
if((hsize-ihsize-14)>>depth < 4){ // OS/2 bitmap, 3 bytes per palette entry
for(i = 0; i < (1 << depth); i++)
if((hsize-ihsize-14) < (colors << 2)){ // OS/2 bitmap, 3 bytes per palette entry
for(i = 0; i < colors; i++)
((uint32_t*)p->data[1])[i] = bytestream_get_le24(&buf);
}else{
for(i = 0; i < (1 << depth); i++)
for(i = 0; i < colors; i++)
((uint32_t*)p->data[1])[i] = bytestream_get_le32(&buf);
}
buf = buf0 + hsize;

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